Player Matchup

Cerberus
Cerberus
Binsipping
Cerberus
Level 94
God Stats
0W - 2L
1,255 SR
Queue Stats
42W - 53L
1,422 Elo+
Solo
Zeus
Zeus
ELNAVASCUIDADO
Zeus
Level 96
God Stats
1W - 3L
1,369 SR
Queue Stats
143W - 152L
1,456 Elo+
Solo
Medusa
Medusa
HipsAndNips
Medusa
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 80L
1,428 Elo+
Solo
Olorun
Olorun
JHETTSTEELE
Olorun
Level 85
God Stats
0W - 2L
1,311 SR
Queue Stats
94W - 96L
1,473 Elo+
Solo
Jormungandr
Jormungandr
Seraqueen_uwu
Jormungandr
Level 46
God Stats
0W - 3L
1,182 SR
Queue Stats
131W - 158L
1,488 Elo+
Solo
Team Averages
Level 83
1,323 SR
1,453 Elo+

VS

Team Averages
Level 70
1,604 SR
1,453 Elo+
Ah Puch
Ah Puch
Aghasiross
Ah Puch
Level 79
God Stats
7W - 1L
1,659 SR
Queue Stats
129W - 135L
1,412 Elo+
Solo
Baron Samedi
Baron Samedi
HalfDeadStrange
Baron Samedi
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 40L
1,475 Elo+
Party 1
Hera
Hera
Kueyote
Hera
Level 44
God Stats
3W - 0L
1,500 SR
Queue Stats
74W - 84L
1,409 Elo+
Party 2
Cthulhu
Cthulhu
TechS0und
Cthulhu
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
126W - 130L
1,429 Elo+
Party 2
Zeus
Zeus
TheCheddaBOB
Zeus
Level 109
God Stats
5W - 0L
1,863 SR
Queue Stats
171W - 152L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Binsipping
Cerberus
13
0 / 3 / 6
6,896
862
3,224
9,306
8,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

1
0 / 0 / 0
1,956
245
0
0
0
Medusa
14
6 / 3 / 1
7,250
906
7,634
6,368
3,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Olorun
13
0 / 3 / 7
6,662
833
3,550
6,503
4,877
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jormungandr
Seraqueen_uwu
Jormungandr
13
4 / 3 / 4
7,090
886
7,479
7,954
7,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Aghasiross
Ah Puch
13
2 / 1 / 6
7,158
895
5,404
5,921
2,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Baron Samedi
HalfDeadStrange
Baron Samedi
13
4 / 2 / 5
7,749
969
4,561
5,908
2,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hera
Kueyote
Hera
12
2 / 3 / 7
7,245
906
5,420
5,200
2,032
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
TechS0und
Cthulhu
12
1 / 3 / 8
7,550
944
4,006
8,232
7,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
3 / 2 / 5
8,271
1,034
7,569
4,767
1,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
43
10
Kills
12
12
Deaths
11
18
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Aghasiross
Ah Puch
2
1
6
5
L
Cerberus
Binsipping
Cerberus
0
3
6
1
L
0
0
0
0
W
Baron Samedi
HalfDeadStrange
Baron Samedi
4
2
5
3.25
L
Medusa
6
3
1
2.17
L
Olorun
0
3
7
1.17
W
Hera
Kueyote
Hera
2
3
7
1.83
L
Jormungandr
Seraqueen_uwu
Jormungandr
4
3
4
2
W
Cthulhu
TechS0und
Cthulhu
1
3
8
1.67
W
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,887
Damage
26,960
30,131
Taken
30,028
23,840
Mitigated
17,347
6,058
Healing
9,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Aghasiross
Ah Puch
5,404
216
240
2,682
5,921
2,505
252
2,809
2,903
15,224
0
L
Cerberus
Binsipping
Cerberus
3,224
77
0
1,975
9,306
8,576
0
7,665
1,641
12,418
1,625
L
0
0
0
0
0
0
0
0
0
0
0
W
Baron Samedi
HalfDeadStrange
Baron Samedi
4,561
451
999
1,324
5,908
2,954
728
2,141
3,650
10,674
0
L
Medusa
7,634
2,175
154
222
6,368
3,162
0
5,931
437
0
16,167
L
Olorun
3,550
720
146
1,248
6,503
4,877
0
6,114
389
10,994
0
W
Hera
Kueyote
Hera
5,420
698
845
545
5,200
2,032
173
2,430
2,701
9,150
137
L
Jormungandr
Seraqueen_uwu
Jormungandr
7,479
1,122
654
1,659
7,954
7,225
0
7,107
847
15,606
0
W
Cthulhu
TechS0und
Cthulhu
4,006
0
300
724
8,232
7,866
87
4,574
3,361
7,021
87
W
7,569
633
1,277
881
4,767
1,990
113
1,189
3,451
22,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,854
Gold Earned
37,973
127
Minions Killed
84
0
Camps Cleared
0
551,107
Distance Traveled
751,532
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,158
895
15
2
0
150,959
0
L
Cerberus
6,896
862
28
4
0
154,096
0
L
Zeus
1,956
245
0
0
0
0
0
W
Baron Samedi
7,749
969
13
2
0
139,753
0
L
Medusa
7,250
906
37
5
0
147,048
0
L
Olorun
6,662
833
30
4
0
137,975
0
W
Hera
7,245
906
11
1
0
156,884
0
L
Jormungandr
7,090
886
32
4
0
111,988
0
W
Cthulhu
7,550
944
9
1
0
155,860
0
W
Zeus
8,271
1,034
36
5
0
148,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role