Player Matchup

Chang'e
Chang'e
Brayandowski
Chang'e
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 113L
1,633 Elo+
Solo
Khepri
Khepri
InvertZero
Khepri
Level 159
God Stats
3W - 1L
1,715 SR
Queue Stats
152W - 177L
1,573 Elo+
Solo
Heimdallr
Heimdallr
QuadThulhu
Heimdallr
Level 146
God Stats
1W - 3L
1,117 SR
Queue Stats
200W - 203L
1,491 Elo+
Party 2
Kukulkan
Kukulkan
dsythymia2
Kukulkan
Level 190
God Stats
3W - 5L
1,075 SR
Queue Stats
606W - 598L
1,535 Elo+
Solo
Artemis
Artemis
soreNbored
Artemis
Level 85
God Stats
2W - 0L
1,619 SR
Queue Stats
133W - 105L
1,510 Elo+
Party 2
Team Averages
Level 144
1,405 SR
1,548 Elo+

VS

Team Averages
Level 144
1,587 SR
1,529 Elo+
Chaac
Chaac
 
Chaac
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
Ageless chart63
Da Ji
Level 144
God Stats
1W - 2L
1,722 SR
Queue Stats
167W - 177L
1,545 Elo+
Solo
Horus
Horus
Fаġġot
Horus
Level 205
God Stats
1W - 2L
1,713 SR
Queue Stats
543W - 532L
1,530 Elo+
Solo
Mercury
Mercury
Squiggerz
Mercury
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 40L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Brayandowski
Chang'e
15
4 / 0 / 8
8,388
839
10,494
9,573
6,203
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
InvertZero
Khepri
14
1 / 0 / 12
8,761
876
4,377
11,984
13,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
QuadThulhu
Heimdallr
14
3 / 0 / 9
8,144
814
13,574
8,270
6,439
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
dsythymia2
Kukulkan
16
4 / 0 / 10
9,221
922
12,182
6,864
5,068
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Artemis
soreNbored
Artemis
14
2 / 1 / 11
8,070
807
18,130
8,983
5,761
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
1 / 3 / 0
7,434
743
10,468
18,360
18,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Geb
 
Geb
12
0 / 3 / 0
6,675
668
9,954
13,165
14,894
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
0 / 3 / 1
6,834
683
4,216
9,573
6,222
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
Fаġġot
Horus
13
0 / 2 / 1
7,599
760
5,130
13,712
12,670
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
Squiggerz
Mercury
12
0 / 3 / 1
6,527
653
4,949
8,825
4,910
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
4
14
Kills
1
1
Deaths
14
50
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
3
0
0.33
L
Geb
 
Geb
0
3
0
0
L
0
3
1
0.17
W
Chang'e
Brayandowski
Chang'e
4
0
8
8
L
Horus
Fаġġot
Horus
0
2
1
0.25
W
Khepri
InvertZero
Khepri
1
0
12
7
W
Heimdallr
QuadThulhu
Heimdallr
3
0
9
7.5
L
Mercury
Squiggerz
Mercury
0
3
1
0.17
W
Kukulkan
dsythymia2
Kukulkan
4
0
10
9
W
Artemis
soreNbored
Artemis
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,757
Damage
34,717
45,674
Taken
63,635
36,554
Mitigated
57,392
25,403
Healing
24,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
10,468
1,355
1,041
6,609
18,360
18,696
0
6,672
11,688
0
26,486
L
Geb
 
Geb
9,954
739
1,502
2,771
13,165
14,894
0
4,859
8,306
14,709
0
L
4,216
396
20
1,049
9,573
6,222
0
4,191
5,382
0
8,454
W
Chang'e
Brayandowski
Chang'e
10,494
1,097
12,157
4,816
9,573
6,203
445
1,970
7,603
16,145
581
L
Horus
Fаġġot
Horus
5,130
2,650
4,854
6,191
13,712
12,670
0
6,286
7,426
0
17,116
W
Khepri
InvertZero
Khepri
4,377
423
2,378
2,013
11,984
13,083
200
2,508
9,476
8,627
0
W
Heimdallr
QuadThulhu
Heimdallr
13,574
4,568
1,473
475
8,270
6,439
483
2,408
5,862
0
24,574
L
Mercury
Squiggerz
Mercury
4,949
916
0
371
8,825
4,910
0
4,272
4,553
0
12,760
W
Kukulkan
dsythymia2
Kukulkan
12,182
721
0
691
6,864
5,068
0
1,643
5,221
37,059
1,064
W
Artemis
soreNbored
Artemis
18,130
7,215
699
701
8,983
5,761
1,460
1,425
7,558
0
24,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,584
Gold Earned
35,069
127
Minions Killed
97
0
Camps Cleared
0
1,035,192
Distance Traveled
1,099,678
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,434
743
30
3
0
183,225
0
L
Geb
6,675
668
12
1
0
235,218
0
L
Da Ji
6,834
683
11
1
0
208,807
0
W
Chang'e
8,388
839
17
2
0
216,235
0
L
Horus
7,599
760
24
2
0
230,073
0
W
Khepri
8,761
876
7
1
0
221,898
0
W
Heimdallr
8,144
814
19
2
0
212,909
0
L
Mercury
6,527
653
20
2
0
242,355
0
W
Kukulkan
9,221
922
65
7
0
202,014
0
W
Artemis
8,070
807
19
2
0
182,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role