Player Matchup

Jing Wei
Jing Wei
Liisen
Jing Wei
Level 102
God Stats
7W - 7L
1,508 SR
Queue Stats
106W - 119L
1,413 Elo+
Party 1
Zhong Kui
Zhong Kui
andres_teofilo
Zhong Kui
Level 44
God Stats
6W - 10L
1,255 SR
Queue Stats
38W - 66L
1,315 Elo+
Solo
Cthulhu
Cthulhu
iiPavonis
Cthulhu
Level 56
God Stats
6W - 4L
1,355 SR
Queue Stats
39W - 52L
1,359 Elo+
Party 1
Mulan
Mulan
lnstabiIityy
Mulan
Level 27
God Stats
23W - 18L
1,294 SR
Queue Stats
81W - 101L
1,370 Elo+
Party 1
Sol
Sol
talib6nds
Sol
Level 34
God Stats
3W - 3L
1,731 SR
Queue Stats
87W - 113L
1,360 Elo+
Solo
Team Averages
Level 53
1,429 SR
1,363 Elo+

VS

Team Averages
Level 64
1,573 SR
1,438 Elo+
Discordia
Discordia
FrAnTiC7019
Discordia
Level 65
God Stats
5W - 4L
1,527 SR
Queue Stats
85W - 72L
1,440 Elo+
Solo
Sobek
Sobek
Mh92kc
Sobek
Level 56
God Stats
8W - 10L
1,450 SR
Queue Stats
26W - 38L
1,373 Elo+
Party 2
Olorun
Olorun
SaintGuillotine
Olorun
Level 69
God Stats
4W - 1L
1,873 SR
Queue Stats
44W - 44L
1,468 Elo+
Party 2
Jing Wei
Jing Wei
TiedSaucer20102
Jing Wei
Level 58
God Stats
1W - 1L
1,281 SR
Queue Stats
58W - 63L
1,459 Elo+
Party 2
Nike
Nike
dopeissam
Nike
Level 73
God Stats
5W - 1L
1,733 SR
Queue Stats
94W - 92L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Liisen
Jing Wei
12
2 / 4 / 0
6,804
425
8,368
13,320
5,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
andres_teofilo
Zhong Kui
14
2 / 2 / 0
8,625
539
8,030
12,548
9,060
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
iiPavonis
Cthulhu
12
1 / 2 / 1
7,358
460
9,941
17,661
13,974
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 2 / 1
6,692
418
8,267
15,535
8,475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

5
0 / 1 / 0
5,077
317
779
2,980
874
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
FrAnTiC7019
Discordia
14
3 / 2 / 2
8,936
559
6,263
6,979
2,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
Mh92kc
Sobek
11
1 / 0 / 5
7,768
486
6,843
19,150
19,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
1 / 2 / 5
8,545
534
4,990
14,328
6,492
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jing Wei
13
5 / 1 / 2
8,423
526
13,688
10,281
4,085
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nike
15
1 / 2 / 3
8,485
530
7,775
13,783
7,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
7
Kills
11
11
Deaths
7
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Discordia
FrAnTiC7019
Discordia
3
2
2
2
L
Jing Wei
Liisen
Jing Wei
2
4
0
0.5
W
Sobek
Mh92kc
Sobek
1
0
5
3.5
W
1
2
5
1.75
W
Jing Wei
5
1
2
6
L
Zhong Kui
andres_teofilo
Zhong Kui
2
2
0
1
W
Nike
1
2
3
1.25
L
Cthulhu
iiPavonis
Cthulhu
1
2
1
0.75
L
2
2
1
1.25
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,385
Damage
39,559
62,044
Taken
64,521
37,813
Mitigated
40,670
24,055
Healing
24,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
FrAnTiC7019
Discordia
6,263
525
0
1,379
6,979
2,766
2,599
2,638
4,341
61,131
2,073
L
Jing Wei
Liisen
Jing Wei
8,368
6,903
0
4,073
13,320
5,430
295
5,868
7,452
0
44,725
W
Sobek
Mh92kc
Sobek
6,843
500
197
6,391
19,150
19,716
60
3,570
15,580
22,419
0
W
4,990
1,933
270
7,569
14,328
6,492
0
1,129
13,199
77,271
2,076
W
Jing Wei
13,688
10,942
0
2,884
10,281
4,085
411
3,568
6,713
0
63,250
L
Zhong Kui
andres_teofilo
Zhong Kui
8,030
1,199
0
7,303
12,548
9,060
0
624
10,990
66,437
2,617
W
Nike
7,775
1,012
0
5,571
13,783
7,611
144
7,656
6,127
0
55,414
L
Cthulhu
iiPavonis
Cthulhu
9,941
494
1,825
4,851
17,661
13,974
0
6,208
11,401
35,463
0
L
8,267
1,010
0
5,386
15,535
8,475
0
3,933
11,602
0
49,422
L
779
285
0
617
2,980
874
0
1,452
1,528
11,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,556
Gold Earned
42,157
298
Minions Killed
419
0
Camps Cleared
0
1,253,410
Distance Traveled
1,518,466
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,936
559
96
6
0
281,051
0
L
Jing Wei
6,804
425
58
4
0
283,843
0
W
Sobek
7,768
486
21
1
0
341,687
0
W
Olorun
8,545
534
110
7
0
315,803
3
W
Jing Wei
8,423
526
104
7
0
314,225
2
L
Zhong Kui
8,625
539
115
7
0
170,045
0
W
Nike
8,485
530
88
6
0
265,700
0
L
Cthulhu
7,358
460
39
2
0
369,409
0
L
Mulan
6,692
418
69
4
0
358,240
0
L
Sol
5,077
317
17
1
0
71,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role