Player Matchup

Neith
Neith
TMOSSY33
Neith
Level 129
God Stats
3W - 7L
1,401 SR
Queue Stats
169W - 154L
1,531 Elo+
Party 2
Erlang Shen
Erlang Shen
gojivo99
Erlang Shen
Level 105
God Stats
1W - 2L
1,332 SR
Queue Stats
53W - 52L
1,490 Elo+
Party 2
Ra
Ra
harrisouly
Ra
Level 134
God Stats
2W - 6L
1,392 SR
Queue Stats
260W - 251L
1,529 Elo+
Party 2
Bacchus
Bacchus
kuwaitludes
Bacchus
Level 45
God Stats
11W - 12L
1,418 SR
Queue Stats
63W - 65L
1,477 Elo+
Party 2
Hun Batz
Hun Batz
the grimy waifu
Hun Batz
Level 105
God Stats
1W - 1L
1,299 SR
Queue Stats
103W - 92L
1,572 Elo+
Solo
Team Averages
Level 104
1,368 SR
1,520 Elo+

VS

Team Averages
Level 128
1,602 SR
1,516 Elo+
Gilgamesh
Gilgamesh
Death-KingCrow
Gilgamesh
Level 119
God Stats
0W - 1L
1,496 SR
Queue Stats
9W - 9L
1,602 Elo+
Solo
Neith
Neith
ItsRC19
Neith
Level 65
God Stats
15W - 18L
1,631 SR
Queue Stats
187W - 196L
1,498 Elo+
Party 1
Nu Wa
Nu Wa
TheLawman1999
Nu Wa
Level 149
God Stats
28W - 27L
1,458 SR
Queue Stats
178W - 159L
1,555 Elo+
Solo
Cerberus
Cerberus
flageagles
Cerberus
Level 102
God Stats
14W - 15L
1,796 SR
Queue Stats
226W - 204L
1,465 Elo+
Party 1
Hun Batz
Hun Batz
xIIGannicusIIx
Hun Batz
Level 203
God Stats
3W - 5L
1,628 SR
Queue Stats
481W - 431L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
TMOSSY33
Neith
16
4 / 1 / 4
9,806
577
10,413
11,627
4,430
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
gojivo99
Erlang Shen
15
1 / 1 / 4
9,211
542
11,933
16,878
14,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
6 / 4 / 5
10,164
598
10,389
10,894
4,292
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bacchus
kuwaitludes
Bacchus
11
2 / 5 / 5
7,240
426
4,968
11,808
7,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
19
5 / 0 / 7
10,757
633
13,203
14,187
6,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Death-KingCrow
Gilgamesh
13
0 / 3 / 2
7,612
448
7,742
14,738
10,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
ItsRC19
Neith
15
3 / 3 / 1
8,602
506
7,817
14,602
5,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 5 / 3
9,106
536
9,708
10,774
2,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
flageagles
Cerberus
12
0 / 6 / 4
7,573
445
5,491
19,035
13,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
14
3 / 1 / 4
8,190
482
5,314
12,532
4,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
24
18
Kills
10
11
Deaths
18
25
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Death-KingCrow
Gilgamesh
0
3
2
0.33
L
Neith
ItsRC19
Neith
3
3
1
1.17
W
Neith
TMOSSY33
Neith
4
1
4
6
L
4
5
3
1.1
L
Cerberus
flageagles
Cerberus
0
6
4
0.33
W
Erlang Shen
gojivo99
Erlang Shen
1
1
4
3
W
6
4
5
2.13
W
Bacchus
kuwaitludes
Bacchus
2
5
5
0.9
W
Hun Batz
5
0
7
8.5
L
Hun Batz
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,906
Damage
36,072
65,394
Taken
71,681
38,204
Mitigated
36,783
17,119
Healing
19,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Death-KingCrow
Gilgamesh
7,742
2,979
0
3,180
14,738
10,240
0
1,402
13,282
0
44,172
L
Neith
ItsRC19
Neith
7,817
3,988
0
6,140
14,602
5,761
0
1,175
13,249
0
73,818
W
Neith
TMOSSY33
Neith
10,413
2,244
0
3,593
11,627
4,430
1,223
3,113
8,378
0
73,555
L
9,708
1,600
0
529
10,774
2,882
0
3,787
6,987
61,908
0
L
Cerberus
flageagles
Cerberus
5,491
167
0
5,858
19,035
13,426
0
6,664
11,775
38,080
0
W
Erlang Shen
gojivo99
Erlang Shen
11,933
6,158
0
7,786
16,878
14,575
1,893
1,909
14,124
0
71,477
W
10,389
1,287
744
3,716
10,894
4,292
1,593
4,363
6,216
78,284
1,182
W
Bacchus
kuwaitludes
Bacchus
4,968
418
0
800
11,808
7,970
362
2,553
9,050
19,228
0
W
Hun Batz
13,203
3,565
0
480
14,187
6,937
0
2,638
11,310
0
121,746
L
Hun Batz
5,314
1,334
0
4,057
12,532
4,474
0
1,215
11,201
0
68,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,178
Gold Earned
41,083
542
Minions Killed
520
0
Camps Cleared
0
1,777,059
Distance Traveled
1,585,625
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,612
448
79
5
0
296,604
0
L
Neith
8,602
506
117
7
0
301,615
1
W
Neith
9,806
577
127
7
0
352,960
2
L
Nu Wa
9,106
536
125
7
0
287,788
0
L
Cerberus
7,573
445
90
5
0
299,407
0
W
Erlang Shen
9,211
542
99
6
0
330,449
0
W
Ra
10,164
598
126
7
0
335,402
0
W
Bacchus
7,240
426
21
1
0
350,941
0
W
Hun Batz
10,757
633
169
10
0
407,307
0
L
Hun Batz
8,190
482
109
6
0
400,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role