Player Matchup

Kuzenbo
Kuzenbo
LethalQueen
Kuzenbo
Level 125
God Stats
12W - 11L
1,681 SR
Queue Stats
55W - 50L
1,547 Elo+
Party 2
Raijin
Raijin
Rafael VQV
Raijin
Level 86
God Stats
0W - 1L
1,741 SR
Queue Stats
107W - 112L
1,487 Elo+
Solo
Nut
Nut
StoNeyJoey209
Nut
Level 136
God Stats
161W - 135L
1,632 SR
Queue Stats
357W - 369L
1,532 Elo+
Party 2
Team Averages
Level 116
1,685 SR
1,522 Elo+

VS

Team Averages
Level 64
1,900 SR
1,606 Elo+
Ne Zha
Ne Zha
GTheSnorlax
Ne Zha
Level 61
God Stats
1W - 1L
1,935 SR
Queue Stats
32W - 23L
1,594 Elo+
Party 1
Apollo
Apollo
NaughtyKnickers
Apollo
Level 67
God Stats
1W - 0L
1,800 SR
Queue Stats
23W - 16L
1,566 Elo+
Party 1
Eset
Eset
SUPERPLAYER23
Eset
Level 63
God Stats
7W - 1L
1,965 SR
Queue Stats
28W - 16L
1,657 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
LethalQueen
Kuzenbo
11
1 / 1 / 1
6,601
660
5,388
9,849
11,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Raijin
Rafael VQV
Raijin
12
0 / 1 / 2
6,645
665
4,298
4,969
1,785
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 1 / 0
6,473
647
3,646
6,279
3,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
12
1 / 2 / 2
6,952
695
6,370
9,085
5,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 0 / 3
6,871
687
3,950
5,816
2,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
2 / 0 / 1
7,347
735
6,772
4,049
1,527
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
9
2
Kills
3
3
Deaths
2
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
1
2
2
1
L
Kuzenbo
LethalQueen
Kuzenbo
1
1
1
1.5
W
0
0
3
1.5
L
Raijin
Rafael VQV
Raijin
0
1
2
1
W
2
0
1
2.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,332
Damage
17,092
21,097
Taken
18,950
15,870
Mitigated
9,228
1,561
Healing
5,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
6,370
1,260
0
2,497
9,085
5,310
0
4,271
4,498
0
28,610
L
Kuzenbo
LethalQueen
Kuzenbo
5,388
2,404
0
145
9,849
11,013
39
3,952
5,602
12,795
3,931
W
3,950
2,188
0
2,365
5,816
2,391
75
2,878
2,811
0
28,671
L
Raijin
Rafael VQV
Raijin
4,298
185
0
250
4,969
1,785
0
1,441
3,377
29,059
0
W
6,772
347
0
858
4,049
1,527
0
2,087
1,846
31,890
0
L
3,646
1,028
326
840
6,279
3,072
0
1,427
4,533
0
18,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,719
Gold Earned
21,170
124
Minions Killed
160
0
Camps Cleared
0
542,235
Distance Traveled
582,855
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,952
695
36
4
0
184,701
0
L
Kuzenbo
6,601
660
22
2
0
183,273
5
W
Apollo
6,871
687
79
8
0
197,057
4
L
Raijin
6,645
665
61
6
0
175,292
0
W
Eset
7,347
735
45
5
0
201,097
4
L
Nut
6,473
647
41
4
0
183,670
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role