Player Matchup

Hel
Hel
 
Hel
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
A6663L
Anubis
Level 36
God Stats
3W - 1L
1,743 SR
Queue Stats
61W - 73L
1,252 Elo+
Solo
Athena
Athena
JUANaFOOL-
Athena
Level 103
God Stats
8W - 8L
1,439 SR
Queue Stats
32W - 31L
1,456 Elo+
Solo
Medusa
Medusa
Rainbqvv
Medusa
Level 80
God Stats
4W - 1L
1,733 SR
Queue Stats
43W - 33L
1,502 Elo+
Party 1
Neith
Neith
aggreser
Neith
Level 107
God Stats
2W - 5L
1,267 SR
Queue Stats
164W - 147L
1,499 Elo+
Solo
Team Averages
Level 83
1,536 SR
1,442 Elo+

VS

Team Averages
Level 88
1,363 SR
1,378 Elo+
Ares
Ares
PremiumBuntus
Ares
Level 35
God Stats
2W - 3L
1,256 SR
Queue Stats
13W - 12L
1,364 Elo+
Solo
Shiva
Shiva
Sugar_Spice_25
Shiva
Level 80
God Stats
0W - 1L
1,341 SR
Queue Stats
13W - 24L
1,221 Elo+
Party 2
Tiamat
Tiamat
SywrenTheSlayer
Tiamat
Level 63
God Stats
2W - 5L
1,368 SR
Queue Stats
85W - 79L
1,446 Elo+
Party 2
Olorun
Olorun
ajaaymfstackz
Olorun
Level 106
God Stats
2W - 3L
1,553 SR
Queue Stats
18W - 16L
1,410 Elo+
Party 2
Nemesis
Nemesis
roddyXterrell
Nemesis
Level 157
God Stats
0W - 1L
1,294 SR
Queue Stats
83W - 84L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
2 / 0 / 8
8,332
555
6,234
7,033
6,532
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Anubis
A6663L
Anubis
14
1 / 2 / 1
7,914
528
3,856
8,185
3,572
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Athena
JUANaFOOL-
Athena
13
0 / 2 / 5
6,845
456
4,444
13,292
7,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Rainbqvv
Medusa
14
9 / 0 / 2
8,669
578
14,805
9,676
4,400
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
aggreser
Neith
14
5 / 2 / 4
8,824
588
11,643
10,750
4,827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
6,089
406
4,210
10,839
10,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
0 / 6 / 3
6,346
423
3,611
13,385
11,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
2 / 1 / 1
7,850
523
8,005
7,713
4,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

11
0 / 5 / 0
6,200
413
4,949
13,134
6,010
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
12
3 / 2 / 2
7,292
486
6,486
14,232
5,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
17
Kills
5
6
Deaths
17
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
2
0
8
6
W
Anubis
A6663L
Anubis
1
2
1
0.75
W
Athena
JUANaFOOL-
Athena
0
2
5
1.25
L
0
3
0
0
W
Medusa
Rainbqvv
Medusa
9
0
2
10
L
0
6
3
0.25
L
2
1
1
2.5
W
Neith
aggreser
Neith
5
2
4
3.5
L
0
5
0
0
L
Nemesis
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,982
Damage
27,261
48,936
Taken
59,303
27,327
Mitigated
38,635
23,782
Healing
12,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
6,234
545
3,246
4,182
7,033
6,532
260
3,845
3,086
36,930
0
W
Anubis
A6663L
Anubis
3,856
0
0
3,382
8,185
3,572
0
2,861
4,568
60,716
2,404
W
Athena
JUANaFOOL-
Athena
4,444
1,234
0
5,366
13,292
7,996
0
2,079
10,782
55,072
0
L
4,210
106
0
985
10,839
10,318
0
3,480
7,359
17,711
0
W
Medusa
Rainbqvv
Medusa
14,805
7,765
0
4,018
9,676
4,400
661
5,125
4,451
0
60,833
L
3,611
679
220
1,448
13,385
11,556
0
47
13,338
0
28,969
L
8,005
650
0
1,974
7,713
4,966
385
3,562
4,151
45,969
0
W
Neith
aggreser
Neith
11,643
3,935
0
3,588
10,750
4,827
575
1,544
8,335
0
62,416
L
4,949
2,779
528
3,421
13,134
6,010
0
3,138
9,996
49,821
0
L
Nemesis
6,486
2,505
0
3,791
14,232
5,785
0
4,217
10,015
0
45,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,584
Gold Earned
33,777
387
Minions Killed
279
0
Camps Cleared
0
1,362,587
Distance Traveled
1,419,423
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,332
555
42
3
0
291,564
0
W
Anubis
7,914
528
99
7
0
218,654
0
W
Athena
6,845
456
71
5
0
356,812
10
L
Ares
6,089
406
22
1
0
282,467
3
W
Medusa
8,669
578
94
6
0
287,593
0
L
Shiva
6,346
423
34
2
0
250,114
0
L
Tiamat
7,850
523
90
6
0
304,347
0
W
Neith
8,824
588
81
5
0
207,964
0
L
Olorun
6,200
413
73
5
0
246,676
0
L
Nemesis
7,292
486
60
4
0
335,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role