Player Matchup

Eset
Eset
 
Eset
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
BunheadUsako
Sol
Level 123
God Stats
1W - 6L
1,156 SR
Queue Stats
106W - 113L
1,397 Elo+
Party 1
Atlas
Atlas
EHnl11
Atlas
Level 105
God Stats
1W - 2L
1,443 SR
Queue Stats
105W - 108L
1,397 Elo+
Party 1
Ao Kuang
Ao Kuang
Fester420666
Ao Kuang
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 35L
1,437 Elo+
Solo
Cthulhu
Cthulhu
Shayfige
Cthulhu
Level 121
God Stats
1W - 1L
1,764 SR
Queue Stats
65W - 77L
1,388 Elo+
Party 1
Team Averages
Level 112
1,473 SR
1,424 Elo+

VS

Team Averages
Level 137
1,306 SR
1,428 Elo+
Olorun
Olorun
IHM LuXurYlusT
Olorun
Level 225
God Stats
7W - 2L
1,276 SR
Queue Stats
626W - 623L
1,404 Elo+
Solo
Charon
Charon
Oshino Ougi7693
Charon
Level 149
God Stats
2W - 0L
1,321 SR
Queue Stats
169W - 174L
1,469 Elo+
Solo
Scylla
Scylla
SUBWAYK1D200
Scylla
Level 100
God Stats
1W - 1L
1,211 SR
Queue Stats
19W - 22L
1,586 Elo+
Solo
Ares
Ares
alaverno
Ares
Level 81
God Stats
3W - 3L
1,462 SR
Queue Stats
69W - 133L
1,307 Elo+
Solo
Anhur
Anhur
ayepick
Anhur
Level 128
God Stats
3W - 4L
1,261 SR
Queue Stats
231W - 242L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
13
2 / 5 / 1
5,629
938
5,325
6,438
2,937
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

5
0 / 0 / 0
4,488
748
0
210
80
Atlas
EHnl11
Atlas
1
0 / 0 / 0
1,488
248
0
212
78
Ao Kuang
Fester420666
Ao Kuang
12
2 / 3 / 2
5,673
946
3,778
8,170
7,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Shayfige
Cthulhu
5
0 / 0 / 0
4,488
748
0
924
368

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 2
7,584
1,264
5,278
5,481
2,817
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
0 / 0 / 7
6,972
1,162
2,215
3,871
2,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Scylla
11
0 / 0 / 4
6,496
1,083
2,648
2,484
962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
13
3 / 1 / 4
7,292
1,215
2,593
4,404
2,922
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
ayepick
Anhur
9
1 / 3 / 1
6,368
1,061
1,172
4,493
1,759
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
4
Kills
8
8
Deaths
5
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
2
5
1
0.5
L
0
0
0
0
L
Atlas
EHnl11
Atlas
0
0
0
0
L
Ao Kuang
Fester420666
Ao Kuang
2
3
2
1
W
4
1
2
5
W
0
0
7
3.5
W
Scylla
0
0
4
2
L
Cthulhu
Shayfige
Cthulhu
0
0
0
0
W
Ares
3
1
4
5
W
Anhur
ayepick
Anhur
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,103
Damage
13,906
15,954
Taken
20,733
10,942
Mitigated
11,449
2,338
Healing
6,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
5,325
423
192
435
6,438
2,937
0
5,317
1,121
12,169
0
L
0
0
0
0
210
80
0
210
0
0
0
L
Atlas
EHnl11
Atlas
0
0
0
0
212
78
0
212
0
0
0
L
Ao Kuang
Fester420666
Ao Kuang
3,778
236
9
1,702
8,170
7,479
0
5,722
2,448
4,457
0
W
5,278
2,438
1,085
1,413
5,481
2,817
2,428
3,170
2,221
15,589
1,535
W
2,215
243
224
1,427
3,871
2,989
1,058
813
2,925
7,192
0
W
Scylla
2,648
206
241
510
2,484
962
1,752
1,097
1,340
12,563
318
L
Cthulhu
Shayfige
Cthulhu
0
0
0
0
924
368
0
901
23
0
0
W
Ares
2,593
61
37
779
4,404
2,922
644
2,156
2,110
4,328
0
W
Anhur
ayepick
Anhur
1,172
273
164
162
4,493
1,759
1,025
1,339
3,034
0
6,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,766
Gold Earned
34,712
14
Minions Killed
63
0
Camps Cleared
0
211,121
Distance Traveled
552,598
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
5,629
938
12
2
0
96,620
0
L
Sol
4,488
748
0
0
0
201
0
L
Atlas
1,488
248
0
0
0
172
0
L
Ao Kuang
5,673
946
2
0
0
114,128
0
W
Olorun
7,584
1,264
20
3
0
104,122
0
W
Charon
6,972
1,162
6
1
0
115,832
0
W
Scylla
6,496
1,083
23
4
0
107,961
0
L
Cthulhu
4,488
748
0
0
0
0
0
W
Ares
7,292
1,215
4
1
0
136,659
0
W
Anhur
6,368
1,061
10
2
0
88,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role