Player Matchup

Set
Set
ChinoAntrax13
Set
Level 155
God Stats
2W - 4L
1,282 SR
Queue Stats
154W - 159L
1,482 Elo+
Party 1
Ravana
Ravana
Nixsin
Ravana
Level 128
God Stats
1W - 1L
1,316 SR
Queue Stats
258W - 206L
1,569 Elo+
Solo
Neith
Neith
Perez1418
Neith
Level 125
God Stats
11W - 8L
1,586 SR
Queue Stats
41W - 47L
1,516 Elo+
Party 1
Yemoja
Yemoja
Stoic_aura
Yemoja
Level 143
God Stats
2W - 0L
1,151 SR
Queue Stats
63W - 75L
1,482 Elo+
Party 1
The Morrigan
The Morrigan
TaxEvasion111
The Morrigan
Level 100
God Stats
13W - 9L
1,625 SR
Queue Stats
105W - 121L
1,453 Elo+
Party 1
Team Averages
Level 130
1,392 SR
1,500 Elo+

VS

Team Averages
Level 117
1,523 SR
1,502 Elo+
Serqet
Serqet
 
Serqet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Calichicano831
Olorun
Level 67
God Stats
6W - 8L
1,560 SR
Queue Stats
172W - 137L
1,543 Elo+
Party 2
Awilix
Awilix
Relaene
Awilix
Level 133
God Stats
1W - 2L
1,700 SR
Queue Stats
44W - 57L
1,452 Elo+
Solo
Zeus
Zeus
Salt Lord2146
Zeus
Level 159
God Stats
34W - 23L
1,610 SR
Queue Stats
319W - 293L
1,496 Elo+
Solo
Bacchus
Bacchus
molegaming
Bacchus
Level 67
God Stats
1W - 5L
1,246 SR
Queue Stats
183W - 146L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 3
8,014
534
7,443
15,646
7,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ravana
Nixsin
Ravana
16
8 / 0 / 2
11,024
735
8,586
3,327
1,947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Neith
Perez1418
Neith
13
0 / 1 / 3
7,326
488
6,088
10,223
4,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
Stoic_aura
Yemoja
12
0 / 1 / 5
7,619
508
3,606
16,779
13,403
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
TaxEvasion111
The Morrigan
16
2 / 1 / 3
9,425
628
6,862
5,884
2,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
13
0 / 4 / 0
7,306
487
1,877
13,007
7,429
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Breastplate

Breastplate

+20
Physical Protection

12
0 / 2 / 1
7,280
485
9,889
8,333
3,105
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Awilix
Relaene
Awilix
13
3 / 3 / 0
7,142
476
6,516
13,312
5,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 2 / 2
7,870
525
9,542
7,318
2,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
molegaming
Bacchus
11
0 / 1 / 0
6,867
458
6,785
12,150
11,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
12
Kills
4
4
Deaths
12
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
0
4
0
0
L
0
2
1
0.25
W
2
1
3
3.5
W
Ravana
Nixsin
Ravana
8
0
2
9
W
Neith
Perez1418
Neith
0
1
3
1.5
L
Awilix
Relaene
Awilix
3
3
0
1
L
1
2
2
1
W
Yemoja
Stoic_aura
Yemoja
0
1
5
2.5
W
The Morrigan
TaxEvasion111
The Morrigan
2
1
3
3.5
L
Bacchus
molegaming
Bacchus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,585
Damage
34,609
51,859
Taken
54,120
30,018
Mitigated
30,133
16,596
Healing
13,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
1,877
647
0
1,432
13,007
7,429
0
580
12,415
0
55,803
L
9,889
3,530
345
2,504
8,333
3,105
911
2,197
6,046
77,107
613
W
7,443
3,236
0
3,269
15,646
7,821
0
5,156
10,260
0
69,828
W
Ravana
Nixsin
Ravana
8,586
2,251
0
1,243
3,327
1,947
445
809
2,273
0
81,025
W
Neith
Perez1418
Neith
6,088
1,358
0
2,060
10,223
4,569
0
6,406
3,817
0
61,913
L
Awilix
Relaene
Awilix
6,516
2,297
0
4,984
13,312
5,381
0
1,472
11,648
0
55,443
L
9,542
610
0
742
7,318
2,541
0
2,207
4,823
68,053
309
W
Yemoja
Stoic_aura
Yemoja
3,606
1,472
3,893
5,299
16,779
13,403
0
11,717
5,062
21,472
0
W
The Morrigan
TaxEvasion111
The Morrigan
6,862
618
0
832
5,884
2,278
22
2,417
3,467
75,728
503
L
Bacchus
molegaming
Bacchus
6,785
1,063
0
3,213
12,150
11,677
111
3,147
8,886
26,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,408
Gold Earned
36,465
517
Minions Killed
472
0
Camps Cleared
0
1,556,031
Distance Traveled
1,574,424
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,306
487
115
8
0
313,239
0
L
Olorun
7,280
485
103
7
0
281,468
0
W
Set
8,014
534
90
6
0
362,580
2
W
Ravana
11,024
735
134
9
0
329,049
0
W
Neith
7,326
488
111
7
0
279,058
2
L
Awilix
7,142
476
88
6
0
358,176
1
L
Zeus
7,870
525
125
8
0
288,509
4
W
Yemoja
7,619
508
27
2
0
273,016
0
W
The Morrigan
9,425
628
155
10
0
312,328
2
L
Bacchus
6,867
458
41
3
0
333,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role