Player Matchup

Gilgamesh
Gilgamesh
Diamond V
 
Gilgamesh
Diamond V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ix Chel
Ix Chel
Diamond IV
FlameosGratis
Ix Chel
Diamond IV
Level 81
God Stats
5W - 2L
1,590 SR
Queue Stats
114W - 99L
2,076 MMR
Solo
Loki
Loki
Diamond IV
Radamathyz
Loki
Diamond IV
Level 188
God Stats
6W - 8L
1,574 SR
Queue Stats
46W - 46L
2,228 MMR
Solo
Rama
Rama
Diamond IV
RainCityDrive
Rama
Diamond IV
Level 219
God Stats
24W - 18L
1,702 SR
Queue Stats
230W - 220L
2,145 MMR
Solo
Geb
Geb
Diamond III
štorm
Geb
Diamond III
Level 169
God Stats
2W - 1L
1,586 SR
Queue Stats
286W - 268L
2,074 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 157
1,590 SR
2,005 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 163
1,702 SR
2,117 MMR
Yemoja
Yemoja
Platinum I
Blizetta
Yemoja
Platinum I
Level 155
God Stats
6W - 9L
1,437 SR
Queue Stats
238W - 238L
2,103 MMR
Solo
Heimdallr
Heimdallr
Diamond V
GmSlayer
Heimdallr
Diamond V
Level 167
God Stats
5W - 1L
1,924 SR
Queue Stats
84W - 69L
1,964 MMR
Party 1
Fenrir
Fenrir
Diamond IV
IGITACHI
Fenrir
Diamond IV
Level 262
God Stats
2W - 1L
1,690 SR
Queue Stats
67W - 48L
2,112 MMR
Party 1
Agni
Agni
Diamond III
LouieDevito
Agni
Diamond III
Level 141
God Stats
2W - 1L
1,691 SR
Queue Stats
143W - 121L
2,309 MMR
Party 2
Jormungandr
Jormungandr
Diamond IV
śáśśý
Jormungandr
Diamond IV
Level 88
God Stats
2W - 0L
1,768 SR
Queue Stats
68W - 49L
2,096 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
1
0 / 0 / 0
915
183
0
0
0
Ix Chel
6
1 / 1 / 0
3,756
751
2,698
2,449
712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

6
0 / 0 / 0
3,490
698
710
3,630
1,071
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 0 / 0
3,153
631
793
1,923
539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Geb
štorm
Geb
6
0 / 0 / 0
3,400
680
1,125
4,251
2,041
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
AwilixKaliSun WukongBellona

VS

Bans
ThanatosOlorunThothMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Blizetta
Yemoja
6
0 / 0 / 0
3,335
667
745
2,219
1,069
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heimdallr
GmSlayer
Heimdallr
6
0 / 0 / 0
3,296
659
2,366
1,876
642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Fenrir
IGITACHI
Fenrir
6
1 / 0 / 0
3,452
690
1,191
5,081
1,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

7
0 / 1 / 1
3,544
709
613
2,452
690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jormungandr
śáśśý
Jormungandr
6
0 / 0 / 0
3,318
664
2,544
2,541
1,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
2
1
Kills
1
1
Deaths
1
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
0
0
0
W
Yemoja
Blizetta
Yemoja
0
0
0
0
L
Ix Chel
1
1
0
1
W
Heimdallr
GmSlayer
Heimdallr
0
0
0
0
W
Fenrir
IGITACHI
Fenrir
1
0
0
1
W
0
1
1
0.5
L
0
0
0
0
L
0
0
0
0
W
Jormungandr
śáśśý
Jormungandr
0
0
0
0
L
Geb
štorm
Geb
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,326
Damage
7,459
12,253
Taken
14,169
4,363
Mitigated
5,335
4,411
Healing
6,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0
W
Yemoja
Blizetta
Yemoja
745
252
587
830
2,219
1,069
0
436
1,783
9,027
0
L
Ix Chel
2,698
321
0
430
2,449
712
0
491
1,836
16,733
72
W
Heimdallr
GmSlayer
Heimdallr
2,366
1,237
0
839
1,876
642
0
689
1,187
0
22,750
W
Fenrir
IGITACHI
Fenrir
1,191
335
0
2,904
5,081
1,637
0
1,276
3,637
0
18,104
W
613
36
0
537
2,452
690
0
1,014
1,270
19,133
0
L
710
80
0
622
3,630
1,071
0
2,056
1,256
0
18,998
L
793
702
0
802
1,923
539
0
195
1,728
0
20,224
W
Jormungandr
śáśśý
Jormungandr
2,544
736
0
1,226
2,541
1,297
0
0
2,541
16,036
1,486
L
Geb
štorm
Geb
1,125
127
647
1,910
4,251
2,041
0
550
3,701
8,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,714
Gold Earned
16,945
138
Minions Killed
159
0
Camps Cleared
0
403,179
Distance Traveled
508,608
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
915
183
0
0
0
0
0
W
Yemoja
3,335
667
18
4
0
85,504
0
L
Ix Chel
3,756
751
38
8
0
102,043
0
W
Heimdallr
3,296
659
35
7
0
97,352
0
W
Fenrir
3,452
690
37
7
0
116,620
0
W
Agni
3,544
709
42
8
0
113,401
0
L
Loki
3,490
698
42
8
0
113,901
0
L
Rama
3,153
631
50
10
0
87,977
0
W
Jormungandr
3,318
664
27
5
0
95,731
0
L
Geb
3,400
680
8
2
0
99,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role