Player Matchup

Heimdallr
Heimdallr
Bronze III
Swift59
Heimdallr
Bronze III
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,287 MMR
Party 1
Jormungandr
Jormungandr
Bronze III
defnotblot
Jormungandr
Bronze III
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,287 MMR
Party 1
Discordia
Discordia
Bronze IV
odazam
Discordia
Bronze IV
Level 59
God Stats
0W - 3L
1,029 SR
Queue Stats
1W - 14L
1,254 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 43
1,343 SR
1,276 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 115
1,677 SR
1,243 MMR
Kukulkan
Kukulkan
Bronze IV
Fizician
Kukulkan
Bronze IV
Level 118
God Stats
1W - 0L
1,806 SR
Queue Stats
1W - 5L
1,243 MMR
Party 2
Mulan
Mulan
Bronze IV
YaBeyEthan
Mulan
Bronze IV
Level 120
God Stats
1W - 0L
1,724 SR
Queue Stats
1W - 5L
1,243 MMR
Party 2
Tsukuyomi
Tsukuyomi
Bronze IV
shxckzy
Tsukuyomi
Bronze IV
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,243 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Swift59
Heimdallr
16
2 / 5 / 4
10,512
657
8,818
13,519
6,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
defnotblot
Jormungandr
15
1 / 5 / 5
10,173
636
8,954
21,139
16,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Discordia
odazam
Discordia
16
4 / 6 / 1
10,777
674
12,691
13,686
5,431
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bans
Baron SamediOlorunBellonaChaacBacchus

VS

Bans
UllrBaba YagaJanusGilgameshAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Fizician
Kukulkan
18
3 / 2 / 6
12,276
767
13,082
12,118
5,223
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
18
6 / 4 / 9
12,650
791
16,755
18,385
19,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tsukuyomi
shxckzy
Tsukuyomi
18
7 / 1 / 5
12,764
798
12,141
12,973
5,434
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
36
7
Kills
16
16
Deaths
7
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Fizician
Kukulkan
3
2
6
3
L
Heimdallr
Swift59
Heimdallr
2
5
4
0.8
W
Mulan
6
4
9
2.63
L
Jormungandr
defnotblot
Jormungandr
1
5
5
0.7
L
Discordia
odazam
Discordia
4
6
1
0.75
W
Tsukuyomi
shxckzy
Tsukuyomi
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,463
Damage
41,978
48,344
Taken
43,476
29,117
Mitigated
30,152
5,054
Healing
10,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Fizician
Kukulkan
13,082
1,269
0
1,836
12,118
5,223
1,591
7,211
4,666
65,561
657
L
Heimdallr
Swift59
Heimdallr
8,818
3,860
0
2,175
13,519
6,863
0
2,162
11,069
0
42,063
W
Mulan
16,755
1,198
0
5,832
18,385
19,495
460
6,942
9,791
0
46,077
L
Jormungandr
defnotblot
Jormungandr
8,954
1,408
0
1,298
21,139
16,823
80
8,000
12,446
27,284
160
L
Discordia
odazam
Discordia
12,691
653
0
1,581
13,686
5,431
52
2,764
10,500
42,202
0
W
Tsukuyomi
shxckzy
Tsukuyomi
12,141
3,378
0
3,000
12,973
5,434
0
6,070
6,653
0
69,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,462
Gold Earned
37,690
165
Minions Killed
235
0
Camps Cleared
0
780,077
Distance Traveled
967,908
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,276
767
97
6
0
281,105
0
L
Heimdallr
10,512
657
65
4
0
259,786
0
W
Mulan
12,650
791
51
3
0
301,015
3
L
Jormungandr
10,173
636
30
2
0
280,099
2
L
Discordia
10,777
674
70
4
0
240,192
0
W
Tsukuyomi
12,764
798
87
5
0
385,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role