Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
GOODoleBLUE96
Poseidon
Level 62
God Stats
6W - 16L
1,284 SR
Queue Stats
241W - 242L
1,463 Elo+
Solo
Charon
Charon
Searching_o_o_o
Charon
Level 67
God Stats
4W - 14L
1,281 SR
Queue Stats
29W - 37L
1,396 Elo+
Solo
Nox
Nox
obNOXiousLOL
Nox
Level 117
God Stats
531W - 586L
1,454 SR
Queue Stats
804W - 861L
1,469 Elo+
Solo
Sobek
Sobek
zTARKO
Sobek
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,467 Elo+
Solo
Team Averages
Level 79
1,404 SR
1,459 Elo+

VS

Team Averages
Level 88
1,507 SR
1,425 Elo+
Anhur
Anhur
Hidden Surtr
Anhur
Level 109
God Stats
374W - 360L
1,489 SR
Queue Stats
473W - 495L
1,450 Elo+
Solo
Yemoja
Yemoja
KD0G__95
Yemoja
Level 89
God Stats
25W - 21L
1,513 SR
Queue Stats
115W - 97L
1,484 Elo+
Party 1
Pele
Pele
TemariMikuknight
Pele
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,344 Elo+
Party 1
Osiris
Osiris
hinataknight32
Osiris
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 139L
1,417 Elo+
Party 1
Danzaburou
Danzaburou
outlaw5415
Danzaburou
Level 89
God Stats
6W - 2L
1,535 SR
Queue Stats
68W - 78L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
0 / 1 / 1
8,361
1,045
5,174
8,215
3,417
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
GOODoleBLUE96
Poseidon
14
0 / 2 / 1
8,653
1,082
5,069
6,290
2,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 0 / 0
5,742
718
0
0
0
14
2 / 0 / 0
8,554
1,069
6,632
2,927
1,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
zTARKO
Sobek
13
0 / 1 / 2
8,859
1,107
3,356
6,688
7,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

299

VS

Team 2 Tickets

308

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 1
8,923
1,115
3,999
5,142
1,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
KD0G__95
Yemoja
15
1 / 0 / 1
8,892
1,112
4,228
3,711
2,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

14
1 / 0 / 3
8,669
1,084
7,526
9,649
3,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

13
0 / 0 / 2
7,742
968
1,939
3,445
2,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
outlaw5415
Danzaburou
13
0 / 1 / 1
7,632
954
2,441
2,088
751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
12
2
Kills
4
4
Deaths
2
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
1
1
0.5
L
Poseidon
GOODoleBLUE96
Poseidon
0
2
1
0.25
W
2
1
1
2.5
W
Yemoja
KD0G__95
Yemoja
1
0
1
1.5
L
0
0
0
0
W
1
0
3
2.5
W
0
0
2
1
L
2
0
0
2
W
Danzaburou
outlaw5415
Danzaburou
0
1
1
0.5
L
Sobek
zTARKO
Sobek
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,231
Damage
20,133
24,120
Taken
24,035
13,808
Mitigated
11,282
5,906
Healing
5,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
5,174
256
0
3,255
8,215
3,417
0
1,108
6,739
0
25,749
L
Poseidon
GOODoleBLUE96
Poseidon
5,069
404
0
500
6,290
2,012
0
1,126
4,667
33,047
249
W
3,999
2,633
0
2,161
5,142
1,844
0
2,514
2,468
0
21,373
W
Yemoja
KD0G__95
Yemoja
4,228
205
1,696
306
3,711
2,777
0
2,044
1,433
27,087
0
L
0
0
0
0
0
0
0
0
0
0
0
W
7,526
1,737
0
701
9,649
3,432
0
6,123
3,356
0
20,795
W
1,939
619
0
324
3,445
2,478
0
2,265
1,030
0
4,421
L
6,632
410
0
188
2,927
1,310
0
506
2,281
10,904
0
W
Danzaburou
outlaw5415
Danzaburou
2,441
357
0
267
2,088
751
0
1,188
828
0
4,832
L
Sobek
zTARKO
Sobek
3,356
366
0
1,963
6,688
7,069
0
510
5,950
12,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,169
Gold Earned
41,858
160
Minions Killed
158
7
Camps Cleared
5
637,110
Distance Traveled
619,520
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,361
1,045
57
7
1
160,494
0
L
Poseidon
8,653
1,082
71
9
6
161,408
0
W
Anhur
8,923
1,115
57
7
3
147,277
0
W
Yemoja
8,892
1,112
65
8
1
150,887
0
L
Charon
5,742
718
0
0
0
0
0
W
Pele
8,669
1,084
26
3
0
173,732
0
W
Osiris
7,742
968
3
0
1
86,410
0
L
Nox
8,554
1,069
16
2
0
166,836
0
W
Danzaburou
7,632
954
7
1
0
61,214
0
L
Sobek
8,859
1,107
16
2
0
148,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role