Player Matchup

Hun Batz
Hun Batz
BigGolly
Hun Batz
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 144L
1,533 Elo+
Solo
Ravana
Ravana
FantheProYTR
Ravana
Level 129
God Stats
3W - 1L
1,657 SR
Queue Stats
284W - 327L
1,465 Elo+
Party 1
Bacchus
Bacchus
LeSpicyHora
Bacchus
Level 47
God Stats
7W - 6L
1,727 SR
Queue Stats
104W - 123L
1,501 Elo+
Party 1
Janus
Janus
PureAmerican07
Janus
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 54L
1,551 Elo+
Party 1
Izanami
Izanami
Smuggyy
Izanami
Level 102
God Stats
3W - 2L
1,500 SR
Queue Stats
75W - 82L
1,504 Elo+
Party 1
Team Averages
Level 78
1,577 SR
1,511 Elo+

VS

Team Averages
Level 114
1,511 SR
1,514 Elo+
Ratatoskr
Ratatoskr
Aquamarine8469
Ratatoskr
Level 120
God Stats
3W - 7L
1,409 SR
Queue Stats
187W - 191L
1,528 Elo+
Party 2
Atlas
Atlas
Brocoli1453
Atlas
Level 109
God Stats
5W - 5L
1,472 SR
Queue Stats
184W - 167L
1,522 Elo+
Solo
Chaac
Chaac
JeremyPiven
Chaac
Level 122
God Stats
3W - 1L
1,539 SR
Queue Stats
209W - 193L
1,525 Elo+
Solo
Martichoras
Martichoras
Shade_Made_U_Cry
Martichoras
Level 92
God Stats
36W - 28L
1,608 SR
Queue Stats
351W - 343L
1,478 Elo+
Solo
Kukulkan
Kukulkan
YerBoi_67
Kukulkan
Level 129
God Stats
14W - 16L
1,528 SR
Queue Stats
182W - 183L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BigGolly
Hun Batz
9
0 / 4 / 0
5,140
428
2,116
11,766
4,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ravana
12
0 / 0 / 0
7,215
601
5,007
5,321
5,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
LeSpicyHora
Bacchus
9
0 / 4 / 0
5,500
458
2,926
11,234
10,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
0 / 0 / 0
6,881
573
2,848
4,837
1,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Smuggyy
Izanami
10
0 / 4 / 0
6,076
506
6,167
7,150
2,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Aquamarine8469
Ratatoskr
13
5 / 0 / 0
6,912
576
3,499
9,546
3,482
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 0 / 7
6,432
536
6,417
5,769
4,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 0 / 0
7,142
595
3,692
8,826
8,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Martichoras
Shade_Made_U_Cry
Martichoras
12
2 / 0 / 2
7,334
611
5,440
8,259
3,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
YerBoi_67
Kukulkan
13
2 / 0 / 3
7,594
633
7,503
2,661
1,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
24
0
Kills
12
12
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
Aquamarine8469
Ratatoskr
5
0
0
5
L
Hun Batz
BigGolly
Hun Batz
0
4
0
0
W
3
0
7
6.5
L
Ravana
0
0
0
0
W
0
0
0
0
L
Bacchus
LeSpicyHora
Bacchus
0
4
0
0
L
0
0
0
0
W
Martichoras
Shade_Made_U_Cry
Martichoras
2
0
2
3
L
Izanami
Smuggyy
Izanami
0
4
0
0
W
Kukulkan
YerBoi_67
Kukulkan
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,064
Damage
26,551
40,308
Taken
35,061
23,593
Mitigated
20,053
8,944
Healing
12,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
Aquamarine8469
Ratatoskr
3,499
437
0
5,399
9,546
3,482
0
1,964
7,482
0
57,701
L
Hun Batz
BigGolly
Hun Batz
2,116
128
0
3,054
11,766
4,299
0
3,613
7,673
0
31,870
W
6,417
1,541
202
1,063
5,769
4,024
0
1,416
4,353
18,558
0
L
Ravana
5,007
2,393
0
1,925
5,321
5,237
0
316
4,961
0
57,433
W
3,692
798
0
2,398
8,826
8,001
0
395
7,781
0
51,688
L
Bacchus
LeSpicyHora
Bacchus
2,926
312
0
1,939
11,234
10,068
0
4,901
5,404
12,854
1,640
L
2,848
221
0
1,000
4,837
1,793
0
2,051
2,460
61,305
0
W
Martichoras
Shade_Made_U_Cry
Martichoras
5,440
2,676
0
3,019
8,259
3,513
454
910
7,309
0
54,986
L
Izanami
Smuggyy
Izanami
6,167
3,323
0
1,026
7,150
2,196
347
776
6,099
0
51,506
W
Kukulkan
YerBoi_67
Kukulkan
7,503
940
0
180
2,661
1,033
0
1,070
1,517
52,946
1,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,812
Gold Earned
35,414
420
Minions Killed
437
0
Camps Cleared
0
1,192,778
Distance Traveled
1,269,968
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
6,912
576
93
8
0
318,705
0
L
Hun Batz
5,140
428
48
4
0
269,681
0
W
Atlas
6,432
536
27
2
0
273,137
0
L
Ravana
7,215
601
124
10
0
195,442
0
W
Chaac
7,142
595
102
9
0
219,102
0
L
Bacchus
5,500
458
16
1
0
240,904
2
L
Janus
6,881
573
136
11
0
280,810
1
W
Martichoras
7,334
611
100
8
0
219,927
0
L
Izanami
6,076
506
96
8
0
205,941
0
W
Kukulkan
7,594
633
115
10
0
239,097
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role