Player Matchup

Merlin
Merlin
BlaCkXRipper
Merlin
Level 140
God Stats
1W - 2L
1,213 SR
Queue Stats
200W - 205L
1,509 Elo+
Solo
Ah Puch
Ah Puch
Soulknight18
Ah Puch
Level 181
God Stats
4W - 0L
1,796 SR
Queue Stats
236W - 238L
1,534 Elo+
Solo
Ares
Ares
ibanovisu
Ares
Level 134
God Stats
10W - 9L
1,367 SR
Queue Stats
114W - 112L
1,450 Elo+
Solo
Medusa
Medusa
sillyboowomp
Medusa
Level 84
God Stats
33W - 18L
1,603 SR
Queue Stats
396W - 362L
1,517 Elo+
Party 1
Kali
Kali
yonsam117
Kali
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 102L
1,543 Elo+
Party 1
Team Averages
Level 130
1,496 SR
1,511 Elo+

VS

Team Averages
Level 101
1,487 SR
1,502 Elo+
Fenrir
Fenrir
NYKINGB
Fenrir
Level 148
God Stats
6W - 4L
1,677 SR
Queue Stats
77W - 71L
1,563 Elo+
Solo
Artemis
Artemis
PapaDurff
Artemis
Level 124
God Stats
6W - 9L
1,452 SR
Queue Stats
150W - 154L
1,508 Elo+
Solo
Charon
Charon
UwillDye
Charon
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Wildtaco2
Guan Yu
Level 59
God Stats
12W - 11L
1,304 SR
Queue Stats
79W - 83L
1,447 Elo+
Solo
Poseidon
Poseidon
xFROZEN_KNIGHTx
Poseidon
Level 130
God Stats
3W - 4L
1,500 SR
Queue Stats
101W - 101L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
2 / 0 / 0
8,356
643
5,304
5,631
1,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
Soulknight18
Ah Puch
14
4 / 0 / 2
8,016
617
9,754
3,535
1,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
10
0 / 4 / 4
6,904
531
1,343
12,267
10,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
14
7 / 0 / 1
8,500
654
5,968
7,572
2,982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kali
15
2 / 2 / 5
8,049
619
4,197
13,722
6,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
NYKINGB
Fenrir
11
0 / 4 / 2
6,169
475
3,809
10,505
5,187
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
PapaDurff
Artemis
7
2 / 2 / 0
5,363
413
4,033
5,421
1,775
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
UwillDye
Charon
10
1 / 4 / 1
6,401
492
1,997
10,601
8,338
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Wildtaco2
Guan Yu
10
1 / 2 / 1
6,188
476
4,447
10,743
10,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Poseidon
10
2 / 4 / 0
6,251
481
1,506
5,360
1,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
15
Kills
6
6
Deaths
16
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Merlin
2
0
0
2
L
Fenrir
NYKINGB
Fenrir
0
4
2
0.25
L
Artemis
PapaDurff
Artemis
2
2
0
1
W
Ah Puch
Soulknight18
Ah Puch
4
0
2
5
L
Charon
UwillDye
Charon
1
4
1
0.38
L
Guan Yu
Wildtaco2
Guan Yu
1
2
1
0.75
W
Ares
0
4
4
0.5
W
Medusa
7
0
1
7.5
L
Poseidon
2
4
0
0.5
W
Kali
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,566
Damage
15,792
42,727
Taken
42,630
22,281
Mitigated
27,610
13,514
Healing
6,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
5,304
662
0
1,250
5,631
1,590
210
0
5,197
57,729
1,139
L
Fenrir
NYKINGB
Fenrir
3,809
525
0
474
10,505
5,187
0
3,494
7,011
0
42,063
L
Artemis
PapaDurff
Artemis
4,033
1,619
0
1,234
5,421
1,775
0
262
5,159
0
24,073
W
Ah Puch
Soulknight18
Ah Puch
9,754
520
0
1,115
3,535
1,359
1,381
1,509
1,981
59,773
1,301
L
Charon
UwillDye
Charon
1,997
572
0
528
10,601
8,338
0
4,907
5,694
24,342
0
L
Guan Yu
Wildtaco2
Guan Yu
4,447
628
0
3,248
10,743
10,581
0
4,561
6,182
0
34,890
W
Ares
1,343
168
0
2,122
12,267
10,133
1,048
874
11,320
16,201
1,993
W
Medusa
5,968
1,955
0
750
7,572
2,982
234
521
7,051
0
65,665
L
Poseidon
1,506
0
0
720
5,360
1,729
0
2,639
2,721
37,185
1,755
W
Kali
4,197
1,836
0
8,277
13,722
6,217
0
633
13,089
0
79,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,825
Gold Earned
30,372
460
Minions Killed
275
0
Camps Cleared
0
1,304,032
Distance Traveled
1,026,957
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,356
643
110
8
0
248,906
0
L
Fenrir
6,169
475
74
6
0
266,063
0
L
Artemis
5,363
413
31
2
0
130,560
0
W
Ah Puch
8,016
617
102
8
0
261,046
1
L
Charon
6,401
492
46
4
0
235,355
0
L
Guan Yu
6,188
476
52
4
0
234,809
0
W
Ares
6,904
531
32
2
0
220,792
0
W
Medusa
8,500
654
95
7
0
269,240
2
L
Poseidon
6,251
481
72
6
0
160,170
1
W
Kali
8,049
619
121
9
0
304,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role