Player Matchup

Thor
Thor
Destroyer0555
Thor
Level 183
God Stats
4W - 6L
1,734 SR
Queue Stats
134W - 124L
1,558 Elo+
Party 1
Nike
Nike
Fr0hawk730
Nike
Level 140
God Stats
0W - 2L
1,323 SR
Queue Stats
495W - 449L
1,573 Elo+
Solo
Anubis
Anubis
Lozada117
Anubis
Level 69
God Stats
1W - 2L
1,673 SR
Queue Stats
52W - 51L
1,514 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Slimysam
Ah Muzen Cab
Level 44
God Stats
0W - 2L
1,435 SR
Queue Stats
104W - 86L
1,579 Elo+
Party 1
Atlas
Atlas
sleeeeply
Atlas
Level 25
God Stats
0W - 8L
1,552 SR
Queue Stats
57W - 70L
1,512 Elo+
Party 1
Team Averages
Level 92
1,543 SR
1,547 Elo+

VS

Team Averages
Level 99
1,587 SR
1,577 Elo+
Sylvanus
Sylvanus
Aoimanto
Sylvanus
Level 122
God Stats
138W - 100L
1,629 SR
Queue Stats
295W - 259L
1,585 Elo+
Party 2
Da Ji
Da Ji
GodS_Moosey
Da Ji
Level 125
God Stats
4W - 3L
1,364 SR
Queue Stats
297W - 269L
1,573 Elo+
Party 2
Ares
Ares
JazzP12
Ares
Level 68
God Stats
10W - 9L
1,848 SR
Queue Stats
261W - 236L
1,548 Elo+
Solo
Eset
Eset
RedTheSensei
Eset
Level 107
God Stats
17W - 14L
1,638 SR
Queue Stats
128W - 89L
1,611 Elo+
Solo
Artemis
Artemis
XxZapxX3009
Artemis
Level 74
God Stats
9W - 13L
1,458 SR
Queue Stats
313W - 278L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 1 / 2
9,218
615
12,598
16,041
7,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

4
0 / 1 / 0
5,045
336
681
3,153
910
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Anubis
Lozada117
Anubis
16
3 / 4 / 3
9,233
616
8,043
11,603
6,224
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
Slimysam
Ah Muzen Cab
10
2 / 4 / 1
6,536
436
8,266
12,966
4,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Atlas
sleeeeply
Atlas
10
0 / 3 / 3
6,591
439
6,792
14,722
12,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Aoimanto
Sylvanus
14
3 / 2 / 2
8,896
593
5,562
10,715
6,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
3 / 5 / 6
7,840
523
9,791
14,308
5,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ares
JazzP12
Ares
15
6 / 1 / 2
9,366
624
9,656
15,120
15,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
0 / 2 / 4
8,758
584
4,305
7,786
2,572
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Artemis
XxZapxX3009
Artemis
13
1 / 4 / 6
7,639
509
11,648
12,963
4,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
33
14
Kills
13
13
Deaths
14
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Aoimanto
Sylvanus
3
2
2
2
L
9
1
2
10
L
0
1
0
0
W
3
5
6
1.2
W
Ares
JazzP12
Ares
6
1
2
7
L
Anubis
Lozada117
Anubis
3
4
3
1.13
W
0
2
4
1
L
Ah Muzen Cab
Slimysam
Ah Muzen Cab
2
4
1
0.63
W
Artemis
XxZapxX3009
Artemis
1
4
6
1
L
Atlas
sleeeeply
Atlas
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,380
Damage
40,962
58,485
Taken
60,892
31,901
Mitigated
35,879
10,918
Healing
15,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Aoimanto
Sylvanus
5,562
1,419
530
3,418
10,715
6,696
464
3,078
7,637
53,217
15,098
L
12,598
3,513
0
1,168
16,041
7,964
0
4,515
11,524
0
74,697
L
681
149
0
780
3,153
910
0
1,148
2,005
0
10,184
W
9,791
3,173
0
923
14,308
5,994
0
1,762
12,546
0
55,179
W
Ares
JazzP12
Ares
9,656
694
0
3,317
15,120
15,705
0
2,856
12,264
26,037
2,762
L
Anubis
Lozada117
Anubis
8,043
194
0
4,819
11,603
6,224
120
3,769
7,824
77,869
2,266
W
4,305
556
369
2,629
7,786
2,572
314
2,009
5,777
78,743
1,036
L
Ah Muzen Cab
Slimysam
Ah Muzen Cab
8,266
2,985
0
1,236
12,966
4,746
296
3,479
9,487
0
50,235
W
Artemis
XxZapxX3009
Artemis
11,648
4,771
0
4,635
12,963
4,912
520
4,843
8,120
0
63,543
L
Atlas
sleeeeply
Atlas
6,792
3,979
0
2,915
14,722
12,057
181
5,535
9,141
22,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,623
Gold Earned
42,499
361
Minions Killed
466
0
Camps Cleared
0
1,207,082
Distance Traveled
1,294,262
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,896
593
101
7
0
202,023
0
L
Thor
9,218
615
115
8
0
335,255
0
L
Nike
5,045
336
22
1
0
51,267
0
W
Da Ji
7,840
523
77
5
0
267,530
0
W
Ares
9,366
624
47
3
0
293,007
0
L
Anubis
9,233
616
140
9
0
262,716
0
W
Eset
8,758
584
137
9
0
287,476
4
L
Ah Muzen Cab
6,536
436
55
4
0
272,482
0
W
Artemis
7,639
509
104
7
0
244,226
0
L
Atlas
6,591
439
29
2
0
285,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role