Player Matchup

Scylla
Scylla
EdwinVanKief
Scylla
Level 18
God Stats
1W - 3L
1,225 SR
Queue Stats
48W - 53L
1,357 Elo+
Party 1
Jing Wei
Jing Wei
Smoke_Sum_Dro420
Jing Wei
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 7L
1,602 Elo+
Solo
Cthulhu
Cthulhu
TH3pulsatingD1ll
Cthulhu
Level 122
God Stats
6W - 12L
1,379 SR
Queue Stats
48W - 53L
1,357 Elo+
Party 1
Team Averages
Level 72
1,368 SR
1,439 Elo+

VS

Team Averages
Level 112
1,403 SR
1,383 Elo+
Izanami
Izanami
Colinial
Izanami
Level 127
God Stats
1W - 1L
1,163 SR
Queue Stats
42W - 42L
1,408 Elo+
Party 2
Kuzenbo
Kuzenbo
iShinpi
Kuzenbo
Level 106
God Stats
7W - 8L
1,545 SR
Queue Stats
90W - 89L
1,433 Elo+
Party 2
Zhong Kui
Zhong Kui
jjrec
Zhong Kui
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 38L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
6 / 3 / 3
11,854
697
16,243
12,156
4,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 5 / 4
10,486
617
9,458
16,926
6,822
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
3 / 2 / 6
11,423
672
14,811
16,442
13,243
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Colinial
Izanami
18
2 / 2 / 6
12,657
745
15,380
13,176
6,232
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Kuzenbo
iShinpi
Kuzenbo
17
4 / 2 / 6
12,202
718
9,203
17,357
25,138
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
jjrec
Zhong Kui
16
4 / 5 / 3
11,753
691
11,708
15,478
12,543
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
25
9
Kills
10
10
Deaths
9
13
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Izanami
Colinial
Izanami
2
2
6
2.5
L
Scylla
6
3
3
2.5
L
0
5
4
0.4
L
3
2
6
3
W
Kuzenbo
iShinpi
Kuzenbo
4
2
6
3.5
W
Zhong Kui
jjrec
Zhong Kui
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,512
Damage
36,291
45,524
Taken
46,011
24,866
Mitigated
43,913
3,002
Healing
12,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Colinial
Izanami
15,380
12,027
0
2,641
13,176
6,232
2,591
8,986
3,774
0
81,383
L
Scylla
16,243
1,565
0
750
12,156
4,801
408
5,984
6,162
37,024
2,212
L
9,458
5,453
0
1,785
16,926
6,822
463
8,746
8,174
0
39,187
L
14,811
501
467
0
16,442
13,243
0
5,691
10,747
48,107
0
W
Kuzenbo
iShinpi
Kuzenbo
9,203
2,341
0
4,204
17,357
25,138
89
10,322
6,354
21,782
1,272
W
Zhong Kui
jjrec
Zhong Kui
11,708
974
42
5,385
15,478
12,543
280
9,714
5,341
24,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,763
Gold Earned
36,612
205
Minions Killed
178
0
Camps Cleared
0
885,741
Distance Traveled
883,912
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,657
745
117
7
0
287,120
0
L
Scylla
11,854
697
74
4
0
268,988
1
L
Jing Wei
10,486
617
66
4
0
296,536
0
L
Cthulhu
11,423
672
65
4
0
320,217
0
W
Kuzenbo
12,202
718
19
1
0
314,467
0
W
Zhong Kui
11,753
691
42
2
0
282,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role