Player Matchup

Chaac
Chaac
BigBucket6037
Chaac
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Achilles
Achilles
Heresbeter722
Achilles
Level 128
God Stats
1W - 1L
1,627 SR
Queue Stats
45W - 36L
1,552 Elo+
Party 2
Khepri
Khepri
Xeis0
Khepri
Level 104
God Stats
2W - 1L
1,665 SR
Queue Stats
48W - 37L
1,505 Elo+
Party 2
Team Averages
Level 97
1,598 SR
1,519 Elo+

VS

Team Averages
Level 83
1,469 SR
1,395 Elo+
Neith
Neith
IMant1s
Neith
Level 29
God Stats
3W - 6L
1,353 SR
Queue Stats
6W - 11L
1,336 Elo+
Party 1
Chang'e
Chang'e
LadyCoom
Chang'e
Level 124
God Stats
4W - 1L
1,514 SR
Queue Stats
11W - 14L
1,350 Elo+
Party 1
Cthulhu
Cthulhu
RobustBerry6334
Cthulhu
Level 97
God Stats
40W - 37L
1,540 SR
Queue Stats
125W - 128L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 4
6,754
614
5,284
12,462
10,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
Heresbeter722
Achilles
12
5 / 4 / 1
8,161
742
12,577
14,087
11,007
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
Xeis0
Khepri
13
1 / 2 / 1
7,315
665
3,450
9,346
7,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
IMant1s
Neith
13
1 / 1 / 6
7,824
711
8,676
8,084
3,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Chang'e
LadyCoom
Chang'e
14
3 / 2 / 4
8,423
766
11,203
10,190
3,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
5 / 3 / 2
8,756
796
11,341
12,839
7,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
21
6
Kills
9
9
Deaths
6
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
3
4
0.67
L
Achilles
Heresbeter722
Achilles
5
4
1
1.38
W
Neith
IMant1s
Neith
1
1
6
4
W
Chang'e
LadyCoom
Chang'e
3
2
4
2.5
W
5
3
2
2
L
Khepri
Xeis0
Khepri
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,311
Damage
31,220
35,895
Taken
31,113
28,742
Mitigated
14,581
7,302
Healing
12,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,284
652
0
3,329
12,462
10,173
0
7,048
4,479
0
12,315
L
Achilles
Heresbeter722
Achilles
12,577
2,305
0
2,749
14,087
11,007
0
7,420
5,707
0
21,308
W
Neith
IMant1s
Neith
8,676
3,548
0
1,760
8,084
3,138
283
1,002
6,668
0
23,129
W
Chang'e
LadyCoom
Chang'e
11,203
841
2,280
4,160
10,190
3,681
414
516
9,561
35,035
0
W
11,341
1,090
508
3,558
12,839
7,762
0
992
11,228
29,847
1,486
L
Khepri
Xeis0
Khepri
3,450
173
0
1,224
9,346
7,562
0
4,871
3,783
25,718
1,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,230
Gold Earned
25,003
79
Minions Killed
139
0
Camps Cleared
0
558,543
Distance Traveled
604,639
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,754
614
11
1
0
166,708
0
L
Achilles
8,161
742
15
1
0
210,078
0
W
Neith
7,824
711
30
3
0
192,549
0
W
Chang'e
8,423
766
63
6
0
213,013
0
W
Cthulhu
8,756
796
46
4
0
199,077
4
L
Khepri
7,315
665
53
5
0
181,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role