Player Matchup

Ra
Ra
Avaister
Ra
Level 108
God Stats
10W - 3L
1,909 SR
Queue Stats
170W - 160L
1,591 Elo+
Party 1
Xbalanque
Xbalanque
ChildOfPandora
Xbalanque
Level 89
God Stats
5W - 6L
1,596 SR
Queue Stats
134W - 122L
1,591 Elo+
Party 1
Shiva
Shiva
Onehairycootr
Shiva
Level 156
God Stats
2W - 5L
1,589 SR
Queue Stats
148W - 144L
1,595 Elo+
Solo
Artio
Artio
S-Tykers21
Artio
Level 67
God Stats
5W - 6L
1,432 SR
Queue Stats
139W - 134L
1,555 Elo+
Solo
Nemesis
Nemesis
ThePhoenixian
Nemesis
Level 118
God Stats
19W - 12L
1,687 SR
Queue Stats
201W - 172L
1,599 Elo+
Party 1
Team Averages
Level 108
1,642 SR
1,586 Elo+

VS

Team Averages
Level 134
1,524 SR
1,509 Elo+
Nut
Nut
 
Nut
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
CR4ZYG4NK
Zeus
Level 143
God Stats
1W - 3L
1,795 SR
Queue Stats
103W - 84L
1,620 Elo+
Solo
Cthulhu
Cthulhu
Kikyō
Cthulhu
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 98L
1,524 Elo+
Solo
Loki
Loki
King_iXzist
Loki
Level 153
God Stats
3W - 10L
1,535 SR
Queue Stats
72W - 73L
1,536 Elo+
Solo
Gilgamesh
Gilgamesh
WetSpaghett
Gilgamesh
Level 127
God Stats
1W - 1L
1,293 SR
Queue Stats
7W - 9L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 0
3,749
750
2,025
3,237
1,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Xbalanque
ChildOfPandora
Xbalanque
6
0 / 0 / 1
3,376
675
1,219
962
292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

6
1 / 0 / 0
3,427
685
2,045
5,094
1,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artio
6
0 / 1 / 0
3,304
661
1,660
4,459
2,551
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
6
0 / 0 / 2
3,524
705
1,104
3,212
1,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
6
0 / 1 / 0
3,382
676
2,032
4,747
1,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Zeus
7
2 / 0 / 0
4,095
819
2,769
2,324
624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Kikyō
Cthulhu
1
0 / 0 / 0
2,487
497
0
0
0
6
0 / 1 / 1
3,476
695
564
3,176
896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gilgamesh
WetSpaghett
Gilgamesh
7
1 / 0 / 0
3,763
753
2,514
3,885
2,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
4
2
Kills
3
3
Deaths
2
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
0
1
0
0
W
1
2
0
0.5
L
Zeus
2
0
0
2
W
Xbalanque
ChildOfPandora
Xbalanque
0
0
1
0.5
L
Cthulhu
Kikyō
Cthulhu
0
0
0
0
L
0
1
1
0.5
W
1
0
0
1
W
Artio
0
1
0
0
W
Nemesis
0
0
2
1
L
Gilgamesh
WetSpaghett
Gilgamesh
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,053
Damage
7,879
16,964
Taken
14,132
6,888
Mitigated
5,086
5,552
Healing
5,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
2,032
1,076
0
2,279
4,747
1,430
0
0
4,747
0
19,484
W
2,025
351
192
453
3,237
1,210
0
2,078
1,159
17,048
0
L
Zeus
2,769
842
0
500
2,324
624
0
1,382
720
22,632
0
W
Xbalanque
ChildOfPandora
Xbalanque
1,219
747
0
690
962
292
0
0
962
0
16,030
L
Cthulhu
Kikyō
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
564
101
0
1,568
3,176
896
0
375
2,755
0
15,905
W
2,045
424
0
1,125
5,094
1,722
0
0
5,094
0
17,142
W
Artio
1,660
0
0
1,896
4,459
2,551
0
0
4,171
15,179
0
W
Nemesis
1,104
500
0
1,196
3,212
1,113
0
691
2,521
0
17,562
L
Gilgamesh
WetSpaghett
Gilgamesh
2,514
826
0
1,106
3,885
2,136
0
1,660
2,225
0
17,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,380
Gold Earned
17,203
146
Minions Killed
147
0
Camps Cleared
0
568,172
Distance Traveled
431,921
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
3,382
676
34
7
0
105,976
0
W
Ra
3,749
750
30
6
0
108,898
0
L
Zeus
4,095
819
50
10
0
106,670
0
W
Xbalanque
3,376
675
25
5
0
98,370
0
L
Cthulhu
2,487
497
0
0
0
0
0
L
Loki
3,476
695
32
6
0
128,102
0
W
Shiva
3,427
685
26
5
0
125,048
0
W
Artio
3,304
661
23
5
0
107,270
0
W
Nemesis
3,524
705
42
8
0
128,586
0
L
Gilgamesh
3,763
753
31
6
0
91,173
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role