Player Matchup

Nut
Nut
DiaTheWitch
Nut
Level 126
God Stats
1W - 1L
1,105 SR
Queue Stats
8W - 7L
1,600 Elo+
Solo
Odin
Odin
Ru1su
Odin
Level 166
God Stats
3W - 3L
1,675 SR
Queue Stats
113W - 97L
1,547 Elo+
Party 1
Bastet
Bastet
WondsZ
Bastet
Level 129
God Stats
3W - 3L
1,424 SR
Queue Stats
53W - 39L
1,549 Elo+
Party 1
Sylvanus
Sylvanus
jonelcolombiano
Sylvanus
Level 143
God Stats
20W - 15L
1,548 SR
Queue Stats
160W - 133L
1,547 Elo+
Party 1
Ix Chel
Ix Chel
omgc17
Ix Chel
Level 166
God Stats
4W - 1L
1,656 SR
Queue Stats
78W - 66L
1,565 Elo+
Party 1
Team Averages
Level 146
1,482 SR
1,562 Elo+

VS

Team Averages
Level 142
1,596 SR
1,537 Elo+
Jormungandr
Jormungandr
Blixkies
Jormungandr
Level 144
God Stats
3W - 2L
1,500 SR
Queue Stats
127W - 131L
1,416 Elo+
Solo
Olorun
Olorun
HeyItsGman
Olorun
Level 195
God Stats
7W - 3L
1,790 SR
Queue Stats
78W - 63L
1,596 Elo+
Solo
Horus
Horus
PP WhiteKnight
Horus
Level 82
God Stats
2W - 2L
1,590 SR
Queue Stats
39W - 35L
1,519 Elo+
Solo
Fenrir
Fenrir
Spinosaurus17
Fenrir
Level 148
God Stats
17W - 13L
1,598 SR
Queue Stats
96W - 70L
1,560 Elo+
Solo
Medusa
Medusa
Sting313
Medusa
Level 139
God Stats
3W - 3L
1,500 SR
Queue Stats
383W - 347L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 1
4,152
692
1,172
4,698
1,520
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odin
Ru1su
Odin
9
2 / 0 / 0
5,196
866
1,611
3,675
1,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
WondsZ
Bastet
7
2 / 2 / 1
4,179
697
3,747
6,458
2,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Sylvanus
6
0 / 1 / 2
4,008
668
2,383
6,482
3,333
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ix Chel
omgc17
Ix Chel
8
1 / 1 / 1
4,397
733
3,319
3,963
1,197
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Blixkies
Jormungandr
3
0 / 2 / 0
3,252
542
928
2,562
1,388
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
HeyItsGman
Olorun
7
2 / 1 / 0
4,270
712
2,212
5,132
1,720
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

6
0 / 1 / 3
3,933
656
1,710
4,595
2,727
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
3 / 1 / 2
4,257
710
4,913
5,705
2,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
Sting313
Medusa
8
2 / 1 / 1
4,617
770
4,095
3,129
949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
13
6
Kills
7
7
Deaths
6
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Blixkies
Jormungandr
0
2
0
0
W
1
3
1
0.5
L
Olorun
HeyItsGman
Olorun
2
1
0
2
L
0
1
3
1.5
W
Odin
Ru1su
Odin
2
0
0
2
L
3
1
2
4
L
Medusa
Sting313
Medusa
2
1
1
2.5
W
Bastet
WondsZ
Bastet
2
2
1
1.25
W
Sylvanus
0
1
2
1
W
Ix Chel
omgc17
Ix Chel
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,232
Damage
13,858
25,276
Taken
21,123
10,040
Mitigated
8,879
9,269
Healing
6,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Blixkies
Jormungandr
928
600
0
499
2,562
1,388
0
0
2,562
9,137
0
W
1,172
791
0
467
4,698
1,520
0
0
4,698
0
17,122
L
Olorun
HeyItsGman
Olorun
2,212
1,094
248
1,754
5,132
1,720
0
2,823
2,309
26,055
1,649
L
1,710
825
179
1,623
4,595
2,727
0
872
3,723
0
9,900
W
Odin
Ru1su
Odin
1,611
721
0
1,130
3,675
1,944
0
928
2,747
0
32,245
L
4,913
2,150
0
1,078
5,705
2,095
0
1,697
4,008
0
17,865
L
Medusa
Sting313
Medusa
4,095
1,527
0
1,293
3,129
949
0
310
2,819
0
27,789
W
Bastet
WondsZ
Bastet
3,747
1,553
0
2,523
6,458
2,046
0
690
5,768
0
22,804
W
Sylvanus
2,383
1,355
776
2,494
6,482
3,333
0
690
5,792
13,110
0
W
Ix Chel
omgc17
Ix Chel
3,319
704
271
1,608
3,963
1,197
0
529
3,434
29,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,932
Gold Earned
20,329
200
Minions Killed
150
0
Camps Cleared
0
671,589
Distance Traveled
582,829
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
3,252
542
20
3
0
38,292
0
W
Nut
4,152
692
42
7
0
134,901
0
L
Olorun
4,270
712
45
8
0
133,030
0
L
Horus
3,933
656
13
2
0
137,328
0
W
Odin
5,196
866
56
9
0
107,020
0
L
Fenrir
4,257
710
29
5
0
146,699
0
L
Medusa
4,617
770
43
7
0
127,480
0
W
Bastet
4,179
697
38
6
0
172,050
0
W
Sylvanus
4,008
668
12
2
0
122,842
2
W
Ix Chel
4,397
733
52
9
0
134,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role