Player Matchup

Bellona
Bellona
B4K15
Bellona
Level 6
God Stats
0W - 2L
1,268 SR
Queue Stats
1W - 12L
1,045 Elo+
Party 1
Neith
Neith
KaKaShy_san
Neith
Level 37
God Stats
13W - 38L
1,030 SR
Queue Stats
25W - 58L
1,011 Elo+
Party 1
Kukulkan
Kukulkan
LuisKinder
Kukulkan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 42L
1,017 Elo+
Party 1
Ravana
Ravana
Teneroso
Ravana
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 16L
832 Elo+
Party 1
Medusa
Medusa
nicim07
Medusa
Level 27
God Stats
10W - 29L
1,042 SR
Queue Stats
28W - 60L
1,011 Elo+
Party 1
Team Averages
Level 23
1,268 SR
984 Elo+

VS

Team Averages
Level 53
1,539 SR
1,500 Elo+
Thor
Thor
DumpyME
Thor
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,598 Elo+
Party 3
Anhur
Anhur
Houstalorian
Anhur
Level 47
God Stats
6W - 4L
1,694 SR
Queue Stats
131W - 128L
1,448 Elo+
Party 2
Surtr
Surtr
SnailTrail420
Surtr
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
42W - 44L
1,455 Elo+
Party 2
Jormungandr
Jormungandr
Wilky126
Jormungandr
Level 143
God Stats
3W - 0L
1,500 SR
Queue Stats
11W - 6L
1,598 Elo+
Party 3
Thoth
Thoth
shabalabadongdin
Thoth
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 26L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
B4K15
Bellona
12
0 / 2 / 0
6,677
445
2,640
10,526
9,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 6 / 0
6,453
430
5,256
11,866
3,404
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
LuisKinder
Kukulkan
12
1 / 5 / 0
6,498
433
3,951
9,397
3,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ravana
Teneroso
Ravana
11
0 / 4 / 0
6,233
416
4,126
7,920
4,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
nicim07
Medusa
9
0 / 9 / 1
5,765
384
5,577
14,217
3,693
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
DumpyME
Thor
17
7 / 0 / 3
9,130
609
9,186
10,917
4,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

15
9 / 1 / 2
8,811
587
11,905
10,677
4,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 0 / 3
9,819
655
10,007
10,845
9,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jormungandr
Wilky126
Jormungandr
14
6 / 0 / 10
9,622
641
7,317
8,918
8,248
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

14
1 / 1 / 2
8,822
588
2,458
5,419
2,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
46
2
Kills
26
26
Deaths
2
1
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bellona
B4K15
Bellona
0
2
0
0
W
Thor
DumpyME
Thor
7
0
3
8.5
W
9
1
2
10
L
1
6
0
0.17
L
Kukulkan
LuisKinder
Kukulkan
1
5
0
0.2
W
3
0
3
4.5
L
Ravana
Teneroso
Ravana
0
4
0
0
W
Jormungandr
Wilky126
Jormungandr
6
0
10
11
L
Medusa
nicim07
Medusa
0
9
1
0.06
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,550
Damage
40,873
53,926
Taken
46,776
24,225
Mitigated
28,986
8,542
Healing
14,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
B4K15
Bellona
2,640
767
0
2,895
10,526
9,904
15
747
9,154
0
41,179
W
Thor
DumpyME
Thor
9,186
1,620
0
6,131
10,917
4,646
186
658
10,259
0
87,892
W
11,905
6,445
0
3,812
10,677
4,551
2,082
0
10,677
0
56,346
L
5,256
2,403
0
1,525
11,866
3,404
0
3,426
8,380
0
32,980
L
Kukulkan
LuisKinder
Kukulkan
3,951
420
0
1,258
9,397
3,086
0
2,603
6,794
37,837
0
W
10,007
3,908
0
2,883
10,845
9,465
1,345
46
10,799
1,832
72,557
L
Ravana
Teneroso
Ravana
4,126
1,571
0
1,026
7,920
4,138
0
1,135
6,591
0
45,153
W
Jormungandr
Wilky126
Jormungandr
7,317
1,621
0
1,495
8,918
8,248
372
0
8,918
47,462
2,348
L
Medusa
nicim07
Medusa
5,577
2,000
0
1,838
14,217
3,693
0
2,284
11,933
0
35,186
W
2,458
306
0
0
5,419
2,076
890
3,247
2,172
58,069
1,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,626
Gold Earned
46,204
320
Minions Killed
492
0
Camps Cleared
0
1,246,953
Distance Traveled
1,399,501
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,677
445
71
5
0
273,097
0
W
Thor
9,130
609
129
9
0
318,637
0
W
Anhur
8,811
587
67
4
0
295,720
0
L
Neith
6,453
430
57
4
0
234,920
1
L
Kukulkan
6,498
433
81
5
0
246,144
0
W
Surtr
9,819
655
115
8
0
237,171
0
L
Ravana
6,233
416
68
5
0
263,781
0
W
Jormungandr
9,622
641
74
5
0
274,433
0
L
Medusa
5,765
384
43
3
0
229,011
0
W
Thoth
8,822
588
107
7
0
273,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role