Player Matchup

Zeus
Zeus
EcchiDaddy
Zeus
Level 139
God Stats
2W - 5L
1,505 SR
Queue Stats
46W - 58L
1,510 Elo+
Party 2
Achilles
Achilles
FarronKeeps
Achilles
Level 166
God Stats
2W - 3L
1,475 SR
Queue Stats
114W - 114L
1,522 Elo+
Party 2
Bastet
Bastet
FoxSinBan13
Bastet
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 63L
1,445 Elo+
Party 2
Fafnir
Fafnir
Pandasenpai97
Fafnir
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 93L
1,477 Elo+
Party 2
Xbalanque
Xbalanque
car22ag
Xbalanque
Level 84
God Stats
1W - 4L
1,671 SR
Queue Stats
22W - 32L
1,522 Elo+
Party 2
Team Averages
Level 125
1,530 SR
1,495 Elo+

VS

Team Averages
Level 145
1,588 SR
1,481 Elo+
Hou Yi
Hou Yi
Black_ghost91_
Hou Yi
Level 156
God Stats
2W - 1L
1,683 SR
Queue Stats
28W - 29L
1,512 Elo+
Party 1
Erlang Shen
Erlang Shen
Heaven118
Erlang Shen
Level 129
God Stats
2W - 3L
1,269 SR
Queue Stats
159W - 156L
1,515 Elo+
Party 3
Nu Wa
Nu Wa
Red_Ghost90_
Nu Wa
Level 157
God Stats
10W - 7L
1,813 SR
Queue Stats
163W - 171L
1,514 Elo+
Party 1
Hera
Hera
Superedpanda
Hera
Level 154
God Stats
12W - 6L
1,658 SR
Queue Stats
176W - 169L
1,476 Elo+
Party 3
Sylvanus
Sylvanus
kire1010
Sylvanus
Level 129
God Stats
2W - 1L
1,517 SR
Queue Stats
3W - 4L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
6,394
533
5,487
7,628
2,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
FarronKeeps
Achilles
12
1 / 2 / 0
7,144
595
4,084
9,570
6,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bastet
9
1 / 2 / 0
5,344
445
2,267
10,146
3,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 2 / 0
5,376
448
2,719
13,005
12,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Xbalanque
car22ag
Xbalanque
8
0 / 6 / 0
5,231
436
6,847
9,856
2,885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 1
7,288
607
6,649
8,954
3,779
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Erlang Shen
Heaven118
Erlang Shen
13
5 / 1 / 4
7,073
589
9,671
11,985
5,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

13
1 / 0 / 5
7,123
594
5,891
4,116
1,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

12
2 / 1 / 1
6,703
559
4,649
6,150
1,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
kire1010
Sylvanus
11
2 / 0 / 5
6,078
507
5,839
8,820
4,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
2
Kills
16
16
Deaths
2
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
6
0
1
6.5
L
0
4
1
0.13
L
Achilles
FarronKeeps
Achilles
1
2
0
0.5
L
Bastet
1
2
0
0.5
W
Erlang Shen
Heaven118
Erlang Shen
5
1
4
7
L
0
2
0
0
W
1
0
5
3.5
W
2
1
1
2.5
L
Xbalanque
car22ag
Xbalanque
0
6
0
0
W
Sylvanus
kire1010
Sylvanus
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,404
Damage
32,699
50,205
Taken
40,025
27,922
Mitigated
16,898
9,994
Healing
17,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,649
4,971
0
4,504
8,954
3,779
815
1,176
7,778
0
55,612
L
5,487
748
0
247
7,628
2,585
0
3,111
4,271
49,917
1,190
L
Achilles
FarronKeeps
Achilles
4,084
595
0
3,901
9,570
6,266
0
3,960
5,508
0
54,132
L
Bastet
2,267
488
0
3,130
10,146
3,432
0
2,954
7,025
0
28,958
W
Erlang Shen
Heaven118
Erlang Shen
9,671
5,060
0
5,391
11,985
5,433
0
2,892
9,022
0
57,756
L
2,719
819
0
2,365
13,005
12,754
0
3,472
9,430
16,012
2,380
W
5,891
752
0
902
4,116
1,417
0
1,511
2,605
50,290
0
W
4,649
1,201
0
750
6,150
1,518
0
0
5,680
43,711
363
L
Xbalanque
car22ag
Xbalanque
6,847
3,384
0
351
9,856
2,885
0
1,866
7,888
0
34,281
W
Sylvanus
kire1010
Sylvanus
5,839
2,243
2,507
3,180
8,820
4,751
23
2,222
6,598
24,959
1,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,489
Gold Earned
34,265
319
Minions Killed
380
0
Camps Cleared
0
1,159,045
Distance Traveled
1,112,949
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,288
607
89
7
0
199,096
0
L
Zeus
6,394
533
102
9
0
222,140
2
L
Achilles
7,144
595
95
8
0
220,196
0
L
Bastet
5,344
445
43
4
0
282,418
0
W
Erlang Shen
7,073
589
87
7
0
280,815
0
L
Fafnir
5,376
448
19
2
0
215,332
0
W
Nu Wa
7,123
594
92
8
0
213,692
0
W
Hera
6,703
559
80
7
0
238,388
0
L
Xbalanque
5,231
436
60
5
0
218,959
0
W
Sylvanus
6,078
507
32
3
0
180,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role