Player Matchup

Ao Kuang
Ao Kuang
Silver II
 
Ao Kuang
Silver II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver I
Dangwow
Bacchus
Silver I
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 43L
1,197 MMR
Party 1
Ra
Ra
Bronze IV
Kumies
Ra
Bronze IV
Level 125
God Stats
8W - 9L
1,136 SR
Queue Stats
220W - 234L
1,263 MMR
Solo
Skadi
Skadi
Gold V
Nulliux
Skadi
Gold V
Level 129
God Stats
12W - 7L
1,387 SR
Queue Stats
221W - 231L
1,287 MMR
Party 1
Xing Tian
Xing Tian
Silver I
temp-477897
Xing Tian
Silver I
Level 158
God Stats
9W - 6L
1,632 SR
Queue Stats
229W - 234L
1,246 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 128
1,431 SR
1,299 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 107
1,485 SR
1,248 MMR
Anhur
Anhur
Silver II
InstalockSet
Anhur
Silver II
Level 83
God Stats
0W - 2L
1,414 SR
Queue Stats
62W - 73L
1,223 MMR
Solo
Terra
Terra
Gold V
MOOCTEZUMA
Terra
Gold V
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 144L
1,276 MMR
Solo
Arachne
Arachne
Silver I
Pksith
Arachne
Silver I
Level 130
God Stats
11W - 15L
1,503 SR
Queue Stats
124W - 129L
1,223 MMR
Solo
Mulan
Mulan
Silver I
SassyKillSquad
Mulan
Silver I
Level 121
God Stats
9W - 8L
1,524 SR
Queue Stats
214W - 234L
1,241 MMR
Solo
Eset
Eset
Gold V
poolscumgod
Eset
Gold V
Level 116
God Stats
28W - 33L
1,482 SR
Queue Stats
229W - 228L
1,278 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
10
2 / 0 / 1
5,148
515
3,879
7,210
2,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bacchus
Dangwow
Bacchus
9
2 / 2 / 2
5,448
545
3,311
6,080
4,113
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ra
11
2 / 1 / 0
5,893
589
5,559
4,403
1,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
Nulliux
Skadi
9
0 / 1 / 2
4,916
492
3,492
5,467
1,529
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xing Tian
temp-477897
Xing Tian
11
2 / 2 / 0
5,697
570
4,272
9,115
6,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
SobekBastetThanatosAwilixJormungandr

VS

Bans
SurtrThorKukulkanOsirisAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 2
5,474
547
4,229
7,585
2,659
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
8
0 / 2 / 3
5,217
522
2,216
8,342
3,827
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Arachne
Pksith
Arachne
12
5 / 0 / 0
6,610
661
3,418
7,289
2,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 1
5,524
552
4,470
7,733
4,776
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 1 / 2
5,554
555
3,033
4,872
1,520
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
14
8
Kills
6
6
Deaths
8
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
2
0
1
2.5
W
Bacchus
Dangwow
Bacchus
2
2
2
1.5
L
1
2
2
1
W
Ra
2
1
0
2
L
Terra
0
2
3
0.75
W
Skadi
Nulliux
Skadi
0
1
2
1
L
Arachne
Pksith
Arachne
5
0
0
5
L
0
3
1
0.17
L
0
1
2
1
W
Xing Tian
temp-477897
Xing Tian
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,513
Damage
17,366
32,275
Taken
35,821
16,265
Mitigated
15,600
7,233
Healing
10,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
3,879
1,165
0
1,297
7,210
2,852
0
1,332
5,878
40,454
0
W
Bacchus
Dangwow
Bacchus
3,311
551
0
1,773
6,080
4,113
0
932
5,148
12,801
1,348
L
4,229
2,013
0
2,050
7,585
2,659
88
1,890
5,695
0
41,168
W
Ra
5,559
555
93
1,175
4,403
1,500
264
2,340
2,063
47,435
484
L
Terra
2,216
375
1,437
1,971
8,342
3,827
0
4,684
3,586
14,923
0
W
Skadi
Nulliux
Skadi
3,492
1,676
0
1,347
5,467
1,529
27
492
4,975
0
36,860
L
Arachne
Pksith
Arachne
3,418
2,800
0
3,164
7,289
2,818
0
1,884
5,283
0
42,819
L
4,470
1,048
0
1,158
7,733
4,776
0
3,965
3,104
0
37,211
L
3,033
87
0
1,154
4,872
1,520
0
2,906
1,570
42,608
0
W
Xing Tian
temp-477897
Xing Tian
4,272
313
0
1,548
9,115
6,271
0
153
8,962
33,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,102
Gold Earned
28,379
299
Minions Killed
292
0
Camps Cleared
0
1,031,842
Distance Traveled
933,108
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
5,148
515
74
7
0
230,508
0
W
Bacchus
5,448
545
19
2
0
214,043
0
L
Anhur
5,474
547
66
7
0
177,147
0
W
Ra
5,893
589
90
9
0
204,090
1
L
Terra
5,217
522
12
1
0
196,204
3
W
Skadi
4,916
492
61
6
0
201,157
0
L
Arachne
6,610
661
72
7
0
224,653
0
L
Mulan
5,524
552
65
7
0
138,047
0
L
Eset
5,554
555
77
8
0
197,057
2
W
Xing Tian
5,697
570
55
6
0
182,044
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role