Player Matchup

Zhong Kui
Zhong Kui
A1-JATT
Zhong Kui
Level 137
God Stats
2W - 4L
1,706 SR
Queue Stats
255W - 240L
1,532 Elo+
Solo
Nemesis
Nemesis
Echo9501
Nemesis
Level 69
God Stats
8W - 5L
1,671 SR
Queue Stats
341W - 316L
1,526 Elo+
Party 2
Khepri
Khepri
JokerAK13
Khepri
Level 124
God Stats
4W - 3L
1,358 SR
Queue Stats
103W - 110L
1,487 Elo+
Solo
Poseidon
Poseidon
Sir Azure5528
Poseidon
Level 170
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 87L
1,508 Elo+
Party 2
Medusa
Medusa
hichachu
Medusa
Level 127
God Stats
8W - 4L
1,558 SR
Queue Stats
118W - 117L
1,524 Elo+
Solo
Team Averages
Level 125
1,559 SR
1,515 Elo+

VS

Team Averages
Level 116
1,548 SR
1,567 Elo+
Da Ji
Da Ji
AlphaChory
Da Ji
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 86L
1,657 Elo+
Party 1
Anhur
Anhur
Awqaz
Anhur
Level 49
God Stats
13W - 7L
1,940 SR
Queue Stats
61W - 49L
1,627 Elo+
Party 1
Janus
Janus
FatcookieOp
Janus
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
204W - 174L
1,506 Elo+
Solo
Kuzenbo
Kuzenbo
Hackxble
Kuzenbo
Level 127
God Stats
3W - 1L
1,500 SR
Queue Stats
235W - 217L
1,512 Elo+
Solo
Set
Set
marcoaps
Set
Level 155
God Stats
2W - 4L
1,299 SR
Queue Stats
93W - 80L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
A1-JATT
Zhong Kui
12
0 / 3 / 0
7,089
506
7,922
13,385
11,632
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Nemesis
Echo9501
Nemesis
14
2 / 1 / 0
7,162
512
3,100
12,777
4,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Khepri
JokerAK13
Khepri
10
0 / 4 / 1
6,284
449
3,804
12,553
8,712
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
Sir Azure5528
Poseidon
13
0 / 2 / 2
7,273
520
7,913
7,187
2,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
hichachu
Medusa
12
1 / 4 / 0
7,010
501
8,503
10,931
3,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
15
9 / 1 / 1
8,813
630
11,555
12,230
5,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
Awqaz
Anhur
14
1 / 1 / 6
8,278
591
6,543
8,763
3,523
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 1 / 5
8,035
574
5,525
7,319
2,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Hackxble
Kuzenbo
11
0 / 0 / 5
7,300
521
5,041
9,578
9,469
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
4 / 0 / 1
9,109
651
10,686
13,838
8,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
3
Kills
14
14
Deaths
3
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
A1-JATT
Zhong Kui
0
3
0
0
W
Da Ji
9
1
1
9.5
W
Anhur
Awqaz
Anhur
1
1
6
4
L
Nemesis
Echo9501
Nemesis
2
1
0
2
W
0
1
5
2.5
W
Kuzenbo
Hackxble
Kuzenbo
0
0
5
2.5
L
Khepri
JokerAK13
Khepri
0
4
1
0.13
L
Poseidon
Sir Azure5528
Poseidon
0
2
2
0.5
L
Medusa
hichachu
Medusa
1
4
0
0.25
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,242
Damage
39,350
56,833
Taken
51,728
31,112
Mitigated
29,631
19,793
Healing
18,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
A1-JATT
Zhong Kui
7,922
1,647
0
7,611
13,385
11,632
0
515
12,057
57,185
1,683
W
Da Ji
11,555
2,782
0
4,930
12,230
5,512
0
2,758
9,330
0
64,867
W
Anhur
Awqaz
Anhur
6,543
3,680
0
3,248
8,763
3,523
0
1,488
7,257
0
72,034
L
Nemesis
Echo9501
Nemesis
3,100
634
0
6,275
12,777
4,812
0
2,189
10,394
0
57,421
W
5,525
873
0
1,200
7,319
2,548
0
3,404
3,497
62,073
1,048
W
Kuzenbo
Hackxble
Kuzenbo
5,041
2,045
0
1,954
9,578
9,469
300
2,945
6,439
27,358
0
L
Khepri
JokerAK13
Khepri
3,804
657
1,293
2,239
12,553
8,712
0
2,781
9,558
21,184
2,089
L
Poseidon
Sir Azure5528
Poseidon
7,913
1,063
0
750
7,187
2,498
0
3,467
3,562
60,337
878
L
Medusa
hichachu
Medusa
8,503
3,722
0
1,625
10,931
3,458
0
1,074
9,805
0
63,149
W
10,686
4,097
0
7,364
13,838
8,579
0
7,618
6,180
0
76,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,818
Gold Earned
41,535
440
Minions Killed
494
0
Camps Cleared
0
1,426,243
Distance Traveled
1,513,739
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,089
506
94
7
0
225,755
2
W
Da Ji
8,813
630
87
6
0
326,071
2
W
Anhur
8,278
591
129
9
0
274,302
0
L
Nemesis
7,162
512
98
7
0
340,938
0
W
Janus
8,035
574
119
9
0
304,305
0
W
Kuzenbo
7,300
521
31
2
0
331,775
1
L
Khepri
6,284
449
27
2
0
287,684
5
L
Poseidon
7,273
520
124
9
0
296,368
0
L
Medusa
7,010
501
97
7
0
275,498
2
W
Set
9,109
651
128
9
0
277,286
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role