Player Matchup

Danzaburou
Danzaburou
Gnomeous
Danzaburou
Level 47
God Stats
16W - 24L
1,370 SR
Queue Stats
20W - 40L
1,269 Elo+
Party 3
Chaac
Chaac
Khonsuuuuuu
Chaac
Level 39
God Stats
5W - 11L
1,060 SR
Queue Stats
110W - 112L
1,422 Elo+
Party 4
Sylvanus
Sylvanus
Paragonn
Sylvanus
Level 28
God Stats
22W - 21L
1,505 SR
Queue Stats
23W - 28L
1,379 Elo+
Party 3
The Morrigan
The Morrigan
Raykule
The Morrigan
Level 38
God Stats
12W - 29L
1,215 SR
Queue Stats
114W - 110L
1,473 Elo+
Party 4
Nemesis
Nemesis
Tholdorn
Nemesis
Level 45
God Stats
16W - 9L
1,578 SR
Queue Stats
35W - 49L
1,329 Elo+
Party 3
Team Averages
Level 39
1,346 SR
1,374 Elo+

VS

Team Averages
Level 46
1,567 SR
1,397 Elo+
Apollo
Apollo
JCjonny
Apollo
Level 49
God Stats
10W - 8L
1,423 SR
Queue Stats
98W - 83L
1,407 Elo+
Solo
Fenrir
Fenrir
MasiEmmanuel06
Fenrir
Level 42
God Stats
4W - 4L
1,661 SR
Queue Stats
93W - 90L
1,472 Elo+
Party 2
Janus
Janus
PibeFlama
Janus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
187W - 166L
1,444 Elo+
Party 2
Mulan
Mulan
Streamlucky4567
Mulan
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,291 Elo+
Party 1
Ymir
Ymir
xZakashix8666
Ymir
Level 5
God Stats
1W - 1L
1,752 SR
Queue Stats
1W - 3L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Gnomeous
Danzaburou
14
12 / 0 / 2
9,822
655
13,277
11,457
5,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
6 / 0 / 3
10,443
696
11,224
16,149
13,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
Paragonn
Sylvanus
12
1 / 0 / 10
8,687
579
5,898
11,085
8,122
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Morrigan
Raykule
The Morrigan
12
0 / 5 / 4
7,880
525
4,466
8,167
2,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
Tholdorn
Nemesis
15
5 / 0 / 4
9,065
604
6,798
10,760
4,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
JCjonny
Apollo
7
0 / 3 / 0
5,407
360
4,782
7,811
2,391
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 6 / 0
6,556
437
6,834
15,995
7,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
PibeFlama
Janus
13
4 / 1 / 1
8,039
536
10,802
8,243
2,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 7 / 0
6,683
446
5,182
14,427
11,464
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 7 / 0
6,053
404
3,874
13,990
10,293
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
6
24
Kills
5
5
Deaths
24
23
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Gnomeous
Danzaburou
12
0
2
13
L
Apollo
JCjonny
Apollo
0
3
0
0
W
6
0
3
7.5
L
1
6
0
0.17
W
Sylvanus
Paragonn
Sylvanus
1
0
10
6
L
Janus
PibeFlama
Janus
4
1
1
4.5
W
The Morrigan
Raykule
The Morrigan
0
5
4
0.4
L
0
7
0
0
W
Nemesis
Tholdorn
Nemesis
5
0
4
7
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,663
Damage
31,474
57,618
Taken
60,466
35,418
Mitigated
34,628
23,026
Healing
7,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Gnomeous
Danzaburou
13,277
6,915
0
5,557
11,457
5,821
3,208
2,437
8,934
0
70,650
L
Apollo
JCjonny
Apollo
4,782
2,663
0
2,122
7,811
2,391
0
946
6,865
0
23,739
W
11,224
1,749
0
6,504
16,149
13,843
1,566
973
15,094
0
76,276
L
6,834
1,413
0
1,955
15,995
7,810
0
1,625
14,370
0
50,375
W
Sylvanus
Paragonn
Sylvanus
5,898
3,178
2,894
3,101
11,085
8,122
649
3,256
7,723
23,483
0
L
Janus
PibeFlama
Janus
10,802
833
0
860
8,243
2,670
0
1,863
6,380
62,350
1,408
W
The Morrigan
Raykule
The Morrigan
4,466
1,377
0
1,703
8,167
2,765
1,773
4,981
2,679
44,737
5,333
L
5,182
1,127
259
1,347
14,427
11,464
0
729
13,698
0
31,013
W
Nemesis
Tholdorn
Nemesis
6,798
2,786
0
3,267
10,760
4,867
362
2,341
8,195
0
71,802
L
3,874
647
0
500
13,990
10,293
0
3,009
10,981
35,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,897
Gold Earned
32,738
445
Minions Killed
329
0
Camps Cleared
0
1,469,938
Distance Traveled
1,312,219
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,822
655
100
7
0
284,205
0
L
Apollo
5,407
360
39
3
0
182,146
1
W
Chaac
10,443
696
125
8
0
307,968
0
L
Fenrir
6,556
437
75
5
0
309,451
0
W
Sylvanus
8,687
579
36
2
0
261,429
0
L
Janus
8,039
536
117
8
0
314,194
13
W
The Morrigan
7,880
525
81
5
0
261,770
0
L
Mulan
6,683
446
47
3
0
251,912
0
W
Nemesis
9,065
604
103
7
0
354,566
1
L
Ymir
6,053
404
51
3
0
254,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role