Player Matchup

Janus
Janus
ColdTurkey21
Janus
Level 27
God Stats
17W - 18L
1,564 SR
Queue Stats
52W - 42L
1,584 Elo+
Party 2
Vulcan
Vulcan
DeepThroatDaryll
Vulcan
Level 117
God Stats
22W - 21L
1,545 SR
Queue Stats
197W - 184L
1,524 Elo+
Party 2
Anubis
Anubis
GumpyDump
Anubis
Level 107
God Stats
3W - 0L
1,652 SR
Queue Stats
31W - 25L
1,541 Elo+
Party 2
Rama
Rama
XeonTrinity
Rama
Level 108
God Stats
2W - 0L
1,700 SR
Queue Stats
45W - 40L
1,560 Elo+
Party 2
Hun Batz
Hun Batz
oakiloki
Hun Batz
Level 29
God Stats
8W - 1L
1,751 SR
Queue Stats
72W - 66L
1,532 Elo+
Party 2
Team Averages
Level 78
1,642 SR
1,548 Elo+

VS

Team Averages
Level 23
1,254 SR
1,192 Elo+
Scylla
Scylla
Amundrud_
Scylla
Level 49
God Stats
0W - 2L
1,298 SR
Queue Stats
1W - 18L
1,106 Elo+
Party 1
Thanatos
Thanatos
FireSnow3277223
Thanatos
Level 17
God Stats
0W - 3L
1,138 SR
Queue Stats
2W - 22L
1,106 Elo+
Party 1
Surtr
Surtr
Holmer99
Surtr
Level 7
God Stats
0W - 9L
1,059 SR
Queue Stats
0W - 11L
1,162 Elo+
Party 1
Chaac
Chaac
Ryk_001
Chaac
Level 16
God Stats
0W - 6L
1,249 SR
Queue Stats
0W - 7L
1,106 Elo+
Party 1
Jing Wei
Jing Wei
SpeedBuffers
Jing Wei
Level 26
God Stats
2W - 2L
1,526 SR
Queue Stats
17W - 18L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 14
10,969
997
12,670
6,807
2,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

17
7 / 1 / 13
11,649
1,059
19,485
8,644
3,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
GumpyDump
Anubis
17
6 / 3 / 13
10,988
999
16,370
9,400
4,895
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

18
9 / 1 / 9
11,777
1,071
15,548
8,424
4,054
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
oakiloki
Hun Batz
17
4 / 2 / 18
10,924
993
14,216
11,850
5,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Amundrud_
Scylla
14
1 / 9 / 3
9,502
864
7,576
16,015
4,640
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Thanatos
14
3 / 10 / 2
9,840
895
4,437
16,252
5,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Surtr
Holmer99
Surtr
15
1 / 6 / 6
10,029
912
4,410
24,137
16,668
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chaac
Ryk_001
Chaac
16
3 / 8 / 0
10,019
911
6,599
20,412
10,963
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
SpeedBuffers
Jing Wei
15
0 / 0 / 3
9,335
849
5,400
7,980
2,412
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
22
33
Kills
8
10
Deaths
33
67
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Scylla
Amundrud_
Scylla
1
9
3
0.28
W
7
3
14
4.67
W
7
1
13
13.5
L
Thanatos
3
10
2
0.4
W
Anubis
GumpyDump
Anubis
6
3
13
4.17
L
Surtr
Holmer99
Surtr
1
6
6
0.67
L
Chaac
Ryk_001
Chaac
3
8
0
0.38
L
Jing Wei
SpeedBuffers
Jing Wei
0
0
3
1.5
W
9
1
9
13.5
W
Hun Batz
oakiloki
Hun Batz
4
2
18
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,289
Damage
28,422
45,125
Taken
84,796
21,285
Mitigated
39,801
6,480
Healing
6,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Amundrud_
Scylla
7,576
464
0
5
16,015
4,640
0
8,303
7,554
18,677
210
W
12,670
918
0
76
6,807
2,705
2,010
781
6,026
24,482
100
W
19,485
861
0
793
8,644
3,850
1,794
1,346
7,298
45,665
363
L
Thanatos
4,437
674
0
2,144
16,252
5,118
0
9,409
6,803
0
9,083
W
Anubis
GumpyDump
Anubis
16,370
1,204
195
2,911
9,400
4,895
1,060
1,850
7,550
32,927
0
L
Surtr
Holmer99
Surtr
4,410
960
0
1,670
24,137
16,668
0
14,195
9,410
292
10,703
L
Chaac
Ryk_001
Chaac
6,599
1,062
0
1,538
20,412
10,963
0
9,912
10,263
0
27,548
L
Jing Wei
SpeedBuffers
Jing Wei
5,400
3,203
0
710
7,980
2,412
0
5,545
2,427
0
32,321
W
15,548
13,223
0
2,154
8,424
4,054
4,163
1,462
6,962
0
53,435
W
Hun Batz
oakiloki
Hun Batz
14,216
2,318
0
351
11,850
5,781
534
2,288
9,562
0
36,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,307
Gold Earned
48,725
269
Minions Killed
150
0
Camps Cleared
0
1,192,776
Distance Traveled
944,090
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,502
864
27
2
0
179,693
0
W
Janus
10,969
997
39
4
0
226,539
0
W
Vulcan
11,649
1,059
67
6
0
262,657
0
L
Thanatos
9,840
895
9
1
0
203,837
0
W
Anubis
10,988
999
35
3
0
233,270
0
L
Surtr
10,029
912
17
2
0
182,185
0
L
Chaac
10,019
911
40
4
0
171,503
0
L
Jing Wei
9,335
849
57
5
0
206,872
2
W
Rama
11,777
1,071
79
7
0
213,252
0
W
Hun Batz
10,924
993
49
4
0
257,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role