Player Matchup

Ymir
Ymir
 
Ymir
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
BOING Mango3975
Thor
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
159W - 147L
1,536 Elo+
Party 2
Janus
Janus
BOlNG Sandia
Janus
Level 125
God Stats
2W - 6L
1,430 SR
Queue Stats
83W - 81L
1,524 Elo+
Party 2
Hou Yi
Hou Yi
HarunoOG
Hou Yi
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
206W - 207L
1,530 Elo+
Party 2
Anubis
Anubis
TheHalfJewishlad
Anubis
Level 98
God Stats
21W - 18L
1,587 SR
Queue Stats
69W - 78L
1,493 Elo+
Solo
Team Averages
Level 126
1,503 SR
1,517 Elo+

VS

Team Averages
Level 112
1,577 SR
1,517 Elo+
Olorun
Olorun
DoobieCooch
Olorun
Level 67
God Stats
21W - 9L
1,811 SR
Queue Stats
149W - 137L
1,401 Elo+
Party 1
Achilles
Achilles
Tenkamuteky
Achilles
Level 76
God Stats
14W - 14L
1,448 SR
Queue Stats
245W - 231L
1,523 Elo+
Solo
Horus
Horus
ZombifiedNoodle
Horus
Level 126
God Stats
4W - 0L
1,500 SR
Queue Stats
90W - 75L
1,610 Elo+
Solo
Nu Wa
Nu Wa
cooteee
Nu Wa
Level 149
God Stats
10W - 2L
1,829 SR
Queue Stats
193W - 161L
1,523 Elo+
Solo
Bastet
Bastet
sno28_
Bastet
Level 140
God Stats
2W - 2L
1,296 SR
Queue Stats
76W - 71L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
7
0 / 3 / 1
4,630
463
2,758
9,381
6,343
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
3 / 2 / 0
5,497
550
3,388
9,411
3,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 3 / 3
5,929
593
5,428
5,665
1,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
HarunoOG
Hou Yi
8
0 / 1 / 3
5,023
502
3,981
5,738
1,918
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 3 / 0
6,331
633
7,374
9,688
4,404
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
9
2 / 1 / 4
5,404
540
6,828
6,994
2,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
Tenkamuteky
Achilles
10
0 / 2 / 2
5,702
570
5,566
11,483
8,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
3 / 2 / 4
5,291
529
4,869
9,223
6,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Nu Wa
cooteee
Nu Wa
10
0 / 1 / 3
5,522
552
4,728
5,829
1,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
sno28_
Bastet
11
7 / 1 / 2
6,520
652
6,054
6,777
2,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
7
Kills
12
12
Deaths
7
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
3
1
0.17
L
3
2
0
1.5
L
1
3
3
0.83
W
Olorun
2
1
4
4
L
Hou Yi
HarunoOG
Hou Yi
0
1
3
1.5
W
Achilles
Tenkamuteky
Achilles
0
2
2
0.5
L
3
3
0
1
W
3
2
4
2.5
W
Nu Wa
cooteee
Nu Wa
0
1
3
1.5
W
Bastet
sno28_
Bastet
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,929
Damage
28,045
39,883
Taken
40,306
18,123
Mitigated
22,096
12,714
Healing
18,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,758
628
0
2,112
9,381
6,343
0
3,885
5,193
12,791
0
L
3,388
406
0
3,164
9,411
3,459
0
1,125
8,038
0
36,675
L
5,428
321
0
599
5,665
1,999
0
2,635
2,965
39,999
1,979
W
Olorun
6,828
2,942
765
3,651
6,994
2,763
0
2,388
4,606
43,424
1,965
L
Hou Yi
HarunoOG
Hou Yi
3,981
1,225
0
1,871
5,738
1,918
0
2,589
3,042
0
34,451
W
Achilles
Tenkamuteky
Achilles
5,566
676
0
6,796
11,483
8,429
0
5,053
6,430
0
33,198
L
7,374
482
0
4,968
9,688
4,404
0
1,053
7,998
43,578
0
W
4,869
1,924
540
2,777
9,223
6,342
0
2,814
6,313
0
14,412
W
Nu Wa
cooteee
Nu Wa
4,728
1,099
0
1,596
5,829
1,902
0
3,571
1,754
38,463
880
W
Bastet
sno28_
Bastet
6,054
1,990
0
2,482
6,777
2,660
0
1,603
5,094
0
36,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,410
Gold Earned
28,439
294
Minions Killed
253
0
Camps Cleared
0
952,204
Distance Traveled
965,453
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,630
463
26
3
0
197,187
2
L
Thor
5,497
550
63
6
0
217,951
0
L
Janus
5,929
593
79
8
0
192,852
1
W
Olorun
5,404
540
59
6
0
173,757
0
L
Hou Yi
5,023
502
56
6
0
177,025
0
W
Achilles
5,702
570
55
6
0
185,309
0
L
Anubis
6,331
633
70
7
0
167,189
0
W
Horus
5,291
529
18
2
0
188,493
5
W
Nu Wa
5,522
552
73
7
0
186,888
0
W
Bastet
6,520
652
48
5
0
231,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role