Player Matchup

Medusa
Medusa
 
Medusa
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
Hermoso_Diablo47
Hera
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
176W - 146L
1,508 Elo+
Party 2
Jormungandr
Jormungandr
Khaphre
Jormungandr
Level 108
God Stats
4W - 5L
1,487 SR
Queue Stats
70W - 61L
1,491 Elo+
Party 2
Thanatos
Thanatos
NitroPhobia
Thanatos
Level 87
God Stats
3W - 9L
1,351 SR
Queue Stats
136W - 126L
1,441 Elo+
Party 2
Anubis
Anubis
ViolentAcrez
Anubis
Level 64
God Stats
11W - 3L
1,580 SR
Queue Stats
55W - 61L
1,398 Elo+
Solo
Team Averages
Level 99
1,484 SR
1,468 Elo+

VS

Team Averages
Level 89
1,642 SR
1,489 Elo+
Da Ji
Da Ji
CrawfishBoil
Da Ji
Level 108
God Stats
20W - 15L
1,717 SR
Queue Stats
59W - 51L
1,472 Elo+
Party 1
Bacchus
Bacchus
LandxLord
Bacchus
Level 127
God Stats
0W - 3L
1,691 SR
Queue Stats
65W - 54L
1,500 Elo+
Party 1
Hachiman
Hachiman
madladsupreme
Hachiman
Level 138
God Stats
9W - 6L
1,804 SR
Queue Stats
183W - 156L
1,472 Elo+
Party 1
Anubis
Anubis
xKosova_PRx
Anubis
Level 29
God Stats
3W - 11L
1,500 SR
Queue Stats
5W - 13L
1,500 Elo+
Party 3
Odin
Odin
x_K_O_S_O_V_A_x
Odin
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
1 / 0 / 4
6,206
621
5,569
6,810
2,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
2 / 1 / 4
6,780
678
4,838
4,302
1,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Jormungandr
Khaphre
Jormungandr
12
1 / 0 / 2
6,924
692
1,912
4,429
2,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
NitroPhobia
Thanatos
10
5 / 1 / 1
5,882
588
2,493
6,420
2,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
11
4 / 1 / 3
6,463
646
3,841
6,088
2,505
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 2
5,512
551
3,924
11,245
3,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bacchus
LandxLord
Bacchus
8
0 / 3 / 1
4,879
488
2,073
6,781
4,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
madladsupreme
Hachiman
8
1 / 2 / 0
4,778
478
2,700
6,113
1,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
8
1 / 4 / 0
5,030
503
1,509
6,132
1,923
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
0 / 0 / 0
4,651
465
362
2,464
1,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
13
Kills
3
3
Deaths
13
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
1
0
4
3
L
1
4
2
0.5
W
2
1
4
4
W
Jormungandr
Khaphre
Jormungandr
1
0
2
2
L
Bacchus
LandxLord
Bacchus
0
3
1
0.17
W
Thanatos
NitroPhobia
Thanatos
5
1
1
5.5
W
Anubis
4
1
3
5.5
L
Hachiman
madladsupreme
Hachiman
1
2
0
0.5
L
Anubis
1
4
0
0.25
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,653
Damage
10,568
28,049
Taken
32,735
11,554
Mitigated
13,641
11,120
Healing
9,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
5,569
1,638
0
1,516
6,810
2,494
0
1,382
5,428
0
45,577
L
3,924
737
0
4,584
11,245
3,738
0
2,050
9,038
0
34,163
W
4,838
676
0
482
4,302
1,204
79
618
3,684
43,695
1,276
W
Jormungandr
Khaphre
Jormungandr
1,912
576
0
1,928
4,429
2,891
96
175
4,148
48,623
1,601
L
Bacchus
LandxLord
Bacchus
2,073
0
0
1,675
6,781
4,803
0
1,783
4,930
18,130
1,869
W
Thanatos
NitroPhobia
Thanatos
2,493
603
0
4,872
6,420
2,460
188
380
6,040
0
34,883
W
Anubis
3,841
169
0
2,322
6,088
2,505
593
729
5,359
37,079
0
L
Hachiman
madladsupreme
Hachiman
2,700
1,385
0
1,836
6,113
1,533
34
2,089
4,024
0
21,281
L
Anubis
1,509
0
0
1,196
6,132
1,923
66
3,601
2,333
27,619
0
L
362
0
0
605
2,464
1,644
0
495
1,969
0
14,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,255
Gold Earned
24,850
345
Minions Killed
201
0
Camps Cleared
0
1,048,506
Distance Traveled
987,951
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,206
621
54
5
0
218,544
1
L
Da Ji
5,512
551
60
6
0
210,991
0
W
Hera
6,780
678
82
8
0
206,604
0
W
Jormungandr
6,924
692
78
8
0
182,695
0
L
Bacchus
4,879
488
28
3
0
201,397
0
W
Thanatos
5,882
588
62
6
0
256,544
0
W
Anubis
6,463
646
69
7
0
184,119
0
L
Hachiman
4,778
478
35
4
0
200,198
0
L
Anubis
5,030
503
45
5
0
192,282
4
L
Odin
4,651
465
33
3
0
183,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role