Player Matchup

Vulcan
Vulcan
Am Le Tuskers
Vulcan
Level 156
God Stats
3W - 8L
1,432 SR
Queue Stats
52W - 111L
1,406 Elo+
Party 1
Thor
Thor
Ashfather
Thor
Level 145
God Stats
11W - 22L
1,277 SR
Queue Stats
49W - 106L
1,383 Elo+
Party 1
Mulan
Mulan
Eclipsious
Mulan
Level 128
God Stats
1W - 3L
1,780 SR
Queue Stats
32W - 87L
1,391 Elo+
Party 1
Ganesha
Ganesha
FastfoodDrone
Ganesha
Level 132
God Stats
0W - 3L
1,619 SR
Queue Stats
41W - 86L
1,388 Elo+
Party 1
Hachiman
Hachiman
TheStinkyToad
Hachiman
Level 155
God Stats
0W - 3L
1,195 SR
Queue Stats
44W - 101L
1,401 Elo+
Party 1
Team Averages
Level 143
1,460 SR
1,394 Elo+

VS

Team Averages
Level 126
1,536 SR
1,548 Elo+
Apollo
Apollo
CamaChambrln
Apollo
Level 118
God Stats
3W - 1L
1,272 SR
Queue Stats
328W - 306L
1,535 Elo+
Party 2
Hercules
Hercules
ChaacorG-a-y
Hercules
Level 73
God Stats
9W - 9L
1,534 SR
Queue Stats
291W - 247L
1,581 Elo+
Party 2
Zhong Kui
Zhong Kui
DanielBarber
Zhong Kui
Level 162
God Stats
10W - 9L
1,576 SR
Queue Stats
132W - 189L
1,474 Elo+
Solo
Sylvanus
Sylvanus
IIbestofdabestII
Sylvanus
Level 136
God Stats
5W - 4L
1,525 SR
Queue Stats
219W - 195L
1,578 Elo+
Solo
Eset
Eset
Sting313
Eset
Level 139
God Stats
52W - 29L
1,775 SR
Queue Stats
383W - 347L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
4,492
499
4,164
2,976
896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
9
0 / 2 / 0
4,549
505
2,169
7,940
2,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
7
0 / 3 / 0
4,411
490
2,512
7,777
3,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ganesha
7
0 / 1 / 0
4,548
505
1,565
7,507
3,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
TheStinkyToad
Hachiman
8
0 / 2 / 0
4,264
474
3,333
5,060
1,406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
10
3 / 0 / 1
5,880
653
4,259
4,241
1,641
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hercules
ChaacorG-a-y
Hercules
9
3 / 0 / 1
5,187
576
3,064
6,163
2,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Zhong Kui
DanielBarber
Zhong Kui
11
2 / 0 / 1
6,768
752
4,992
4,870
3,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystical Earring

Mystical Earring

+15
Mp 5

9
0 / 0 / 4
5,395
599
3,914
6,621
4,139
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Eset
10
0 / 0 / 2
5,529
614
2,958
4,710
1,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
17
0
Kills
8
8
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Thor
0
2
0
0
W
Apollo
3
0
1
3.5
W
Hercules
ChaacorG-a-y
Hercules
3
0
1
3.5
W
Zhong Kui
DanielBarber
Zhong Kui
2
0
1
2.5
L
Mulan
0
3
0
0
L
Ganesha
0
1
0
0
W
0
0
4
2
W
Eset
0
0
2
1
L
Hachiman
TheStinkyToad
Hachiman
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,743
Damage
19,187
31,260
Taken
26,605
11,917
Mitigated
13,621
10,164
Healing
11,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,164
148
0
1,396
2,976
896
0
1,220
1,572
27,257
378
L
Thor
2,169
287
0
3,333
7,940
2,794
0
1,242
6,622
0
30,011
W
Apollo
4,259
1,852
0
1,382
4,241
1,641
0
315
3,890
0
41,113
W
Hercules
ChaacorG-a-y
Hercules
3,064
956
0
1,622
6,163
2,841
0
1,615
4,396
0
28,706
W
Zhong Kui
DanielBarber
Zhong Kui
4,992
1,860
0
3,495
4,870
3,574
939
0
4,870
43,170
10,732
L
Mulan
2,512
226
0
1,946
7,777
3,039
0
3,984
3,793
0
25,436
L
Ganesha
1,565
72
0
2,518
7,507
3,782
0
3,151
4,284
13,527
0
W
3,914
1,214
1,552
2,832
6,621
4,139
0
1,241
5,341
21,956
0
W
Eset
2,958
94
91
768
4,710
1,426
0
1,972
2,454
39,221
0
L
Hachiman
TheStinkyToad
Hachiman
3,333
2,015
0
971
5,060
1,406
0
1,418
3,600
0
28,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,264
Gold Earned
28,759
241
Minions Killed
313
0
Camps Cleared
0
833,026
Distance Traveled
893,471
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
4,492
499
66
7
0
193,713
0
L
Thor
4,549
505
65
7
0
194,928
0
W
Apollo
5,880
653
73
8
0
161,999
2
W
Hercules
5,187
576
52
6
0
217,934
0
W
Zhong Kui
6,768
752
86
10
0
161,428
1
L
Mulan
4,411
490
46
5
0
130,373
0
L
Ganesha
4,548
505
4
0
0
168,850
2
W
Sylvanus
5,395
599
24
3
0
176,537
2
W
Eset
5,529
614
78
9
0
175,573
4
L
Hachiman
4,264
474
60
7
0
145,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role