Player Matchup

Morgan Le Fay
Morgan Le Fay
Hellsraptor2132
Morgan Le Fay
Level 148
God Stats
8W - 1L
1,733 SR
Queue Stats
235W - 230L
1,423 Elo+
Solo
Janus
Janus
Knuggy 54
Janus
Level 158
God Stats
7W - 6L
1,741 SR
Queue Stats
329W - 351L
1,514 Elo+
Solo
Shiva
Shiva
MassMutt
Shiva
Level 140
God Stats
19W - 12L
1,560 SR
Queue Stats
378W - 402L
1,511 Elo+
Solo
Charon
Charon
billy-ball
Charon
Level 155
God Stats
7W - 1L
1,360 SR
Queue Stats
290W - 290L
1,541 Elo+
Solo
Nu Wa
Nu Wa
kongo1110
Nu Wa
Level 155
God Stats
7W - 5L
1,757 SR
Queue Stats
402W - 415L
1,535 Elo+
Solo
Team Averages
Level 151
1,630 SR
1,505 Elo+

VS

Team Averages
Level 160
1,411 SR
1,485 Elo+
Discordia
Discordia
JoshA21212
Discordia
Level 153
God Stats
5W - 4L
1,658 SR
Queue Stats
325W - 343L
1,518 Elo+
Solo
Cliodhna
Cliodhna
LittleBit0ff
Cliodhna
Level 179
God Stats
8W - 4L
1,629 SR
Queue Stats
189W - 167L
1,492 Elo+
Solo
Hercules
Hercules
Magnus Patre
Hercules
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
251W - 261L
1,456 Elo+
Solo
Maui
Maui
Ravenshadow28
Maui
Level 158
God Stats
0W - 2L
1,215 SR
Queue Stats
69W - 72L
1,501 Elo+
Solo
Ao Kuang
Ao Kuang
brambram14
Ao Kuang
Level 157
God Stats
1W - 2L
1,054 SR
Queue Stats
124W - 142L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Hellsraptor2132
Morgan Le Fay
16
1 / 3 / 10
8,811
801
9,821
10,892
5,827
Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Janus
Knuggy 54
Janus
15
3 / 3 / 5
8,732
794
8,688
9,721
4,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
MassMutt
Shiva
16
7 / 4 / 7
9,592
872
12,898
17,242
20,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charon
billy-ball
Charon
16
3 / 2 / 13
9,829
894
7,303
9,492
12,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
kongo1110
Nu Wa
15
4 / 3 / 9
9,137
831
13,891
11,921
5,949
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
JoshA21212
Discordia
16
3 / 3 / 4
8,017
729
12,278
7,834
3,535
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cliodhna
LittleBit0ff
Cliodhna
14
3 / 3 / 5
8,572
779
11,009
13,198
8,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hercules
Magnus Patre
Hercules
16
4 / 3 / 5
8,418
765
9,665
13,064
15,201
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
1 / 3 / 11
8,631
785
9,002
12,627
14,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ao Kuang
brambram14
Ao Kuang
13
4 / 6 / 5
8,309
755
7,412
14,775
13,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
45
18
Kills
15
15
Deaths
18
44
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Hellsraptor2132
Morgan Le Fay
1
3
10
2
L
Discordia
JoshA21212
Discordia
3
3
4
1.67
W
Janus
Knuggy 54
Janus
3
3
5
1.83
L
Cliodhna
LittleBit0ff
Cliodhna
3
3
5
1.83
L
Hercules
Magnus Patre
Hercules
4
3
5
2.17
W
Shiva
MassMutt
Shiva
7
4
7
2.63
L
1
3
11
2.17
W
Charon
billy-ball
Charon
3
2
13
4.75
L
Ao Kuang
brambram14
Ao Kuang
4
6
5
1.08
W
Nu Wa
kongo1110
Nu Wa
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,601
Damage
49,366
59,268
Taken
61,498
48,855
Mitigated
55,347
24,395
Healing
18,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Hellsraptor2132
Morgan Le Fay
9,821
488
437
2,918
10,892
5,827
104
4,590
6,159
19,837
0
L
Discordia
JoshA21212
Discordia
12,278
578
1,154
1,136
7,834
3,535
0
5,461
2,232
32,830
1,005
W
Janus
Knuggy 54
Janus
8,688
679
1,878
1,551
9,721
4,734
434
4,802
4,832
22,440
0
L
Cliodhna
LittleBit0ff
Cliodhna
11,009
813
1,774
2,771
13,198
8,773
0
8,174
4,687
0
26,983
L
Hercules
Magnus Patre
Hercules
9,665
894
449
3,668
13,064
15,201
0
7,464
5,139
0
22,770
W
Shiva
MassMutt
Shiva
12,898
1,191
4,039
6,097
17,242
20,131
66
7,296
9,580
392
18,772
L
9,002
1,154
641
4,157
12,627
14,410
0
8,405
4,069
20,563
1,136
W
Charon
billy-ball
Charon
7,303
1,206
893
1,341
9,492
12,214
31
3,815
5,601
19,169
0
L
Ao Kuang
brambram14
Ao Kuang
7,412
2,361
72
3,042
14,775
13,428
0
9,643
4,925
10,981
0
W
Nu Wa
kongo1110
Nu Wa
13,891
5,134
1,698
3,543
11,921
5,949
187
6,458
5,295
24,022
1,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,101
Gold Earned
41,947
127
Minions Killed
132
0
Camps Cleared
0
1,029,895
Distance Traveled
991,464
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,811
801
24
2
0
204,175
0
L
Discordia
8,017
729
47
4
0
191,957
0
W
Janus
8,732
794
42
4
0
194,483
0
L
Cliodhna
8,572
779
28
3
0
206,386
0
L
Hercules
8,418
765
22
2
0
221,935
0
W
Shiva
9,592
872
14
1
0
214,824
0
L
Maui
8,631
785
24
2
0
202,857
0
W
Charon
9,829
894
22
2
0
216,872
0
L
Ao Kuang
8,309
755
11
1
0
168,329
0
W
Nu Wa
9,137
831
25
2
0
199,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role