Player Matchup

Ix Chel
Ix Chel
Infamous925
Ix Chel
Level 209
God Stats
1W - 0L
1,425 SR
Queue Stats
15W - 14L
1,682 Elo+
Party 1
Tsukuyomi
Tsukuyomi
K1R-Demonic
Tsukuyomi
Level 18
God Stats
18W - 15L
1,382 SR
Queue Stats
33W - 31L
1,475 Elo+
Party 1
Geb
Geb
KushKingBlaze
Geb
Level 146
God Stats
6W - 7L
1,476 SR
Queue Stats
37W - 40L
1,536 Elo+
Party 1
Team Averages
Level 124
1,428 SR
1,564 Elo+

VS

Team Averages
Level 103
1,558 SR
1,531 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Fleezusz
Danzaburou
Level 88
God Stats
5W - 8L
1,555 SR
Queue Stats
15W - 19L
1,599 Elo+
Party 2
Nemesis
Nemesis
Jordonimo
Nemesis
Level 113
God Stats
15W - 9L
1,620 SR
Queue Stats
126W - 133L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Infamous925
Ix Chel
13
2 / 0 / 1
7,621
762
4,462
3,596
1,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tsukuyomi
K1R-Demonic
Tsukuyomi
11
0 / 0 / 2
6,489
649
5,090
6,400
2,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 0 / 2
6,860
686
4,963
8,066
7,383
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
0 / 2 / 0
6,853
685
4,145
5,348
1,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Fleezusz
Danzaburou
11
0 / 1 / 0
6,928
693
6,867
6,301
2,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Jordonimo
Nemesis
12
0 / 0 / 0
6,661
666
4,286
6,621
4,910
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
0
3
Kills
0
0
Deaths
3
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
2
0
0
L
Danzaburou
Fleezusz
Danzaburou
0
1
0
0
W
Ix Chel
Infamous925
Ix Chel
2
0
1
2.5
L
Nemesis
Jordonimo
Nemesis
0
0
0
0
W
Tsukuyomi
K1R-Demonic
Tsukuyomi
0
0
2
1
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,515
Damage
15,298
18,062
Taken
18,270
11,425
Mitigated
9,102
6,295
Healing
5,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
4,145
635
0
647
5,348
1,934
0
3,606
1,742
27,573
335
L
Danzaburou
Fleezusz
Danzaburou
6,867
3,479
0
3,009
6,301
2,258
0
2,307
3,994
0
27,769
W
Ix Chel
Infamous925
Ix Chel
4,462
707
1,978
2,004
3,596
1,356
0
922
2,571
29,509
0
L
Nemesis
Jordonimo
Nemesis
4,286
1,073
0
1,636
6,621
4,910
0
3,202
3,408
0
19,153
W
Tsukuyomi
K1R-Demonic
Tsukuyomi
5,090
363
0
734
6,400
2,686
0
1,739
4,467
0
23,577
W
4,963
141
0
1,579
8,066
7,383
0
1,512
6,263
13,374
803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,970
Gold Earned
20,442
127
Minions Killed
138
0
Camps Cleared
0
580,803
Distance Traveled
534,417
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,853
685
53
5
0
166,830
0
L
Danzaburou
6,928
693
49
5
0
185,937
0
W
Ix Chel
7,621
762
76
8
0
178,654
0
L
Nemesis
6,661
666
36
4
0
181,650
0
W
Tsukuyomi
6,489
649
34
3
0
201,813
0
W
Geb
6,860
686
17
2
0
200,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role