Player Matchup

Athena
Athena
AKIO-NOVA
Athena
Level 156
God Stats
1W - 5L
1,092 SR
Queue Stats
200W - 200L
1,554 Elo+
Solo
Horus
Horus
CookinUpScrubs
Horus
Level 165
God Stats
1W - 1L
1,733 SR
Queue Stats
215W - 216L
1,512 Elo+
Solo
Eset
Eset
Crumbsinbed
Eset
Level 109
God Stats
5W - 3L
1,994 SR
Queue Stats
72W - 67L
1,613 Elo+
Party 1
Tsukuyomi
Tsukuyomi
EpikThePenguin
Tsukuyomi
Level 123
God Stats
2W - 3L
1,553 SR
Queue Stats
100W - 103L
1,617 Elo+
Party 1
Anhur
Anhur
GregoryDavidson
Anhur
Level 122
God Stats
10W - 12L
1,523 SR
Queue Stats
107W - 107L
1,626 Elo+
Party 1
Team Averages
Level 135
1,579 SR
1,584 Elo+

VS

Team Averages
Level 161
1,577 SR
1,557 Elo+
Baron Samedi
Baron Samedi
DigiMinki
Baron Samedi
Level 227
God Stats
4W - 0L
1,657 SR
Queue Stats
61W - 41L
1,575 Elo+
Solo
Bakasura
Bakasura
KyroSatoru
Bakasura
Level 160
God Stats
1W - 0L
1,927 SR
Queue Stats
56W - 56L
1,475 Elo+
Solo
Nemesis
Nemesis
Mig17112
Nemesis
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
403W - 384L
1,589 Elo+
Solo
He Bo
He Bo
OscarPTS
He Bo
Level 154
God Stats
8W - 9L
1,570 SR
Queue Stats
71W - 60L
1,568 Elo+
Solo
Neith
Neith
balem2001
Neith
Level 108
God Stats
2W - 4L
1,229 SR
Queue Stats
65W - 47L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AKIO-NOVA
Athena
14
0 / 3 / 0
7,388
528
4,653
14,834
13,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 1 / 9
7,870
562
6,829
16,679
16,746
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
3 / 5 / 2
7,381
527
5,848
11,511
4,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tsukuyomi
EpikThePenguin
Tsukuyomi
12
3 / 4 / 1
6,459
461
7,586
13,440
5,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

15
6 / 0 / 1
8,915
637
8,839
10,931
4,558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DigiMinki
Baron Samedi
13
3 / 2 / 6
8,268
591
6,395
6,556
5,465
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
KyroSatoru
Bakasura
15
5 / 2 / 3
8,250
589
6,852
14,654
6,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Mig17112
Nemesis
15
1 / 0 / 7
9,147
653
12,129
11,432
7,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

He Bo
OscarPTS
He Bo
13
4 / 4 / 6
7,862
562
12,124
10,791
3,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Neith
balem2001
Neith
13
0 / 5 / 0
7,459
533
6,268
11,983
2,844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
35
13
Kills
13
13
Deaths
13
13
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Athena
AKIO-NOVA
Athena
0
3
0
0
L
1
1
9
5.5
L
3
5
2
0.8
W
Baron Samedi
DigiMinki
Baron Samedi
3
2
6
3
L
Tsukuyomi
EpikThePenguin
Tsukuyomi
3
4
1
0.88
L
6
0
1
6.5
W
Bakasura
KyroSatoru
Bakasura
5
2
3
3.25
W
Nemesis
Mig17112
Nemesis
1
0
7
4.5
W
He Bo
OscarPTS
He Bo
4
4
6
1.75
W
Neith
balem2001
Neith
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,755
Damage
43,768
67,395
Taken
55,416
45,297
Mitigated
25,785
23,064
Healing
23,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
AKIO-NOVA
Athena
4,653
1,183
107
4,061
14,834
13,988
0
1,080
12,447
55,758
2,231
L
6,829
2,220
738
6,289
16,679
16,746
0
5,920
9,894
0
33,275
L
5,848
486
728
1,090
11,511
4,018
50
5,441
4,923
56,764
1,785
W
Baron Samedi
DigiMinki
Baron Samedi
6,395
661
1,029
2,585
6,556
5,465
0
1,739
4,777
32,096
0
L
Tsukuyomi
EpikThePenguin
Tsukuyomi
7,586
1,635
0
5,004
13,440
5,987
0
4,588
8,567
0
49,559
L
8,839
5,289
0
5,047
10,931
4,558
0
104
10,485
0
79,800
W
Bakasura
KyroSatoru
Bakasura
6,852
4,157
0
8,285
14,654
6,432
0
933
13,657
0
51,312
W
Nemesis
Mig17112
Nemesis
12,129
4,016
0
5,978
11,432
7,622
270
3,636
7,420
0
76,832
W
He Bo
OscarPTS
He Bo
12,124
780
0
2,480
10,791
3,422
0
3,329
7,454
47,372
1,407
W
Neith
balem2001
Neith
6,268
2,116
0
3,134
11,983
2,844
110
0
11,983
0
62,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,013
Gold Earned
40,986
476
Minions Killed
464
0
Camps Cleared
0
1,484,516
Distance Traveled
1,515,170
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,388
528
120
9
0
294,068
4
L
Horus
7,870
562
56
4
0
301,438
4
L
Eset
7,381
527
97
7
0
271,089
0
W
Baron Samedi
8,268
591
41
3
0
289,432
0
L
Tsukuyomi
6,459
461
68
5
0
334,161
4
L
Anhur
8,915
637
135
10
0
283,760
3
W
Bakasura
8,250
589
99
7
0
323,051
1
W
Nemesis
9,147
653
131
9
0
326,572
4
W
He Bo
7,862
562
89
6
0
313,119
0
W
Neith
7,459
533
104
7
0
262,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role