Player Matchup

Aphrodite
Aphrodite
Gold I
 
Aphrodite
Gold I
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Gold I
BanjoKazooted
Thanatos
Gold I
Level 142
God Stats
4W - 4L
1,581 SR
Queue Stats
270W - 273L
1,639 MMR
Party 1
Surtr
Surtr
Gold III
RealEsc0bar
Surtr
Gold III
Level 157
God Stats
71W - 47L
1,615 SR
Queue Stats
165W - 173L
1,599 MMR
Solo
Vulcan
Vulcan
Platinum II
glowerr
Vulcan
Platinum II
Level 149
God Stats
1W - 0L
1,973 SR
Queue Stats
100W - 86L
1,613 MMR
Solo
Xbalanque
Xbalanque
Gold III
iamSens
Xbalanque
Gold III
Level 57
God Stats
1W - 1L
1,257 SR
Queue Stats
74W - 74L
1,555 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 138
1,585 SR
1,581 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 123
1,491 SR
1,585 MMR
Charon
Charon
Gold III
 
Charon
Gold III
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Platinum III
Gardic
Erlang Shen
Platinum III
Level 159
God Stats
1W - 3L
1,645 SR
Queue Stats
129W - 130L
1,662 MMR
Party 2
Baba Yaga
Baba Yaga
Gold III
Kingfish1535
Baba Yaga
Gold III
Level 109
God Stats
1W - 5L
1,243 SR
Queue Stats
187W - 190L
1,576 MMR
Solo
Jing Wei
Jing Wei
Gold III
iiLano
Jing Wei
Gold III
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 137L
1,575 MMR
Solo
Bakasura
Bakasura
Gold I
mcloko
Bakasura
Gold I
Level 142
God Stats
38W - 34L
1,566 SR
Queue Stats
110W - 102L
1,612 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
14
0 / 2 / 7
8,571
571
4,822
14,373
11,169
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
BanjoKazooted
Thanatos
16
6 / 2 / 2
8,874
592
6,435
13,292
5,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

14
4 / 3 / 2
8,613
574
15,316
16,250
10,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Vulcan
glowerr
Vulcan
16
1 / 2 / 4
9,174
612
7,441
7,028
3,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Xbalanque
iamSens
Xbalanque
15
4 / 0 / 3
9,105
607
9,118
9,668
4,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
KaliAnhurAo Kuang

VS

Bans
AwilixThothAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
13
1 / 4 / 3
7,673
512
7,554
15,289
12,603
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Gardic
Erlang Shen
14
3 / 1 / 1
8,041
536
4,761
15,037
8,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baba Yaga
Kingfish1535
Baba Yaga
13
0 / 3 / 1
7,431
495
3,213
8,399
2,840
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jing Wei
iiLano
Jing Wei
14
1 / 4 / 0
7,802
520
7,763
11,507
4,177
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
mcloko
Bakasura
13
4 / 3 / 1
8,121
541
13,509
18,107
13,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
15
Kills
9
9
Deaths
15
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
2
7
1.75
L
Charon
 
Charon
1
4
3
0.63
W
Thanatos
BanjoKazooted
Thanatos
6
2
2
3.5
L
Erlang Shen
Gardic
Erlang Shen
3
1
1
3.5
L
Baba Yaga
Kingfish1535
Baba Yaga
0
3
1
0.17
W
4
3
2
1.67
W
Vulcan
glowerr
Vulcan
1
2
4
1.5
W
Xbalanque
iamSens
Xbalanque
4
0
3
5.5
L
Jing Wei
iiLano
Jing Wei
1
4
0
0.25
L
Bakasura
mcloko
Bakasura
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,132
Damage
36,800
60,611
Taken
68,339
35,107
Mitigated
41,434
38,913
Healing
24,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
4,822
582
5,800
9,590
14,373
11,169
720
3,671
10,049
44,900
3,986
L
Charon
 
Charon
7,554
1,988
0
2,676
15,289
12,603
0
2,213
12,713
29,228
1,539
W
Thanatos
BanjoKazooted
Thanatos
6,435
1,565
0
13,427
13,292
5,842
0
2,250
10,848
0
73,026
L
Erlang Shen
Gardic
Erlang Shen
4,761
2,163
0
7,516
15,037
8,425
10
3,211
11,713
0
57,738
L
Baba Yaga
Kingfish1535
Baba Yaga
3,213
86
0
2,342
8,399
2,840
0
3,418
4,981
61,012
0
W
15,316
6,908
0
4,146
16,250
10,605
111
2,214
10,996
3,591
59,573
W
Vulcan
glowerr
Vulcan
7,441
475
0
1,000
7,028
3,095
1,101
1,445
5,580
80,185
1,733
W
Xbalanque
iamSens
Xbalanque
9,118
5,216
0
4,950
9,668
4,396
4,781
2,208
7,454
0
72,979
L
Jing Wei
iiLano
Jing Wei
7,763
5,479
0
3,962
11,507
4,177
863
2,009
9,498
0
75,760
L
Bakasura
mcloko
Bakasura
13,509
6,801
0
8,275
18,107
13,389
45
2,435
14,938
2,213
42,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,337
Gold Earned
39,068
539
Minions Killed
486
0
Camps Cleared
0
1,480,187
Distance Traveled
1,389,612
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,571
571
72
5
0
272,201
6
L
Charon
7,673
512
36
2
0
220,277
0
W
Thanatos
8,874
592
104
7
0
332,904
0
L
Erlang Shen
8,041
536
103
7
0
351,152
4
L
Baba Yaga
7,431
495
119
8
0
291,979
1
W
Surtr
8,613
574
89
6
0
273,626
4
W
Vulcan
9,174
612
143
10
0
304,263
1
W
Xbalanque
9,105
607
131
9
0
297,193
3
L
Jing Wei
7,802
520
120
8
0
244,149
0
L
Bakasura
8,121
541
108
7
0
282,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role