Player Matchup

Hercules
Hercules
Damien4702
Hercules
Level 94
God Stats
3W - 4L
1,595 SR
Queue Stats
202W - 180L
1,539 Elo+
Party 3
Nu Wa
Nu Wa
LittleKuro
Nu Wa
Level 163
God Stats
3W - 2L
1,676 SR
Queue Stats
140W - 125L
1,556 Elo+
Solo
Anhur
Anhur
Sncere3302
Anhur
Level 72
God Stats
0W - 2L
1,500 SR
Queue Stats
105W - 87L
1,501 Elo+
Party 3
Artio
Artio
TMB101
Artio
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
221W - 199L
1,495 Elo+
Party 3
Arachne
Arachne
ìtilt
Arachne
Level 142
God Stats
39W - 24L
1,668 SR
Queue Stats
190W - 187L
1,569 Elo+
Solo
Team Averages
Level 117
1,588 SR
1,532 Elo+

VS

Team Averages
Level 117
1,584 SR
1,513 Elo+
Artemis
Artemis
 
Artemis
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
DarkElementalist
Chang'e
Level 108
God Stats
4W - 3L
1,400 SR
Queue Stats
85W - 83L
1,499 Elo+
Party 1
Hercules
Hercules
Tanner338
Hercules
Level 129
God Stats
2W - 0L
1,738 SR
Queue Stats
207W - 164L
1,526 Elo+
Party 2
Olorun
Olorun
sofiya2k12
Olorun
Level 138
God Stats
49W - 34L
1,625 SR
Queue Stats
462W - 405L
1,543 Elo+
Solo
Awilix
Awilix
xDecoding
Awilix
Level 119
God Stats
9W - 9L
1,659 SR
Queue Stats
234W - 193L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Damien4702
Hercules
10
0 / 1 / 1
5,353
535
2,723
9,387
6,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Nu Wa
10
0 / 1 / 0
5,589
559
6,398
5,375
2,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
11
2 / 2 / 0
5,469
547
3,544
8,404
2,957
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
TMB101
Artio
9
0 / 6 / 1
5,022
502
2,946
12,812
10,448
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
ìtilt
Arachne
11
1 / 2 / 0
5,427
543
2,649
10,519
3,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
1 / 1 / 4
6,036
604
4,416
7,208
2,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 0 / 4
6,230
623
5,634
6,202
1,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
Tanner338
Hercules
11
0 / 1 / 0
6,225
623
4,975
7,303
4,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
sofiya2k12
Olorun
11
5 / 0 / 3
6,637
664
8,566
5,580
1,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Awilix
xDecoding
Awilix
11
5 / 1 / 3
6,129
613
5,877
10,156
3,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
3
Kills
12
12
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
1
1
4
3
L
Hercules
Damien4702
Hercules
0
1
1
0.5
W
1
0
4
3
L
Nu Wa
0
1
0
0
L
Anhur
2
2
0
1
L
Artio
TMB101
Artio
0
6
1
0.08
W
Hercules
Tanner338
Hercules
0
1
0
0
W
Olorun
sofiya2k12
Olorun
5
0
3
6.5
W
Awilix
xDecoding
Awilix
5
1
3
6.5
L
Arachne
ìtilt
Arachne
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,260
Damage
29,468
46,497
Taken
36,449
25,898
Mitigated
14,120
13,503
Healing
15,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
4,416
1,272
0
2,586
7,208
2,393
437
1,263
5,919
0
37,989
L
Hercules
Damien4702
Hercules
2,723
762
0
1,899
9,387
6,512
0
772
8,071
0
32,579
W
5,634
357
632
2,938
6,202
1,757
72
3,921
2,001
45,329
539
L
Nu Wa
6,398
1,876
0
810
5,375
2,020
0
3,373
2,002
43,261
676
L
Anhur
3,544
1,770
0
2,931
8,404
2,957
0
3,430
4,974
0
24,782
L
Artio
TMB101
Artio
2,946
271
510
2,382
12,812
10,448
0
5,433
7,379
19,926
0
W
Hercules
Tanner338
Hercules
4,975
1,920
0
2,342
7,303
4,479
0
327
6,950
0
47,648
W
Olorun
sofiya2k12
Olorun
8,566
4,033
436
2,231
5,580
1,860
323
2,297
3,211
44,599
0
W
Awilix
xDecoding
Awilix
5,877
1,983
0
4,064
10,156
3,631
0
939
9,159
0
36,325
L
Arachne
ìtilt
Arachne
2,649
1,355
0
4,971
10,519
3,961
0
1,053
9,421
0
45,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,860
Gold Earned
31,257
277
Minions Killed
359
0
Camps Cleared
0
1,074,875
Distance Traveled
1,057,173
20
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,036
604
63
6
0
192,444
0
L
Hercules
5,353
535
64
6
0
219,363
3
W
Chang'e
6,230
623
91
9
0
225,191
0
L
Nu Wa
5,589
559
80
8
0
206,430
8
L
Anhur
5,469
547
45
5
0
194,742
1
L
Artio
5,022
502
13
1
0
217,655
4
W
Hercules
6,225
623
83
8
0
201,064
0
W
Olorun
6,637
664
60
6
0
200,528
2
W
Awilix
6,129
613
62
6
0
237,946
0
L
Arachne
5,427
543
75
8
0
236,685
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role