Player Matchup

Ah Puch
Ah Puch
Mitzian17
Ah Puch
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 113L
1,326 Elo+
Solo
Scylla
Scylla
PaLaCiOs_KiNg_17
Scylla
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 38L
1,420 Elo+
Solo
Nut
Nut
SUBWAYK1D200
Nut
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,673 Elo+
Solo
Hou Yi
Hou Yi
TTKD KING
Hou Yi
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
171W - 153L
1,489 Elo+
Solo
Horus
Horus
xd_munch
Horus
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
181W - 143L
1,539 Elo+
Solo
Team Averages
Level 65
1,500 SR
1,489 Elo+

VS

Team Averages
Level 115
1,477 SR
1,478 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
DarkOutcast1358
Charon
Level 109
God Stats
4W - 0L
1,837 SR
Queue Stats
49W - 51L
1,535 Elo+
Solo
Nemesis
Nemesis
FadedItachi
Nemesis
Level 148
God Stats
1W - 5L
1,049 SR
Queue Stats
412W - 450L
1,426 Elo+
Solo
Hades
Hades
HumbleTheHound
Hades
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
116W - 125L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Mitzian17
Ah Puch
11
0 / 4 / 2
6,358
706
4,673
7,688
3,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 5 / 2
5,967
663
3,529
5,952
2,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 2 / 3
7,536
837
9,325
9,926
4,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hou Yi
TTKD KING
Hou Yi
15
2 / 2 / 3
7,590
843
8,469
7,610
3,821
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Horus
xd_munch
Horus
11
2 / 1 / 1
6,525
725
1,929
7,212
5,291
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
15
3 / 0 / 4
8,338
926
7,606
6,757
3,774
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
 
Hercules
12
1 / 1 / 10
7,516
835
6,389
12,274
9,180
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
4 / 0 / 9
8,845
983
6,221
6,738
6,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nemesis
FadedItachi
Nemesis
11
1 / 2 / 4
6,748
750
4,707
4,906
2,401
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
5 / 2 / 6
8,211
912
10,975
8,547
5,877
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
47
5
Kills
14
14
Deaths
5
11
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
3
0
4
5
W
Hercules
 
Hercules
1
1
10
6
W
4
0
9
8.5
W
Nemesis
FadedItachi
Nemesis
1
2
4
1.5
W
5
2
6
4
L
Ah Puch
Mitzian17
Ah Puch
0
4
2
0.25
L
0
5
2
0.2
L
1
2
3
1.25
L
Hou Yi
TTKD KING
Hou Yi
2
2
3
1.75
L
Horus
xd_munch
Horus
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,925
Damage
35,898
38,388
Taken
39,222
18,889
Mitigated
27,681
15,005
Healing
21,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
7,606
532
2,977
2,925
6,757
3,774
0
2,288
4,469
24,793
0
W
Hercules
 
Hercules
6,389
477
2,392
5,992
12,274
9,180
339
2,900
9,374
0
13,912
W
6,221
308
420
1,336
6,738
6,449
432
1,038
5,700
12,811
0
W
Nemesis
FadedItachi
Nemesis
4,707
170
1,015
1,229
4,906
2,401
631
301
4,605
0
10,683
W
10,975
253
665
2,407
8,547
5,877
46
1,675
6,872
16,597
189
L
Ah Puch
Mitzian17
Ah Puch
4,673
235
0
442
7,688
3,243
0
5,855
1,833
11,474
0
L
3,529
300
319
185
5,952
2,111
0
3,207
2,745
7,869
0
L
9,325
4,480
288
2,294
9,926
4,423
0
6,675
3,251
0
25,928
L
Hou Yi
TTKD KING
Hou Yi
8,469
3,391
287
1,183
7,610
3,821
0
4,671
2,939
0
21,599
L
Horus
xd_munch
Horus
1,929
954
5,401
4,606
7,212
5,291
0
4,233
2,979
0
2,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,976
Gold Earned
39,658
91
Minions Killed
128
0
Camps Cleared
0
746,518
Distance Traveled
855,092
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
8,338
926
51
6
0
174,241
0
W
Hercules
7,516
835
17
2
0
169,330
0
W
Charon
8,845
983
23
3
0
189,318
0
W
Nemesis
6,748
750
10
1
0
149,624
0
W
Hades
8,211
912
27
3
0
172,579
0
L
Ah Puch
6,358
706
14
2
0
150,523
0
L
Scylla
5,967
663
9
1
0
115,413
0
L
Nut
7,536
837
44
5
0
159,871
0
L
Hou Yi
7,590
843
23
3
0
137,244
0
L
Horus
6,525
725
1
0
0
183,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role