Player Matchup

Charon
Charon
CrazyChris1543
Charon
Level 89
God Stats
21W - 11L
1,791 SR
Queue Stats
145W - 131L
1,551 Elo+
Party 2
Apollo
Apollo
DudeBroWo
Apollo
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 19L
1,711 Elo+
Party 2
Ymir
Ymir
FireMantis85059
Ymir
Level 80
God Stats
8W - 5L
1,745 SR
Queue Stats
134W - 112L
1,581 Elo+
Party 3
Bellona
Bellona
PaladinAdrian
Bellona
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 16L
1,711 Elo+
Party 2
Vulcan
Vulcan
freecream9599
Vulcan
Level 125
God Stats
5W - 4L
1,426 SR
Queue Stats
262W - 231L
1,613 Elo+
Party 3
Team Averages
Level 100
1,592 SR
1,633 Elo+

VS

Team Averages
Level 94
1,596 SR
1,469 Elo+
Kukulkan
Kukulkan
Saiyco
Kukulkan
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,233 Elo+
Party 1
Achilles
Achilles
akaSnag
Achilles
Level 37
God Stats
2W - 1L
1,706 SR
Queue Stats
17W - 26L
1,397 Elo+
Solo
Thor
Thor
nehcrs
Thor
Level 124
God Stats
800W - 756L
1,608 SR
Queue Stats
800W - 756L
1,570 Elo+
Solo
Fafnir
Fafnir
potatogamer1123
Fafnir
Level 138
God Stats
1W - 1L
1,665 SR
Queue Stats
15W - 13L
1,554 Elo+
Party 1
Bakasura
Bakasura
xXCuataXx
Bakasura
Level 47
God Stats
2W - 2L
1,500 SR
Queue Stats
101W - 86L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 2
5,821
529
2,716
7,055
4,763
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
DudeBroWo
Apollo
12
0 / 1 / 1
6,621
602
2,398
3,884
1,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
4 / 2 / 1
6,044
549
5,979
7,605
3,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
13
3 / 0 / 0
7,833
712
10,058
6,740
5,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 2 / 1
5,861
533
3,305
6,703
2,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Saiyco
Kukulkan
12
1 / 0 / 3
6,624
602
4,450
2,336
953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Achilles
akaSnag
Achilles
10
2 / 3 / 1
5,369
488
3,692
10,235
4,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thor
nehcrs
Thor
10
0 / 1 / 3
5,487
499
2,570
5,655
2,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
3 / 0 / 1
5,792
527
4,583
7,871
7,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
xXCuataXx
Bakasura
9
0 / 3 / 0
5,399
491
2,064
13,318
6,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
14
7
Kills
6
6
Deaths
7
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
1
2
1
W
Apollo
DudeBroWo
Apollo
0
1
1
0.5
W
4
2
1
2.25
W
Bellona
3
0
0
3
L
Kukulkan
Saiyco
Kukulkan
1
0
3
2.5
L
Achilles
akaSnag
Achilles
2
3
1
0.83
W
0
2
1
0.25
L
Thor
nehcrs
Thor
0
1
3
1.5
L
3
0
1
3.5
L
Bakasura
xXCuataXx
Bakasura
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,456
Damage
17,359
31,987
Taken
39,415
17,755
Mitigated
21,021
11,516
Healing
13,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,716
942
0
2,460
7,055
4,763
0
2,916
3,768
17,069
947
W
Apollo
DudeBroWo
Apollo
2,398
1,661
0
940
3,884
1,325
600
404
3,371
0
56,826
W
5,979
1,645
0
3,523
7,605
3,617
0
1,200
6,278
36,647
908
W
Bellona
10,058
4,043
0
4,218
6,740
5,245
0
104
6,456
0
63,919
L
Kukulkan
Saiyco
Kukulkan
4,450
601
0
585
2,336
953
0
1,403
894
62,357
1,923
L
Achilles
akaSnag
Achilles
3,692
1,392
0
2,804
10,235
4,105
0
3,502
6,679
0
38,011
W
3,305
243
0
375
6,703
2,805
0
3,145
3,556
43,484
0
L
Thor
nehcrs
Thor
2,570
580
0
434
5,655
2,278
0
2,640
3,012
0
37,810
L
4,583
944
0
2,613
7,871
7,326
0
3,548
4,242
21,778
975
L
Bakasura
xXCuataXx
Bakasura
2,064
1,498
0
7,000
13,318
6,359
0
787
11,611
0
23,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,180
Gold Earned
28,671
399
Minions Killed
336
0
Camps Cleared
0
1,123,599
Distance Traveled
1,090,178
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
5,821
529
16
1
0
218,420
9
W
Apollo
6,621
602
115
10
0
202,746
0
W
Ymir
6,044
549
69
6
0
248,869
0
W
Bellona
7,833
712
115
10
0
238,535
2
L
Kukulkan
6,624
602
119
11
0
204,717
2
L
Achilles
5,369
488
55
5
0
237,618
0
W
Vulcan
5,861
533
84
8
0
215,029
1
L
Thor
5,487
499
65
6
0
226,800
0
L
Fafnir
5,792
527
27
2
0
231,837
0
L
Bakasura
5,399
491
70
6
0
189,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role