Player Matchup

Merlin
Merlin
FunSizedHobbit
Merlin
Level 104
God Stats
20W - 18L
1,516 SR
Queue Stats
219W - 191L
1,560 Elo+
Solo
Fafnir
Fafnir
HughBaijin
Fafnir
Level 123
God Stats
13W - 7L
1,271 SR
Queue Stats
412W - 400L
1,490 Elo+
Solo
Tsukuyomi
Tsukuyomi
ItzMeYaBoi
Tsukuyomi
Level 141
God Stats
2W - 1L
1,502 SR
Queue Stats
44W - 41L
1,575 Elo+
Solo
Tyr
Tyr
NuevoSierra
Tyr
Level 149
God Stats
10W - 13L
1,304 SR
Queue Stats
284W - 276L
1,538 Elo+
Solo
Medusa
Medusa
jewfroextracts
Medusa
Level 150
God Stats
17W - 18L
1,307 SR
Queue Stats
323W - 323L
1,565 Elo+
Solo
Team Averages
Level 133
1,380 SR
1,545 Elo+

VS

Team Averages
Level 91
1,546 SR
1,482 Elo+
Ymir
Ymir
CovertRhino143
Ymir
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
538W - 522L
1,299 Elo+
Party 2
Jormungandr
Jormungandr
DisturbedNut420
Jormungandr
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 91L
1,565 Elo+
Party 1
Cliodhna
Cliodhna
Jegtregman
Cliodhna
Level 86
God Stats
20W - 14L
1,609 SR
Queue Stats
84W - 80L
1,539 Elo+
Party 1
Merlin
Merlin
sakari_12
Merlin
Level 128
God Stats
11W - 15L
1,466 SR
Queue Stats
202W - 183L
1,509 Elo+
Solo
Chernobog
Chernobog
stiffpancake142
Chernobog
Level 27
God Stats
19W - 25L
1,656 SR
Queue Stats
198W - 180L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 1 / 2
10,435
614
3,932
8,917
3,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fafnir
HughBaijin
Fafnir
14
0 / 4 / 0
9,033
531
7,286
15,240
12,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
ItzMeYaBoi
Tsukuyomi
16
7 / 3 / 8
9,822
578
14,004
15,877
6,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 0 / 13
8,532
502
9,340
12,970
11,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
9 / 0 / 4
10,800
635
16,080
12,817
6,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 1
6,923
407
3,752
16,940
14,525
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jormungandr
DisturbedNut420
Jormungandr
15
3 / 1 / 1
9,036
532
11,058
14,701
16,292
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cliodhna
Jegtregman
Cliodhna
17
5 / 2 / 0
9,192
541
9,145
15,385
7,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Merlin
sakari_12
Merlin
13
0 / 5 / 2
7,724
454
2,815
11,163
4,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
stiffpancake142
Chernobog
13
0 / 5 / 1
7,686
452
8,326
15,393
5,777
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
20
Kills
8
8
Deaths
20
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
L
Jormungandr
DisturbedNut420
Jormungandr
3
1
1
3.5
W
2
1
2
3
W
Fafnir
HughBaijin
Fafnir
0
4
0
0
W
Tsukuyomi
ItzMeYaBoi
Tsukuyomi
7
3
8
3.67
L
Cliodhna
Jegtregman
Cliodhna
5
2
0
2.5
W
2
0
13
8.5
W
9
0
4
11
L
Merlin
sakari_12
Merlin
0
5
2
0.2
L
Chernobog
stiffpancake142
Chernobog
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,642
Damage
35,096
65,821
Taken
73,582
40,718
Mitigated
47,768
26,835
Healing
20,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,752
704
241
1,396
16,940
14,525
0
234
16,626
13,056
739
L
Jormungandr
DisturbedNut420
Jormungandr
11,058
3,224
0
2,964
14,701
16,292
0
5,459
8,578
71,762
2,361
W
3,932
208
0
1,651
8,917
3,643
329
2,254
6,261
84,374
1,002
W
Fafnir
HughBaijin
Fafnir
7,286
2,176
0
6,161
15,240
12,882
0
9,703
5,537
49,490
5,099
W
Tsukuyomi
ItzMeYaBoi
Tsukuyomi
14,004
4,096
0
6,772
15,877
6,322
225
2,049
13,818
0
81,138
L
Cliodhna
Jegtregman
Cliodhna
9,145
200
0
7,684
15,385
7,072
0
1,062
14,019
0
86,881
W
9,340
1,030
0
6,380
12,970
11,730
0
2,269
10,701
0
27,670
W
16,080
6,512
0
5,871
12,817
6,141
205
1,036
11,781
0
97,951
L
Merlin
sakari_12
Merlin
2,815
36
0
2,350
11,163
4,102
50
2,177
8,489
39,647
1,921
L
Chernobog
stiffpancake142
Chernobog
8,326
4,374
0
6,145
15,393
5,777
0
0
15,393
0
69,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,622
Gold Earned
40,561
562
Minions Killed
442
0
Camps Cleared
0
1,652,954
Distance Traveled
1,647,595
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,923
407
24
1
0
327,043
4
L
Jormungandr
9,036
532
100
6
0
298,217
2
W
Merlin
10,435
614
169
10
0
305,959
1
W
Fafnir
9,033
531
105
6
0
269,206
2
W
Tsukuyomi
9,822
578
97
6
0
380,318
2
L
Cliodhna
9,192
541
136
8
0
400,485
1
W
Tyr
8,532
502
37
2
0
361,188
1
W
Medusa
10,800
635
154
9
0
336,283
2
L
Merlin
7,724
454
85
5
0
256,393
1
L
Chernobog
7,686
452
97
6
0
365,457
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role