Player Matchup

Ymir
Ymir
AmStout03
Ymir
Level 88
God Stats
36W - 19L
1,557 SR
Queue Stats
407W - 434L
1,417 Elo+
Solo
Tiamat
Tiamat
CaptChrono
Tiamat
Level 174
God Stats
736W - 136L
1,822 SR
Queue Stats
890W - 158L
1,781 Elo+
Party 1
Charybdis
Charybdis
DJMixwell
Charybdis
Level 107
God Stats
23W - 4L
1,937 SR
Queue Stats
111W - 11L
1,918 Elo+
Party 1
Scylla
Scylla
Mookelele
Scylla
Level 143
God Stats
57W - 2L
2,263 SR
Queue Stats
274W - 7L
2,073 Elo+
Party 1
Nike
Nike
NıPNıP
Nike
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 20L
1,752 Elo+
Party 1
Team Averages
Level 125
1,816 SR
1,788 Elo+

VS

Team Averages
Level 116
1,461 SR
1,453 Elo+
Charybdis
Charybdis
NeroDead21
Charybdis
Level 150
God Stats
0W - 3L
1,305 SR
Queue Stats
78W - 100L
1,487 Elo+
Solo
Chronos
Chronos
Nizrw
Chronos
Level 142
God Stats
0W - 2L
1,307 SR
Queue Stats
14W - 15L
1,449 Elo+
Solo
Ao Kuang
Ao Kuang
ShiirOh
Ao Kuang
Level 77
God Stats
19W - 18L
1,447 SR
Queue Stats
548W - 562L
1,414 Elo+
Solo
Cu Chulainn
Cu Chulainn
SiderMKU1
Cu Chulainn
Level 105
God Stats
1W - 1L
1,715 SR
Queue Stats
396W - 412L
1,487 Elo+
Solo
Hun Batz
Hun Batz
UNCLE BOBBYY B
Hun Batz
Level 107
God Stats
1W - 2L
1,529 SR
Queue Stats
98W - 121L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
1 / 0 / 7
10,008
1,112
4,792
8,646
9,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
CaptChrono
Tiamat
15
3 / 0 / 6
10,031
1,115
35,774
7,334
4,735
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
DJMixwell
Charybdis
15
0 / 0 / 8
9,260
1,029
8,936
7,120
3,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
Mookelele
Scylla
15
5 / 1 / 4
9,716
1,080
10,615
6,360
1,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
15
3 / 0 / 9
9,743
1,083
10,894
6,657
5,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

347

VS

Team 2 Tickets

197

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
NeroDead21
Charybdis
13
0 / 0 / 1
7,852
872
1,193
19,711
6,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Chronos
Nizrw
Chronos
14
0 / 2 / 1
8,682
965
10,792
9,138
3,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ao Kuang
ShiirOh
Ao Kuang
13
0 / 5 / 1
8,006
890
3,287
23,502
8,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
SiderMKU1
Cu Chulainn
13
0 / 1 / 1
8,123
903
997
6,054
2,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
14
0 / 4 / 0
9,031
1,003
14,478
18,574
10,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
4
12
Kills
0
1
Deaths
12
34
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
0
7
4.5
W
Tiamat
CaptChrono
Tiamat
3
0
6
6
W
Charybdis
DJMixwell
Charybdis
0
0
8
4
W
Scylla
Mookelele
Scylla
5
1
4
7
L
Charybdis
NeroDead21
Charybdis
0
0
1
0.5
L
Chronos
Nizrw
Chronos
0
2
1
0.25
W
Nike
3
0
9
7.5
L
Ao Kuang
ShiirOh
Ao Kuang
0
5
1
0.1
L
Cu Chulainn
SiderMKU1
Cu Chulainn
0
1
1
0.5
L
Hun Batz
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,011
Damage
30,747
36,117
Taken
76,979
25,212
Mitigated
31,776
4,297
Healing
1,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
4,792
706
0
1,092
8,646
9,929
0
4,475
4,088
13,792
1,103
W
Tiamat
CaptChrono
Tiamat
35,774
31,665
0
1,568
7,334
4,735
0
1,554
5,780
51,043
1,300
W
Charybdis
DJMixwell
Charybdis
8,936
5,773
0
1,637
7,120
3,103
0
2,562
4,477
0
39,629
W
Scylla
Mookelele
Scylla
10,615
695
0
0
6,360
1,794
0
2,230
2,452
17,645
598
L
Charybdis
NeroDead21
Charybdis
1,193
503
0
108
19,711
6,456
0
18,373
1,250
0
3,421
L
Chronos
Nizrw
Chronos
10,792
3,722
0
495
9,138
3,965
0
3,557
5,451
27,291
1,322
W
Nike
10,894
997
0
0
6,657
5,651
0
2,889
3,652
389
21,210
L
Ao Kuang
ShiirOh
Ao Kuang
3,287
687
0
787
23,502
8,533
0
18,114
5,250
7,303
0
L
Cu Chulainn
SiderMKU1
Cu Chulainn
997
47
0
0
6,054
2,806
0
3,518
2,390
0
8,222
L
Hun Batz
14,478
1,176
0
163
18,574
10,016
0
6,217
12,101
0
45,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,758
Gold Earned
41,694
198
Minions Killed
154
8
Camps Cleared
3
917,676
Distance Traveled
535,588
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,008
1,112
22
2
0
182,275
4
W
Tiamat
10,031
1,115
39
4
6
198,117
5
W
Charybdis
9,260
1,029
85
9
2
153,778
0
W
Scylla
9,716
1,080
22
2
0
183,947
0
L
Charybdis
7,852
872
8
1
0
34,523
0
L
Chronos
8,682
965
51
6
0
191,613
0
W
Nike
9,743
1,083
30
3
0
199,559
1
L
Ao Kuang
8,006
890
3
0
0
73,314
0
L
Cu Chulainn
8,123
903
22
2
1
61,018
0
L
Hun Batz
9,031
1,003
70
8
2
175,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role