Player Matchup

Janus
Janus
BlackFartMatter
Janus
Level 112
God Stats
15W - 18L
1,521 SR
Queue Stats
187W - 195L
1,532 Elo+
Party 3
Artemis
Artemis
JorgeFloyd69
Artemis
Level 127
God Stats
19W - 15L
1,555 SR
Queue Stats
219W - 221L
1,531 Elo+
Party 3
Chronos
Chronos
Kaedie
Chronos
Level 136
God Stats
0W - 2L
1,473 SR
Queue Stats
16W - 19L
1,556 Elo+
Party 3
Ares
Ares
NeroxKiro
Ares
Level 124
God Stats
23W - 24L
1,564 SR
Queue Stats
158W - 160L
1,524 Elo+
Party 3
Thor
Thor
flokimaster
Thor
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 27L
1,566 Elo+
Party 3
Team Averages
Level 126
1,522 SR
1,542 Elo+

VS

Team Averages
Level 155
1,653 SR
1,544 Elo+
Zeus
Zeus
 
Zeus
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
ChacoRaz
Amaterasu
Level 144
God Stats
3W - 1L
1,748 SR
Queue Stats
54W - 39L
1,599 Elo+
Party 1
Mercury
Mercury
MrBean2022
Mercury
Level 163
God Stats
5W - 3L
1,650 SR
Queue Stats
139W - 129L
1,541 Elo+
Party 1
Neith
Neith
NeoPhantom10
Neith
Level 162
God Stats
39W - 25L
1,630 SR
Queue Stats
196W - 169L
1,541 Elo+
Party 2
Sol
Sol
SoulRaven10
Sol
Level 156
God Stats
2W - 0L
1,737 SR
Queue Stats
192W - 168L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,298
530
4,681
5,268
1,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
JorgeFloyd69
Artemis
10
2 / 1 / 1
5,338
534
4,360
6,172
2,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chronos
Kaedie
Chronos
9
0 / 2 / 0
5,156
516
2,867
8,125
2,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ares
9
1 / 2 / 3
5,773
577
3,721
10,338
8,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

6
1 / 2 / 0
4,218
422
1,170
4,460
1,787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
2 / 0 / 3
6,700
670
3,683
5,041
1,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
ChacoRaz
Amaterasu
12
1 / 0 / 1
6,779
678
4,736
6,927
6,003
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
MrBean2022
Mercury
12
6 / 0 / 3
6,656
666
3,947
8,304
2,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 2 / 3
5,985
599
3,812
4,513
1,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

10
0 / 2 / 4
5,252
525
5,406
6,296
1,730
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
4
Kills
10
10
Deaths
4
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
2
0
3
3.5
L
0
3
0
0
W
Amaterasu
ChacoRaz
Amaterasu
1
0
1
1.5
L
Artemis
JorgeFloyd69
Artemis
2
1
1
2.5
L
Chronos
Kaedie
Chronos
0
2
0
0
W
Mercury
MrBean2022
Mercury
6
0
3
7.5
W
1
2
3
1.25
L
Ares
1
2
3
1.25
W
0
2
4
1
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,799
Damage
21,584
34,363
Taken
31,081
17,660
Mitigated
13,965
10,886
Healing
13,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
3,683
234
0
2,450
5,041
1,778
0
2,496
2,317
50,388
2,297
L
4,681
206
0
710
5,268
1,963
0
2,045
3,223
38,581
0
W
Amaterasu
ChacoRaz
Amaterasu
4,736
1,644
0
2,460
6,927
6,003
0
2,806
4,121
0
52,860
L
Artemis
JorgeFloyd69
Artemis
4,360
1,841
0
3,442
6,172
2,609
0
1,525
4,647
0
43,482
L
Chronos
Kaedie
Chronos
2,867
1,213
0
2,370
8,125
2,917
0
0
8,125
30,433
2,300
W
Mercury
MrBean2022
Mercury
3,947
1,843
0
4,508
8,304
2,937
0
1,750
6,438
0
40,871
W
3,812
1,173
0
1,480
4,513
1,517
0
1,541
2,972
0
38,538
L
Ares
3,721
502
0
3,330
10,338
8,384
0
4,258
6,080
21,253
0
W
5,406
2,493
0
2,562
6,296
1,730
1,020
2,163
4,025
30,445
2,382
L
1,170
425
0
1,034
4,460
1,787
0
1,033
3,427
0
17,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,783
Gold Earned
31,372
300
Minions Killed
403
0
Camps Cleared
0
860,768
Distance Traveled
988,261
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,700
670
111
11
0
195,619
4
L
Janus
5,298
530
83
8
0
197,036
0
W
Amaterasu
6,779
678
99
10
0
171,706
0
L
Artemis
5,338
534
84
8
0
153,393
1
L
Chronos
5,156
516
73
7
0
181,781
0
W
Mercury
6,656
666
65
7
0
236,525
0
W
Neith
5,985
599
76
8
0
188,127
0
L
Ares
5,773
577
29
3
0
204,101
0
W
Sol
5,252
525
52
5
0
196,284
0
L
Thor
4,218
422
31
3
0
124,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role