Player Matchup

Nox
Nox
 
Nox
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
BRLSenniiin
Lancelot
Level 105
God Stats
3W - 1L
1,719 SR
Queue Stats
137W - 130L
1,515 Elo+
Solo
Nut
Nut
Jozack
Nut
Level 158
God Stats
0W - 1L
1,266 SR
Queue Stats
115W - 78L
1,604 Elo+
Party 2
Artio
Artio
Nyaathan
Artio
Level 129
God Stats
0W - 1L
1,723 SR
Queue Stats
1W - 4L
1,348 Elo+
Solo
Bake Kujira
Bake Kujira
puffpuffolchap
Bake Kujira
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
297W - 307L
1,540 Elo+
Solo
Team Averages
Level 145
1,541 SR
1,501 Elo+

VS

Team Averages
Level 121
1,445 SR
1,409 Elo+
Charon
Charon
Jacob Delhomme
Charon
Level 124
God Stats
6W - 0L
1,924 SR
Queue Stats
161W - 168L
1,489 Elo+
Solo
Khepri
Khepri
LolaBunnyStan
Khepri
Level 49
God Stats
1W - 1L
1,334 SR
Queue Stats
19W - 19L
1,527 Elo+
Solo
Cabrakan
Cabrakan
Red Ripple
Cabrakan
Level 174
God Stats
1W - 1L
1,214 SR
Queue Stats
14W - 19L
1,421 Elo+
Party 1
Ne Zha
Ne Zha
WhaChuCallit
Ne Zha
Level 156
God Stats
1W - 1L
1,252 SR
Queue Stats
12W - 15L
1,427 Elo+
Party 1
Baron Samedi
Baron Samedi
pacmyne
Baron Samedi
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,185 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
10
0 / 1 / 2
4,774
955
2,033
2,490
1,016
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
BRLSenniiin
Lancelot
9
1 / 2 / 2
5,037
1,007
2,332
3,574
2,003
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nut
Jozack
Nut
10
1 / 2 / 1
4,891
978
3,003
4,233
1,946
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
Nyaathan
Artio
1
0 / 0 / 0
1,228
246
0
0
0
Bake Kujira
puffpuffolchap
Bake Kujira
11
1 / 0 / 2
5,154
1,031
633
3,502
3,028
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 5
5,883
1,177
2,056
5,604
5,456
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

10
0 / 0 / 5
5,863
1,173
1,314
3,104
2,811
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cabrakan
Red Ripple
Cabrakan
9
3 / 1 / 0
5,879
1,176
859
3,708
4,287
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
10
1 / 1 / 4
5,698
1,140
3,742
2,470
1,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Baron Samedi
pacmyne
Baron Samedi
11
1 / 0 / 4
5,865
1,173
3,873
3,126
3,374
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
3
Kills
5
5
Deaths
3
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
1
2
1
L
Lancelot
BRLSenniiin
Lancelot
1
2
2
1
W
0
1
5
2.5
L
Nut
Jozack
Nut
1
2
1
0.75
W
0
0
5
2.5
L
Artio
Nyaathan
Artio
0
0
0
0
W
Cabrakan
Red Ripple
Cabrakan
3
1
0
3
W
Ne Zha
1
1
4
3
W
Baron Samedi
pacmyne
Baron Samedi
1
0
4
3
L
Bake Kujira
puffpuffolchap
Bake Kujira
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,001
Damage
11,844
13,799
Taken
18,012
7,993
Mitigated
17,679
4,540
Healing
7,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
2,033
155
0
354
2,490
1,016
0
1,099
1,266
7,033
0
L
Lancelot
BRLSenniiin
Lancelot
2,332
524
156
404
3,574
2,003
0
2,241
1,246
0
3,860
W
2,056
219
616
958
5,604
5,456
376
546
5,058
6,928
546
L
Nut
Jozack
Nut
3,003
1,531
321
698
4,233
1,946
0
2,555
1,589
0
7,975
W
1,314
180
913
923
3,104
2,811
191
816
2,288
2,092
0
L
Artio
Nyaathan
Artio
0
0
0
0
0
0
0
0
0
0
0
W
Cabrakan
Red Ripple
Cabrakan
859
138
205
494
3,708
4,287
46
860
2,848
3,261
0
W
Ne Zha
3,742
735
107
237
2,470
1,751
384
364
2,106
0
9,157
W
Baron Samedi
pacmyne
Baron Samedi
3,873
356
2,115
1,302
3,126
3,374
134
51
3,075
14,905
393
L
Bake Kujira
puffpuffolchap
Bake Kujira
633
347
1,063
1,544
3,502
3,028
0
1,924
1,453
2,542
281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,084
Gold Earned
29,188
33
Minions Killed
53
0
Camps Cleared
0
348,330
Distance Traveled
459,130
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
4,774
955
13
3
0
104,758
0
L
Lancelot
5,037
1,007
4
1
0
75,277
0
W
Charon
5,883
1,177
14
3
0
80,907
0
L
Nut
4,891
978
12
2
0
74,971
0
W
Khepri
5,863
1,173
1
0
0
105,457
0
L
Artio
1,228
246
0
0
0
0
0
W
Cabrakan
5,879
1,176
5
1
0
81,370
0
W
Ne Zha
5,698
1,140
16
3
0
99,728
0
W
Baron Samedi
5,865
1,173
17
3
0
91,668
0
L
Bake Kujira
5,154
1,031
4
1
0
93,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role