Player Matchup

Ah Puch
Ah Puch
CrappyJoey
Ah Puch
Level 142
God Stats
0W - 4L
1,402 SR
Queue Stats
10W - 12L
1,518 Elo+
Party 1
Neith
Neith
DangerSkone
Neith
Level 126
God Stats
0W - 1L
1,530 SR
Queue Stats
8W - 9L
1,557 Elo+
Party 1
Da Ji
Da Ji
Flash DNA
Da Ji
Level 156
God Stats
0W - 1L
1,568 SR
Queue Stats
2W - 5L
1,518 Elo+
Party 1
King Arthur
King Arthur
IMC2313
King Arthur
Level 144
God Stats
7W - 9L
1,578 SR
Queue Stats
12W - 15L
1,557 Elo+
Party 1
Bake Kujira
Bake Kujira
ZachariahXV
Bake Kujira
Level 149
God Stats
1W - 1L
1,264 SR
Queue Stats
5W - 9L
1,632 Elo+
Party 1
Team Averages
Level 143
1,468 SR
1,557 Elo+

VS

Team Averages
Level 117
1,561 SR
1,472 Elo+
Achilles
Achilles
BrntBiscuit
Achilles
Level 157
God Stats
2W - 4L
1,387 SR
Queue Stats
79W - 82L
1,478 Elo+
Party 2
Fenrir
Fenrir
MeatPlopper
Fenrir
Level 118
God Stats
2W - 0L
1,752 SR
Queue Stats
70W - 80L
1,477 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PrimalSpark11
Morgan Le Fay
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 59L
1,461 Elo+
Solo
Terra
Terra
VelocityFreeze
Terra
Level 110
God Stats
2W - 4L
1,385 SR
Queue Stats
13W - 19L
1,472 Elo+
Party 2
Xbalanque
Xbalanque
XGlenwoodX
Xbalanque
Level 139
God Stats
8W - 2L
1,782 SR
Queue Stats
79W - 83L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CrappyJoey
Ah Puch
10
0 / 3 / 0
5,683
568
4,457
5,203
1,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 1 / 0
4,972
497
3,098
3,446
1,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Da Ji
Flash DNA
Da Ji
8
1 / 4 / 0
4,793
479
1,654
7,861
3,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
IMC2313
King Arthur
10
1 / 3 / 1
5,960
596
7,951
12,204
7,961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bake Kujira
ZachariahXV
Bake Kujira
8
0 / 2 / 0
5,020
502
2,902
7,833
7,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BrntBiscuit
Achilles
10
2 / 0 / 3
5,296
530
4,014
6,919
4,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
12
10 / 0 / 1
6,913
691
6,808
9,531
4,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
PrimalSpark11
Morgan Le Fay
11
0 / 0 / 2
5,839
584
1,436
4,554
1,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 2 / 4
6,021
602
6,046
11,299
7,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Xbalanque
XGlenwoodX
Xbalanque
12
1 / 0 / 3
6,265
627
4,104
3,782
1,425
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
2
Kills
13
13
Deaths
2
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Achilles
BrntBiscuit
Achilles
2
0
3
3.5
L
Ah Puch
CrappyJoey
Ah Puch
0
3
0
0
L
0
1
0
0
L
Da Ji
Flash DNA
Da Ji
1
4
0
0.25
L
King Arthur
IMC2313
King Arthur
1
3
1
0.5
W
Fenrir
10
0
1
10.5
W
Morgan Le Fay
PrimalSpark11
Morgan Le Fay
0
0
2
1
W
0
2
4
1
W
Xbalanque
XGlenwoodX
Xbalanque
1
0
3
2.5
L
Bake Kujira
ZachariahXV
Bake Kujira
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,062
Damage
22,408
36,547
Taken
36,085
21,603
Mitigated
19,822
6,846
Healing
14,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BrntBiscuit
Achilles
4,014
1,499
0
1,520
6,919
4,465
0
1,809
5,110
0
26,554
L
Ah Puch
CrappyJoey
Ah Puch
4,457
99
0
504
5,203
1,673
28
1,352
3,809
41,025
0
L
3,098
1,091
0
1,131
3,446
1,136
0
0
3,410
0
33,672
L
Da Ji
Flash DNA
Da Ji
1,654
405
0
480
7,861
3,109
0
0
7,789
0
26,983
L
King Arthur
IMC2313
King Arthur
7,951
1,239
0
2,523
12,204
7,961
0
5,247
6,265
0
40,635
W
Fenrir
6,808
2,289
0
3,254
9,531
4,649
0
2,145
7,386
0
42,417
W
Morgan Le Fay
PrimalSpark11
Morgan Le Fay
1,436
143
0
1,723
4,554
1,759
0
3,211
1,343
40,624
467
W
6,046
1,474
306
5,002
11,299
7,524
0
0
11,299
35,263
1,877
W
Xbalanque
XGlenwoodX
Xbalanque
4,104
2,376
0
2,259
3,782
1,425
0
194
3,588
0
50,416
L
Bake Kujira
ZachariahXV
Bake Kujira
2,902
1,900
0
2,208
7,833
7,724
0
45
7,541
27,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,428
Gold Earned
30,334
274
Minions Killed
320
0
Camps Cleared
0
1,026,249
Distance Traveled
1,044,580
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
5,296
530
41
4
0
222,317
3
L
Ah Puch
5,683
568
68
7
0
208,718
2
L
Neith
4,972
497
48
5
0
201,898
2
L
Da Ji
4,793
479
49
5
0
203,796
0
L
King Arthur
5,960
596
62
6
0
202,830
0
W
Fenrir
6,913
691
57
6
0
248,035
0
W
Morgan Le Fay
5,839
584
73
7
0
197,019
0
W
Terra
6,021
602
66
7
0
202,141
0
W
Xbalanque
6,265
627
83
8
0
175,068
0
L
Bake Kujira
5,020
502
47
5
0
209,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role