Player Matchup

Raijin
Raijin
PapaPhil16
Raijin
Level 83
God Stats
1W - 1L
1,499 SR
Queue Stats
30W - 29L
1,495 Elo+
Party 2
Hachiman
Hachiman
PurplMango
Hachiman
Level 130
God Stats
5W - 0L
1,459 SR
Queue Stats
18W - 14L
1,618 Elo+
Party 2
Maui
Maui
SmiteisGay2603
Maui
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Team Averages
Level 72
1,486 SR
1,538 Elo+

VS

Team Averages
Level 102
1,657 SR
1,551 Elo+
Neith
Neith
DrPelliscus
Neith
Level 77
God Stats
19W - 16L
1,564 SR
Queue Stats
63W - 64L
1,502 Elo+
Party 1
Baron Samedi
Baron Samedi
MrBratti
Baron Samedi
Level 123
God Stats
18W - 10L
1,644 SR
Queue Stats
83W - 90L
1,584 Elo+
Solo
Ne Zha
Ne Zha
gordo boIudo
Ne Zha
Level 106
God Stats
17W - 20L
1,762 SR
Queue Stats
175W - 175L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
PapaPhil16
Raijin
16
3 / 5 / 2
10,518
751
9,717
12,090
4,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
PurplMango
Hachiman
16
4 / 5 / 1
10,653
761
11,884
12,316
4,603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
0 / 0 / 6
9,221
659
3,861
12,418
12,387
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 5
10,476
748
10,132
10,852
4,665
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
MrBratti
Baron Samedi
15
3 / 2 / 7
10,051
718
7,681
11,038
7,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
15
3 / 3 / 3
9,375
670
11,201
11,950
5,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
25
7
Kills
10
10
Deaths
7
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
4
2
5
3.25
L
Baron Samedi
MrBratti
Baron Samedi
3
2
7
3.25
W
Raijin
PapaPhil16
Raijin
3
5
2
0.8
W
Hachiman
PurplMango
Hachiman
4
5
1
0.9
W
0
0
6
3
L
Ne Zha
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,462
Damage
29,014
36,824
Taken
33,840
21,646
Mitigated
17,398
3,620
Healing
9,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,132
2,522
0
3,423
10,852
4,665
794
2,787
7,730
0
45,621
L
Baron Samedi
MrBratti
Baron Samedi
7,681
533
708
2,806
11,038
7,547
231
4,251
6,190
30,698
0
W
Raijin
PapaPhil16
Raijin
9,717
935
0
966
12,090
4,656
788
2,937
8,763
45,163
0
W
Hachiman
PurplMango
Hachiman
11,884
6,711
0
2,564
12,316
4,603
1,720
1,270
10,760
0
59,666
W
3,861
725
0
90
12,418
12,387
252
2,454
9,465
7,695
167
L
Ne Zha
11,201
881
0
2,558
11,950
5,186
510
4,881
6,509
0
34,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,392
Gold Earned
29,902
178
Minions Killed
186
0
Camps Cleared
0
730,976
Distance Traveled
745,804
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,476
748
86
6
0
239,728
0
L
Baron Samedi
10,051
718
64
5
0
234,323
0
W
Raijin
10,518
751
88
6
0
223,894
0
W
Hachiman
10,653
761
82
6
0
216,780
0
W
Maui
9,221
659
8
1
0
290,302
0
L
Ne Zha
9,375
670
36
3
0
271,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role