Player Matchup

Thor
Thor
B O N E S PL436
Thor
Level 85
God Stats
6W - 6L
1,382 SR
Queue Stats
197W - 205L
1,478 Elo+
Party 1
Chang'e
Chang'e
Iced king 11
Chang'e
Level 149
God Stats
3W - 3L
1,545 SR
Queue Stats
408W - 387L
1,473 Elo+
Party 1
King Arthur
King Arthur
Jedzy
King Arthur
Level 68
God Stats
5W - 8L
1,457 SR
Queue Stats
200W - 182L
1,471 Elo+
Solo
Fafnir
Fafnir
KiLum MAN
Fafnir
Level 84
God Stats
38W - 40L
1,525 SR
Queue Stats
273W - 278L
1,472 Elo+
Party 1
Hachiman
Hachiman
The Rev PL
Hachiman
Level 108
God Stats
0W - 2L
1,332 SR
Queue Stats
256W - 251L
1,457 Elo+
Party 1
Team Averages
Level 99
1,448 SR
1,470 Elo+

VS

Team Averages
Level 93
1,427 SR
1,444 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
Eldani002
Nike
Level 65
God Stats
8W - 3L
1,381 SR
Queue Stats
59W - 60L
1,421 Elo+
Solo
Hercules
Hercules
Firehawk5506
Hercules
Level 106
God Stats
3W - 5L
1,472 SR
Queue Stats
77W - 84L
1,441 Elo+
Party 2
Thanatos
Thanatos
RealMcLovin20
Thanatos
Level 123
God Stats
1W - 0L
1,294 SR
Queue Stats
19W - 18L
1,415 Elo+
Solo
Danzaburou
Danzaburou
SMASHPRO3783
Danzaburou
Level 62
God Stats
31W - 19L
1,488 SR
Queue Stats
206W - 206L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 5
8,045
473
8,067
16,226
7,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chang'e
Iced king 11
Chang'e
13
2 / 5 / 4
7,909
465
11,166
18,235
7,628
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Jedzy
King Arthur
16
1 / 1 / 1
9,381
552
10,196
17,034
12,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fafnir
KiLum MAN
Fafnir
12
2 / 2 / 3
8,193
482
9,363
17,967
18,981
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
The Rev PL
Hachiman
13
3 / 7 / 1
8,482
499
6,543
13,970
5,454
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
15
1 / 2 / 8
8,519
501
12,915
10,737
5,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nike
16
1 / 1 / 0
9,477
557
8,636
15,654
17,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Hercules
Firehawk5506
Hercules
13
4 / 2 / 11
8,638
508
11,317
19,501
21,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thanatos
RealMcLovin20
Thanatos
16
7 / 3 / 2
9,067
533
11,175
16,404
8,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Danzaburou
SMASHPRO3783
Danzaburou
16
6 / 3 / 7
9,850
579
15,166
13,944
6,635
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
47
11
Kills
19
19
Deaths
11
14
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
1
2
8
2.5
L
3
4
5
1.38
W
Nike
1
1
0
1
W
Hercules
Firehawk5506
Hercules
4
2
11
4.75
L
Chang'e
Iced king 11
Chang'e
2
5
4
0.8
L
King Arthur
Jedzy
King Arthur
1
1
1
1.5
L
Fafnir
KiLum MAN
Fafnir
2
2
3
1.75
W
Thanatos
RealMcLovin20
Thanatos
7
3
2
2.67
W
Danzaburou
SMASHPRO3783
Danzaburou
6
3
7
3.17
L
Hachiman
The Rev PL
Hachiman
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,335
Damage
59,209
83,432
Taken
76,240
52,005
Mitigated
59,563
22,429
Healing
31,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
12,915
712
1,416
3,663
10,737
5,137
0
4,323
6,414
71,296
0
L
8,067
1,191
0
1,504
16,226
7,680
0
2,365
13,861
0
59,704
W
Nike
8,636
1,440
0
1,319
15,654
17,888
0
698
14,956
6,598
75,516
W
Hercules
Firehawk5506
Hercules
11,317
3,911
286
7,067
19,501
21,818
0
8,697
10,804
0
28,282
L
Chang'e
Iced king 11
Chang'e
11,166
955
1,242
7,212
18,235
7,628
0
7,409
10,826
56,967
668
L
King Arthur
Jedzy
King Arthur
10,196
817
0
2,448
17,034
12,262
0
1,195
14,684
0
78,141
L
Fafnir
KiLum MAN
Fafnir
9,363
3,209
1,667
6,550
17,967
18,981
0
2,348
15,565
21,198
0
W
Thanatos
RealMcLovin20
Thanatos
11,175
2,143
0
12,245
16,404
8,085
0
3,589
12,815
0
72,584
W
Danzaburou
SMASHPRO3783
Danzaburou
15,166
8,284
0
5,399
13,944
6,635
453
3,013
10,931
0
96,482
L
Hachiman
The Rev PL
Hachiman
6,543
3,445
0
1,806
13,970
5,454
0
775
13,195
0
51,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,010
Gold Earned
45,551
392
Minions Killed
510
0
Camps Cleared
0
1,740,761
Distance Traveled
1,693,180
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
8,519
501
119
7
0
359,515
2
L
Thor
8,045
473
79
5
0
356,673
0
W
Nike
9,477
557
147
9
0
276,119
0
W
Hercules
8,638
508
30
2
0
368,235
4
L
Chang'e
7,909
465
92
5
0
334,100
0
L
King Arthur
9,381
552
123
7
0
358,868
4
L
Fafnir
8,193
482
13
1
0
354,666
0
W
Thanatos
9,067
533
90
5
0
365,950
6
W
Danzaburou
9,850
579
124
7
0
323,361
3
L
Hachiman
8,482
499
85
5
0
336,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role