Player Matchup

King Arthur
King Arthur
Silver IV
 
King Arthur
Silver IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Silver I
BarterDolphin22
Arachne
Silver I
Level 63
God Stats
6W - 2L
1,663 SR
Queue Stats
18W - 22L
1,253 MMR
Party 1
Agni
Agni
Gold V
KiiTZuNeVK
Agni
Gold V
Level 159
God Stats
9W - 8L
1,393 SR
Queue Stats
133W - 142L
1,279 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
RoachXD0
Kuzenbo
Silver I
Level 82
God Stats
43W - 47L
1,465 SR
Queue Stats
465W - 489L
1,169 MMR
Solo
Skadi
Skadi
Silver II
Rustee rain
Skadi
Silver II
Level 81
God Stats
3W - 2L
1,439 SR
Queue Stats
15W - 21L
1,161 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 102
1,492 SR
1,272 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 118
1,580 SR
1,211 MMR
Geb
Geb
Silver IV
DarkSpark975
Geb
Silver IV
Level 126
God Stats
4W - 6L
1,632 SR
Queue Stats
15W - 28L
1,321 MMR
Solo
Chang'e
Chang'e
Silver III
Gideon-45
Chang'e
Silver III
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 79L
1,244 MMR
Solo
Cabrakan
Cabrakan
Silver I
Midnight-SShadow
Cabrakan
Silver I
Level 142
God Stats
2W - 3L
1,776 SR
Queue Stats
240W - 262L
1,159 MMR
Solo
Danzaburou
Danzaburou
Silver I
Mystyle_rosen
Danzaburou
Silver I
Level 129
God Stats
1W - 6L
1,287 SR
Queue Stats
465W - 494L
1,153 MMR
Solo
Lancelot
Lancelot
Silver I
Teijii
Lancelot
Silver I
Level 65
God Stats
2W - 1L
1,704 SR
Queue Stats
32W - 42L
1,180 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
2 / 4 / 1
9,615
534
6,739
14,774
12,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

18
1 / 0 / 6
9,681
538
9,427
19,450
10,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

15
2 / 2 / 2
9,189
511
13,691
8,640
3,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
RoachXD0
Kuzenbo
13
2 / 1 / 4
8,387
466
9,470
16,089
20,293
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
4 / 2 / 2
9,784
544
8,651
10,963
3,973
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bans
FafnirBellonaAresAo Kuang

VS

Bans
BastetMulanCharybdisVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 1
7,711
428
6,274
13,841
11,702
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
Gideon-45
Chang'e
15
2 / 1 / 1
8,914
495
10,022
18,665
8,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
4 / 3 / 0
7,522
418
3,874
6,031
3,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Mystyle_rosen
Danzaburou
14
2 / 4 / 0
8,818
490
12,144
16,478
7,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Lancelot
Teijii
Lancelot
15
1 / 2 / 0
8,607
478
9,043
15,562
7,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
11
Kills
9
9
Deaths
11
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
4
1
0.63
W
1
0
6
4
L
0
1
1
0.5
L
Chang'e
Gideon-45
Chang'e
2
1
1
2.5
W
2
2
2
1.5
L
4
3
0
1.33
L
Danzaburou
Mystyle_rosen
Danzaburou
2
4
0
0.5
W
Kuzenbo
RoachXD0
Kuzenbo
2
1
4
4
W
4
2
2
2.5
L
Lancelot
Teijii
Lancelot
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,978
Damage
41,357
69,916
Taken
70,577
50,833
Mitigated
38,606
19,295
Healing
27,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
6,739
743
0
2,659
14,774
12,285
184
3,162
11,147
0
63,226
W
9,427
7,030
0
10,315
19,450
10,593
375
4,067
15,333
0
121,537
L
6,274
748
0
2,739
13,841
11,702
0
6,496
7,345
29,865
0
L
Chang'e
Gideon-45
Chang'e
10,022
502
2,138
10,067
18,665
8,138
0
11,126
7,539
89,854
1,958
W
13,691
981
0
1,671
8,640
3,689
0
5,222
3,418
71,072
0
L
3,874
390
0
1,593
6,031
3,997
0
725
5,306
27,278
801
L
Danzaburou
Mystyle_rosen
Danzaburou
12,144
2,880
0
4,942
16,478
7,254
513
2,865
13,613
0
82,673
W
Kuzenbo
RoachXD0
Kuzenbo
9,470
4,064
0
2,979
16,089
20,293
175
5,271
10,818
25,789
811
W
8,651
2,536
0
1,671
10,963
3,973
757
2,280
8,683
0
70,672
L
Lancelot
Teijii
Lancelot
9,043
2,947
0
6,028
15,562
7,515
300
1,919
13,643
0
76,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,656
Gold Earned
41,572
506
Minions Killed
492
0
Camps Cleared
0
1,730,760
Distance Traveled
1,476,846
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,615
534
96
5
0
319,676
4
W
Arachne
9,681
538
149
8
0
397,426
2
L
Geb
7,711
428
39
2
0
327,632
2
L
Chang'e
8,914
495
161
9
0
347,810
3
W
Agni
9,189
511
112
6
0
363,841
4
L
Cabrakan
7,522
418
52
3
0
102,095
1
L
Danzaburou
8,818
490
117
7
0
308,978
0
W
Kuzenbo
8,387
466
39
2
0
338,612
6
W
Skadi
9,784
544
110
6
0
311,205
0
L
Lancelot
8,607
478
123
7
0
390,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role