Player Matchup

Danzaburou
Danzaburou
CallingBeast477
Danzaburou
Level 108
God Stats
24W - 17L
1,621 SR
Queue Stats
331W - 305L
1,536 Elo+
Solo
Da Ji
Da Ji
Epicfailure678
Da Ji
Level 68
God Stats
4W - 6L
1,540 SR
Queue Stats
75W - 98L
1,427 Elo+
Party 2
Athena
Athena
PetiterTheBeater
Athena
Level 135
God Stats
18W - 14L
1,589 SR
Queue Stats
50W - 76L
1,405 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SlugmaNut
Cu Chulainn
Level 179
God Stats
18W - 11L
1,680 SR
Queue Stats
88W - 112L
1,457 Elo+
Party 2
Ra
Ra
sp00ky_skelet0nz
Ra
Level 156
God Stats
6W - 3L
1,608 SR
Queue Stats
50W - 56L
1,499 Elo+
Party 2
Team Averages
Level 129
1,608 SR
1,465 Elo+

VS

Team Averages
Level 147
1,426 SR
1,519 Elo+
Ymir
Ymir
Cmanizzo
Ymir
Level 171
God Stats
0W - 3L
1,257 SR
Queue Stats
135W - 130L
1,437 Elo+
Solo
King Arthur
King Arthur
KingKj649
King Arthur
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 75L
1,527 Elo+
Party 1
Hercules
Hercules
Sambo62A
Hercules
Level 79
God Stats
8W - 15L
1,519 SR
Queue Stats
163W - 154L
1,573 Elo+
Solo
Ganesha
Ganesha
SixLayerDrip
Ganesha
Level 162
God Stats
0W - 2L
1,356 SR
Queue Stats
143W - 130L
1,550 Elo+
Party 1
Artemis
Artemis
xThexSinx357x
Artemis
Level 171
God Stats
0W - 1L
1,500 SR
Queue Stats
235W - 225L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CallingBeast477
Danzaburou
17
4 / 0 / 1
10,029
590
6,973
8,283
3,855
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 1 / 5
9,459
556
6,777
11,787
4,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

13
0 / 1 / 9
8,799
518
2,802
14,551
15,148
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
SlugmaNut
Cu Chulainn
17
3 / 0 / 6
10,793
635
12,510
9,934
10,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
3 / 0 / 5
10,686
629
11,706
6,719
3,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
1 / 3 / 0
6,973
410
4,590
11,974
5,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
KingKj649
King Arthur
10
0 / 2 / 1
6,819
401
3,655
8,556
5,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hercules
Sambo62A
Hercules
13
0 / 3 / 0
7,489
441
2,803
16,983
17,995
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
SixLayerDrip
Ganesha
14
0 / 3 / 1
8,055
474
5,203
14,256
6,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
13
1 / 3 / 0
7,486
440
5,290
8,362
3,189
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
4
14
Kills
2
2
Deaths
14
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CallingBeast477
Danzaburou
4
0
1
4.5
L
Ymir
1
3
0
0.33
W
4
1
5
6.5
L
King Arthur
KingKj649
King Arthur
0
2
1
0.25
W
0
1
9
4.5
L
Hercules
Sambo62A
Hercules
0
3
0
0
L
Ganesha
SixLayerDrip
Ganesha
0
3
1
0.17
W
Cu Chulainn
SlugmaNut
Cu Chulainn
3
0
6
6
W
3
0
5
5.5
L
Artemis
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,768
Damage
21,541
51,274
Taken
60,131
37,495
Mitigated
38,648
23,288
Healing
17,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CallingBeast477
Danzaburou
6,973
2,551
0
5,696
8,283
3,855
498
53
8,230
0
90,013
L
Ymir
4,590
919
0
1,668
11,974
5,804
79
3,391
8,583
49,355
1,097
W
6,777
1,137
0
5,838
11,787
4,896
973
1,588
9,538
0
72,147
L
King Arthur
KingKj649
King Arthur
3,655
784
0
3,208
8,556
5,273
0
971
7,585
0
23,490
W
2,802
374
0
2,538
14,551
15,148
127
3,006
11,492
23,749
1,368
L
Hercules
Sambo62A
Hercules
2,803
475
0
7,187
16,983
17,995
0
2,910
13,987
0
58,202
L
Ganesha
SixLayerDrip
Ganesha
5,203
515
0
3,286
14,256
6,387
0
6,814
7,442
63,041
4,051
W
Cu Chulainn
SlugmaNut
Cu Chulainn
12,510
1,411
0
3,089
9,934
10,328
340
1,615
8,239
13,050
86,825
W
11,706
1,808
2,037
4,090
6,719
3,268
1,047
2,706
3,714
96,581
0
L
Artemis
5,290
1,675
0
2,298
8,362
3,189
252
1,502
6,860
0
52,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,766
Gold Earned
36,822
552
Minions Killed
428
0
Camps Cleared
0
1,735,245
Distance Traveled
1,411,324
5
Wards Purchased
95
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,029
590
131
8
0
312,272
3
L
Ymir
6,973
410
92
5
0
225,257
2
W
Da Ji
9,459
556
95
6
0
397,939
0
L
King Arthur
6,819
401
34
2
0
269,388
0
W
Athena
8,799
518
38
2
0
331,784
0
L
Hercules
7,489
441
101
6
0
330,336
2
L
Ganesha
8,055
474
108
6
0
312,148
86
W
Cu Chulainn
10,793
635
132
8
0
314,161
2
W
Ra
10,686
629
156
9
0
379,089
0
L
Artemis
7,486
440
93
5
0
274,195
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role