Player Matchup

Apollo
Apollo
Betxxg
Apollo
Level 67
God Stats
10W - 11L
1,465 SR
Queue Stats
22W - 36L
1,368 Elo+
Solo
Janus
Janus
Dank Sinatra167
Janus
Level 72
God Stats
2W - 16L
1,191 SR
Queue Stats
210W - 194L
1,378 Elo+
Solo
Athena
Athena
NSG_BlaxkOut
Athena
Level 116
God Stats
3W - 3L
1,529 SR
Queue Stats
304W - 298L
1,475 Elo+
Solo
Ne Zha
Ne Zha
florini00
Ne Zha
Level 66
God Stats
3W - 3L
1,563 SR
Queue Stats
248W - 247L
1,504 Elo+
Solo
Surtr
Surtr
juztnturkey
Surtr
Level 74
God Stats
32W - 32L
1,509 SR
Queue Stats
244W - 229L
1,459 Elo+
Solo
Team Averages
Level 79
1,451 SR
1,437 Elo+

VS

Team Averages
Level 90
1,529 SR
1,466 Elo+
Sol
Sol
Gamer4Dayzz753
Sol
Level 83
God Stats
46W - 42L
1,592 SR
Queue Stats
170W - 157L
1,414 Elo+
Solo
Jormungandr
Jormungandr
asot0001monash
Jormungandr
Level 101
God Stats
9W - 12L
1,627 SR
Queue Stats
167W - 141L
1,448 Elo+
Solo
Ratatoskr
Ratatoskr
hardcorry
Ratatoskr
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 34L
1,462 Elo+
Solo
Medusa
Medusa
jongjin1234
Medusa
Level 69
God Stats
7W - 6L
1,398 SR
Queue Stats
15W - 9L
1,508 Elo+
Solo
Neith
Neith
poisonousperidot
Neith
Level 89
God Stats
1W - 0L
1,530 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Betxxg
Apollo
13
1 / 2 / 2
7,611
423
5,771
10,142
4,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 4 / 1
7,587
422
9,264
11,115
4,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
11
1 / 3 / 4
7,787
433
6,718
20,115
19,228
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
florini00
Ne Zha
11
2 / 6 / 1
7,439
413
5,699
13,738
6,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
4 / 4 / 1
8,453
470
11,830
20,386
17,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 2 / 3
9,100
506
9,276
14,052
4,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
asot0001monash
Jormungandr
17
3 / 0 / 5
10,774
599
14,104
17,217
15,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ratatoskr
hardcorry
Ratatoskr
16
3 / 0 / 10
9,457
525
11,926
13,918
6,624
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Medusa
14
4 / 2 / 4
9,058
503
10,001
10,896
4,688
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 5 / 3
7,557
420
7,104
12,188
4,511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
44
8
Kills
19
19
Deaths
9
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Apollo
Betxxg
Apollo
1
2
2
1
L
0
4
1
0.13
W
8
2
3
4.75
L
Athena
1
3
4
1
W
Jormungandr
asot0001monash
Jormungandr
3
0
5
5.5
L
Ne Zha
florini00
Ne Zha
2
6
1
0.42
W
Ratatoskr
hardcorry
Ratatoskr
3
0
10
8
W
Medusa
4
2
4
3
L
4
4
1
1.13
W
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,282
Damage
52,411
75,496
Taken
68,271
52,281
Mitigated
36,640
10,722
Healing
22,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Betxxg
Apollo
5,771
2,738
130
823
10,142
4,636
60
497
9,605
0
58,040
L
9,264
598
0
718
11,115
4,283
290
4,366
6,361
50,801
1,303
W
9,276
1,767
0
5,239
14,052
4,846
353
4,856
8,770
46,167
0
L
Athena
6,718
1,732
0
3,469
20,115
19,228
0
4,567
15,468
27,159
0
W
Jormungandr
asot0001monash
Jormungandr
14,104
5,245
0
6,931
17,217
15,971
0
3,688
13,367
96,221
5,714
L
Ne Zha
florini00
Ne Zha
5,699
1,000
0
2,471
13,738
6,367
0
2,935
10,488
0
33,723
W
Ratatoskr
hardcorry
Ratatoskr
11,926
2,304
0
4,523
13,918
6,624
0
2,545
11,225
0
74,498
W
Medusa
10,001
4,716
40
3,888
10,896
4,688
2,226
2,309
8,587
0
59,799
L
11,830
6,321
0
3,111
20,386
17,767
24
9,082
11,153
2,394
61,955
W
7,104
2,074
79
1,621
12,188
4,511
2,310
2,438
9,652
0
34,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,877
Gold Earned
45,946
323
Minions Killed
464
0
Camps Cleared
0
1,519,689
Distance Traveled
1,606,660
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,611
423
83
5
0
297,270
1
L
Janus
7,587
422
72
4
0
326,594
0
W
Sol
9,100
506
82
5
0
321,395
1
L
Athena
7,787
433
31
2
0
349,193
0
W
Jormungandr
10,774
599
150
8
0
286,900
0
L
Ne Zha
7,439
413
40
2
0
263,639
0
W
Ratatoskr
9,457
525
90
5
0
400,027
0
W
Medusa
9,058
503
82
5
0
324,903
0
L
Surtr
8,453
470
97
5
0
282,993
0
W
Neith
7,557
420
60
3
0
273,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role