Player Matchup

Charon
Charon
AntiBastet
Charon
Level 38
God Stats
2W - 2L
1,500 SR
Queue Stats
59W - 71L
1,415 Elo+
Solo
Sol
Sol
DaltonimoBay
Sol
Level 125
God Stats
3W - 4L
1,464 SR
Queue Stats
128W - 120L
1,528 Elo+
Party 1
Nu Wa
Nu Wa
Kikyō
Nu Wa
Level 120
God Stats
22W - 8L
1,512 SR
Queue Stats
152W - 142L
1,511 Elo+
Solo
Bastet
Bastet
LorddLucifer
Bastet
Level 143
God Stats
3W - 0L
1,845 SR
Queue Stats
39W - 24L
1,627 Elo+
Solo
Surtr
Surtr
WetPaintEnjoyer
Surtr
Level 49
God Stats
50W - 46L
1,584 SR
Queue Stats
108W - 115L
1,548 Elo+
Party 1
Team Averages
Level 95
1,581 SR
1,526 Elo+

VS

Team Averages
Level 81
1,548 SR
1,592 Elo+
Lancelot
Lancelot
IslilbigP
Lancelot
Level 89
God Stats
1W - 1L
1,536 SR
Queue Stats
32W - 20L
1,682 Elo+
Solo
Xbalanque
Xbalanque
Len39
Xbalanque
Level 86
God Stats
61W - 33L
1,700 SR
Queue Stats
239W - 196L
1,539 Elo+
Solo
Artio
Artio
S-Tykers21
Artio
Level 67
God Stats
9W - 8L
1,481 SR
Queue Stats
183W - 170L
1,567 Elo+
Solo
Cu Chulainn
Cu Chulainn
blue8heart
Cu Chulainn
Level 84
God Stats
4W - 2L
1,739 SR
Queue Stats
271W - 261L
1,532 Elo+
Solo
Vulcan
Vulcan
contraryplate
Vulcan
Level 79
God Stats
0W - 2L
1,282 SR
Queue Stats
133W - 106L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
AntiBastet
Charon
15
5 / 2 / 7
10,558
587
10,199
19,842
12,917
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

17
4 / 2 / 5
10,816
601
12,884
13,105
5,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Nu Wa
Kikyō
Nu Wa
16
4 / 0 / 4
10,605
589
11,633
7,768
2,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bastet
17
5 / 2 / 4
10,553
586
14,786
20,680
8,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 1 / 8
10,787
599
19,332
19,139
11,061
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
IslilbigP
Lancelot
13
1 / 6 / 3
7,607
423
11,270
22,209
10,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xbalanque
Len39
Xbalanque
16
3 / 3 / 1
9,351
520
11,074
14,248
6,678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
14
2 / 4 / 0
8,328
463
9,207
22,155
21,292
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cu Chulainn
blue8heart
Cu Chulainn
10
1 / 3 / 2
6,949
386
7,488
19,011
15,842
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
0 / 4 / 2
8,248
458
12,670
10,659
4,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
20
Kills
7
7
Deaths
20
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Charon
AntiBastet
Charon
5
2
7
4.25
W
4
2
5
3.25
L
Lancelot
IslilbigP
Lancelot
1
6
3
0.42
W
Nu Wa
Kikyō
Nu Wa
4
0
4
6
L
Xbalanque
Len39
Xbalanque
3
3
1
1.17
W
Bastet
5
2
4
3.5
L
Artio
2
4
0
0.5
W
2
1
8
6
L
Cu Chulainn
blue8heart
Cu Chulainn
1
3
2
0.67
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,834
Damage
51,709
80,534
Taken
88,282
41,689
Mitigated
57,851
35,483
Healing
22,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
AntiBastet
Charon
10,199
2,302
2,772
4,309
19,842
12,917
183
4,326
15,445
31,640
1,781
W
12,884
5,284
0
5,778
13,105
5,901
3,059
1,019
12,039
87,819
14,029
L
Lancelot
IslilbigP
Lancelot
11,270
2,554
0
4,552
22,209
10,005
0
8,579
13,349
0
59,407
W
Nu Wa
Kikyō
Nu Wa
11,633
1,496
0
2,600
7,768
2,918
1,906
3,712
4,056
78,251
337
L
Xbalanque
Len39
Xbalanque
11,074
5,889
0
3,828
14,248
6,678
0
8,489
5,639
0
83,089
W
Bastet
14,786
3,664
0
10,060
20,680
8,892
410
3,852
16,773
0
93,984
L
Artio
9,207
119
945
8,043
22,155
21,292
0
6,170
15,726
66,310
2,371
W
19,332
8,244
0
9,964
19,139
11,061
640
9,110
9,728
5,940
94,417
L
Cu Chulainn
blue8heart
Cu Chulainn
7,488
1,462
0
4,257
19,011
15,842
0
6,404
12,315
0
30,695
L
12,670
88
0
515
10,659
4,034
0
5,085
5,323
82,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,319
Gold Earned
40,483
572
Minions Killed
535
0
Camps Cleared
0
1,864,226
Distance Traveled
1,769,990
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
10,558
587
36
2
0
383,272
8
W
Sol
10,816
601
161
9
0
344,788
2
L
Lancelot
7,607
423
85
5
0
404,735
0
W
Nu Wa
10,605
589
129
7
0
361,203
8
L
Xbalanque
9,351
520
132
7
0
316,091
5
W
Bastet
10,553
586
108
6
0
419,026
5
L
Artio
8,328
463
120
7
0
328,574
0
W
Surtr
10,787
599
138
8
0
355,937
0
L
Cu Chulainn
6,949
386
41
2
0
363,197
7
L
Vulcan
8,248
458
157
9
0
357,393
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role