Player Matchup

Neith
Neith
 
Neith
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charon
Charon
AmishHankU
Charon
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,477 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Cale_N_JR
Ah Muzen Cab
Level 98
God Stats
7W - 6L
1,415 SR
Queue Stats
183W - 175L
1,504 Elo+
Solo
Fafnir
Fafnir
LeisurelyChip3
Fafnir
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 22L
1,512 Elo+
Party 1
Zhong Kui
Zhong Kui
MauiMike5996
Zhong Kui
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,445 Elo+
Party 1
Team Averages
Level 99
1,483 SR
1,487 Elo+

VS

Team Averages
Level 108
1,464 SR
1,477 Elo+
Charybdis
Charybdis
FinnX21
Charybdis
Level 49
God Stats
1W - 3L
1,387 SR
Queue Stats
135W - 137L
1,505 Elo+
Solo
Ne Zha
Ne Zha
KaPa-93
Ne Zha
Level 67
God Stats
1W - 3L
1,710 SR
Queue Stats
154W - 145L
1,501 Elo+
Solo
Nu Wa
Nu Wa
jakaseem89
Nu Wa
Level 163
God Stats
5W - 6L
1,309 SR
Queue Stats
342W - 362L
1,431 Elo+
Solo
Rama
Rama
kiimocho
Rama
Level 107
God Stats
0W - 2L
1,558 SR
Queue Stats
60W - 58L
1,458 Elo+
Party 2
Anubis
Anubis
kimocho
Anubis
Level 154
God Stats
1W - 5L
1,356 SR
Queue Stats
95W - 90L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
1 / 1 / 7
9,715
694
12,838
12,085
5,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charon
AmishHankU
Charon
17
1 / 2 / 8
10,341
739
6,144
11,409
11,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
Cale_N_JR
Ah Muzen Cab
16
0 / 1 / 7
9,334
667
10,633
8,959
3,814
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

16
3 / 1 / 8
10,048
718
7,483
12,922
18,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
MauiMike5996
Zhong Kui
16
6 / 4 / 4
9,977
713
6,364
12,945
14,324
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FinnX21
Charybdis
16
2 / 1 / 5
9,461
676
10,502
9,019
3,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
KaPa-93
Ne Zha
17
2 / 1 / 3
9,190
656
13,553
9,053
4,324
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Nu Wa
12
1 / 4 / 4
8,028
573
7,907
7,750
2,805
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Rama
16
0 / 1 / 6
8,835
631
3,886
9,820
3,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
kimocho
Anubis
17
4 / 4 / 5
9,715
694
10,627
10,319
4,927
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
32
11
Kills
9
9
Deaths
11
34
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
1
7
4.5
W
Charon
AmishHankU
Charon
1
2
8
2.5
W
Ah Muzen Cab
Cale_N_JR
Ah Muzen Cab
0
1
7
3.5
L
Charybdis
FinnX21
Charybdis
2
1
5
4.5
L
Ne Zha
KaPa-93
Ne Zha
2
1
3
3.5
W
3
1
8
7
W
Zhong Kui
MauiMike5996
Zhong Kui
6
4
4
2
L
Nu Wa
1
4
4
0.75
L
Rama
0
1
6
3
L
Anubis
kimocho
Anubis
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,462
Damage
46,475
58,320
Taken
45,961
53,087
Mitigated
19,680
26,642
Healing
18,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
12,838
256
2,512
4,014
12,085
5,211
2,057
5,007
7,078
0
39,630
W
Charon
AmishHankU
Charon
6,144
322
992
2,270
11,409
11,479
390
4,337
7,072
15,139
0
W
Ah Muzen Cab
Cale_N_JR
Ah Muzen Cab
10,633
1,614
732
1,950
8,959
3,814
694
2,829
6,130
0
30,560
L
Charybdis
FinnX21
Charybdis
10,502
3,810
1,353
3,410
9,019
3,635
0
5,004
3,790
0
21,518
L
Ne Zha
KaPa-93
Ne Zha
13,553
855
754
2,228
9,053
4,324
0
3,148
5,800
0
30,266
W
7,483
2,557
2,560
4,637
12,922
18,259
408
2,505
10,417
14,929
150
W
Zhong Kui
MauiMike5996
Zhong Kui
6,364
1,046
2,860
4,115
12,945
14,324
0
3,856
9,089
17,998
1,229
L
Nu Wa
7,907
1,868
403
945
7,750
2,805
0
2,416
5,287
17,450
0
L
Rama
3,886
1,035
2,121
3,746
9,820
3,989
27
3,972
5,708
0
17,684
L
Anubis
kimocho
Anubis
10,627
110
652
2,478
10,319
4,927
0
4,275
5,801
25,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,415
Gold Earned
45,229
173
Minions Killed
181
0
Camps Cleared
0
1,405,349
Distance Traveled
1,217,843
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,715
694
76
5
0
289,708
0
W
Charon
10,341
739
10
1
0
282,836
0
W
Ah Muzen Cab
9,334
667
43
3
0
307,471
0
L
Charybdis
9,461
676
51
4
0
262,349
0
L
Ne Zha
9,190
656
30
2
0
307,267
0
W
Fafnir
10,048
718
14
1
0
285,554
0
W
Zhong Kui
9,977
713
30
2
0
239,780
0
L
Nu Wa
8,028
573
28
2
0
167,610
0
L
Rama
8,835
631
34
2
0
241,733
0
L
Anubis
9,715
694
38
3
0
238,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role