Player Matchup

Baron Samedi
Baron Samedi
Froggeroni
Baron Samedi
Level 45
God Stats
1W - 2L
1,461 SR
Queue Stats
28W - 48L
1,268 Elo+
Party 1
Cthulhu
Cthulhu
IrishBard
Cthulhu
Level 63
God Stats
7W - 5L
1,488 SR
Queue Stats
16W - 33L
1,233 Elo+
Party 1
Sun Wukong
Sun Wukong
ianonvideo
Sun Wukong
Level 14
God Stats
0W - 2L
1,204 SR
Queue Stats
2W - 9L
1,081 Elo+
Party 1
Team Averages
Level 41
1,384 SR
1,194 Elo+

VS

Team Averages
Level 46
1,477 SR
1,449 Elo+
Chronos
Chronos
BuffaloSalmon
Chronos
Level 69
God Stats
14W - 12L
1,602 SR
Queue Stats
639W - 643L
1,643 Elo+
Party 2
Chaac
Chaac
Burner9894
Chaac
Level 23
God Stats
4W - 3L
1,544 SR
Queue Stats
74W - 97L
1,549 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
senexthanatos
Ah Muzen Cab
Level 45
God Stats
7W - 12L
1,284 SR
Queue Stats
7W - 12L
1,155 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Froggeroni
Baron Samedi
13
3 / 8 / 0
9,390
626
8,342
16,014
7,672
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
IrishBard
Cthulhu
15
1 / 4 / 1
9,727
648
9,499
19,733
14,496
Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
ianonvideo
Sun Wukong
15
0 / 6 / 3
9,225
615
8,670
22,229
24,581
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
20
12 / 0 / 6
14,172
945
24,946
13,058
7,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
17
6 / 1 / 10
11,992
799
19,141
18,922
27,731
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Muzen Cab
senexthanatos
Ah Muzen Cab
12
0 / 4 / 7
9,716
648
4,107
13,703
5,896
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
4
Kills
18
18
Deaths
5
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Chronos
12
0
6
15
W
Chaac
6
1
10
11
L
Baron Samedi
Froggeroni
Baron Samedi
3
8
0
0.38
L
Cthulhu
IrishBard
Cthulhu
1
4
1
0.38
L
Sun Wukong
ianonvideo
Sun Wukong
0
6
3
0.25
W
Ah Muzen Cab
senexthanatos
Ah Muzen Cab
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,511
Damage
48,194
57,976
Taken
45,683
46,749
Mitigated
40,789
5,228
Healing
10,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
24,946
7,305
0
3,689
13,058
7,162
2,607
4,514
8,544
92,793
0
W
Chaac
19,141
3,668
0
6,676
18,922
27,731
114
6,695
12,227
0
44,739
L
Baron Samedi
Froggeroni
Baron Samedi
8,342
838
1,032
1,963
16,014
7,672
0
5,119
10,401
25,455
0
L
Cthulhu
IrishBard
Cthulhu
9,499
1,036
157
886
19,733
14,496
0
8,825
10,232
28,230
1,301
L
Sun Wukong
ianonvideo
Sun Wukong
8,670
2,082
0
1,190
22,229
24,581
0
9,119
12,345
0
28,924
W
Ah Muzen Cab
senexthanatos
Ah Muzen Cab
4,107
1,194
0
418
13,703
5,896
16
6,551
7,152
0
30,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,342
Gold Earned
35,880
119
Minions Killed
214
0
Camps Cleared
0
722,712
Distance Traveled
881,617
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
14,172
945
141
9
0
311,436
1
W
Chaac
11,992
799
42
3
0
295,575
0
L
Baron Samedi
9,390
626
38
3
0
228,988
2
L
Cthulhu
9,727
648
34
2
0
240,848
0
L
Sun Wukong
9,225
615
47
3
0
252,876
0
W
Ah Muzen Cab
9,716
648
31
2
0
274,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role