Player Matchup

Baron Samedi
Baron Samedi
Silver III
Anansi68
Baron Samedi
Silver III
Level 89
God Stats
77W - 99L
1,426 SR
Queue Stats
153W - 212L
995 MMR
Solo
Mulan
Mulan
Silver III
Oceanic Plagues
Mulan
Silver III
Level 127
God Stats
2W - 3L
1,356 SR
Queue Stats
71W - 112L
822 MMR
Solo
Ishtar
Ishtar
Bronze II
cracka-sniffalot
Ishtar
Bronze II
Level 56
God Stats
7W - 14L
1,351 SR
Queue Stats
53W - 93L
935 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 91
1,377 SR
917 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 147
1,464 SR
887 MMR
Ares
Ares
Silver I
 
Ares
Silver I
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Bronze III
Brizzle2084
Nu Wa
Bronze III
Level 158
God Stats
61W - 53L
1,409 SR
Queue Stats
384W - 489L
142 MMR
Solo
Fenrir
Fenrir
Silver III
The_Kingslayer99
Fenrir
Silver III
Level 107
God Stats
1W - 3L
1,484 SR
Queue Stats
71W - 99L
1,020 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Anansi68
Baron Samedi
9
1 / 2 / 3
6,235
779
3,408
5,071
2,068
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

10
3 / 1 / 1
6,430
804
3,030
6,388
2,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 0 / 4
6,261
783
3,714
3,243
1,124
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
AchillesVamanaKuzenboNe Zha

VS

Bans
HerculesCthulhuIx ChelHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
6
0 / 0 / 0
4,702
588
684
3,178
2,114
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

5
0 / 5 / 0
4,600
575
77
4,375
1,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 0 / 2
5,762
720
2,726
7,450
5,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
3
4
Kills
1
3
Deaths
5
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
0
0
0
W
Baron Samedi
Anansi68
Baron Samedi
1
2
3
1.25
L
0
5
0
0
W
3
1
1
3.5
L
1
0
2
2
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,152
Damage
3,487
14,702
Taken
15,003
5,857
Mitigated
9,024
2,217
Healing
1,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
684
0
0
688
3,178
2,114
0
571
2,607
4,782
0
W
Baron Samedi
Anansi68
Baron Samedi
3,408
556
707
587
5,071
2,068
475
169
4,902
21,239
828
L
77
28
0
0
4,375
1,097
0
517
3,858
80
0
W
3,030
730
0
923
6,388
2,665
606
485
5,651
0
13,810
L
2,726
580
0
1,042
7,450
5,813
0
2,287
5,130
0
10,579
W
3,714
2,042
0
0
3,243
1,124
1,014
144
2,972
0
24,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,926
Gold Earned
15,064
93
Minions Killed
35
0
Camps Cleared
0
385,290
Distance Traveled
278,151
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,702
588
7
1
0
66,381
0
W
Baron Samedi
6,235
779
33
4
0
108,277
0
L
Nu Wa
4,600
575
0
0
0
46,967
0
W
Mulan
6,430
804
18
2
0
128,021
0
L
Fenrir
5,762
720
28
4
0
164,803
0
W
Ishtar
6,261
783
42
5
0
148,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role