Player Matchup

Sol
Sol
AbiCadabie
Sol
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 43L
1,520 Elo+
Solo
Bellona
Bellona
MurlocTaco
Bellona
Level 129
God Stats
3W - 6L
1,394 SR
Queue Stats
150W - 175L
1,455 Elo+
Solo
Terra
Terra
UKM SICK SCRUB
Terra
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 88L
1,482 Elo+
Solo
Skadi
Skadi
V_Goku_Black_V
Skadi
Level 68
God Stats
4W - 3L
1,706 SR
Queue Stats
330W - 320L
1,459 Elo+
Solo
Thanatos
Thanatos
nolomk
Thanatos
Level 122
God Stats
7W - 18L
1,322 SR
Queue Stats
492W - 519L
1,473 Elo+
Solo
Team Averages
Level 101
1,484 SR
1,478 Elo+

VS

Team Averages
Level 94
1,451 SR
1,484 Elo+
Hades
Hades
ABLEAWESOME
Hades
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 33L
1,490 Elo+
Solo
Guan Yu
Guan Yu
Kountrieboi
Guan Yu
Level 100
God Stats
1W - 1L
1,342 SR
Queue Stats
113W - 111L
1,431 Elo+
Solo
Kukulkan
Kukulkan
angelicswrath
Kukulkan
Level 108
God Stats
2W - 2L
1,379 SR
Queue Stats
53W - 48L
1,515 Elo+
Solo
Anubis
Anubis
choombawoo
Anubis
Level 106
God Stats
7W - 3L
1,572 SR
Queue Stats
215W - 197L
1,568 Elo+
Party 1
Cerberus
Cerberus
tickleit123
Cerberus
Level 89
God Stats
2W - 1L
1,463 SR
Queue Stats
124W - 120L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 6
7,520
684
8,621
7,008
2,825
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
MurlocTaco
Bellona
13
1 / 5 / 7
7,466
679
9,909
16,251
10,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
1 / 2 / 9
7,369
670
4,050
14,479
6,457
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
3 / 2 / 8
8,186
744
11,304
8,909
3,768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
nolomk
Thanatos
12
3 / 4 / 4
7,403
673
8,278
12,095
3,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 9
8,022
729
8,522
9,744
7,196
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Guan Yu
Kountrieboi
Guan Yu
12
1 / 3 / 4
8,241
749
2,577
12,583
8,768
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
angelicswrath
Kukulkan
17
5 / 0 / 8
9,819
893
17,003
6,543
2,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
choombawoo
Anubis
17
6 / 0 / 7
9,529
866
17,152
7,071
3,937
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
tickleit123
Cerberus
14
1 / 4 / 8
8,587
781
7,184
14,496
15,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
51
10
Kills
15
15
Deaths
11
34
Assists
36
Player
Kills
Deaths
Assists
KDA
W
2
4
9
1.63
L
2
2
6
2.5
W
Guan Yu
Kountrieboi
Guan Yu
1
3
4
1
L
Bellona
MurlocTaco
Bellona
1
5
7
0.9
L
1
2
9
2.75
L
3
2
8
3.5
W
Kukulkan
angelicswrath
Kukulkan
5
0
8
9
W
Anubis
choombawoo
Anubis
6
0
7
9.5
L
Thanatos
nolomk
Thanatos
3
4
4
1.25
W
Cerberus
tickleit123
Cerberus
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,162
Damage
52,438
58,742
Taken
50,437
27,736
Mitigated
38,499
29,263
Healing
22,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,522
1,183
1,837
1,224
9,744
7,196
282
1,949
7,585
13,201
0
L
8,621
1,415
269
314
7,008
2,825
0
5,989
751
20,360
1,489
W
Guan Yu
Kountrieboi
Guan Yu
2,577
476
5,160
3,957
12,583
8,768
406
3,804
8,526
0
5,025
L
Bellona
MurlocTaco
Bellona
9,909
2,630
333
3,199
16,251
10,716
0
13,238
2,526
0
15,447
L
4,050
704
7,587
8,389
14,479
6,457
0
11,354
2,918
5,698
1,531
L
11,304
3,953
933
1,208
8,909
3,768
0
7,212
1,423
0
29,511
W
Kukulkan
angelicswrath
Kukulkan
17,003
629
425
1,177
6,543
2,879
440
1,568
4,933
28,800
0
W
Anubis
choombawoo
Anubis
17,152
350
2,195
1,739
7,071
3,937
141
1,990
5,032
41,019
0
L
Thanatos
nolomk
Thanatos
8,278
1,450
1,374
5,657
12,095
3,970
0
10,381
1,282
0
15,169
W
Cerberus
tickleit123
Cerberus
7,184
314
529
4,602
14,496
15,719
0
2,330
11,864
15,447
569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,944
Gold Earned
44,198
104
Minions Killed
139
0
Camps Cleared
0
1,001,393
Distance Traveled
991,144
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,022
729
8
1
0
184,322
0
L
Sol
7,520
684
31
3
0
175,717
0
W
Guan Yu
8,241
749
11
1
0
215,832
0
L
Bellona
7,466
679
18
2
0
179,684
0
L
Terra
7,369
670
6
1
0
211,963
0
L
Skadi
8,186
744
33
3
0
222,198
0
W
Kukulkan
9,819
893
45
4
0
233,275
0
W
Anubis
9,529
866
53
5
0
206,671
0
L
Thanatos
7,403
673
16
1
0
211,831
0
W
Cerberus
8,587
781
22
2
0
151,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role