Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
Mckento11
Vulcan
Level 67
God Stats
2W - 5L
1,281 SR
Queue Stats
33W - 36L
1,450 Elo+
Solo
Surtr
Surtr
Soy_Azrael_
Surtr
Level 124
God Stats
5W - 5L
1,341 SR
Queue Stats
169W - 166L
1,412 Elo+
Solo
Ishtar
Ishtar
melliemell
Ishtar
Level 159
God Stats
8W - 1L
1,888 SR
Queue Stats
306W - 294L
1,506 Elo+
Party 1
Team Averages
Level 133
1,502 SR
1,474 Elo+

VS

Team Averages
Level 104
1,504 SR
1,481 Elo+
Jing Wei
Jing Wei
Doughboi Joeboi
Jing Wei
Level 68
God Stats
2W - 3L
1,295 SR
Queue Stats
80W - 80L
1,480 Elo+
Party 2
Amaterasu
Amaterasu
DreadLou1
Amaterasu
Level 82
God Stats
62W - 39L
1,710 SR
Queue Stats
203W - 177L
1,529 Elo+
Party 2
Bellona
Bellona
StaleLoaf2
Bellona
Level 102
God Stats
1W - 3L
1,418 SR
Queue Stats
153W - 133L
1,504 Elo+
Solo
Bake Kujira
Bake Kujira
YTB-Mack
Bake Kujira
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,387 Elo+
Solo
Ra
Ra
iPr3z_420
Ra
Level 166
God Stats
34W - 31L
1,595 SR
Queue Stats
119W - 114L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
15
0 / 0 / 2
8,064
576
4,521
12,484
5,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Yemoja
 
Yemoja
12
1 / 1 / 2
7,404
529
1,761
8,387
5,476
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vulcan
Mckento11
Vulcan
14
3 / 1 / 1
8,439
603
4,809
7,009
3,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

12
2 / 3 / 0
7,278
520
7,985
13,785
13,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ishtar
melliemell
Ishtar
13
2 / 0 / 1
7,571
541
5,037
7,180
2,671
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
8
0 / 1 / 0
5,191
371
4,277
5,421
1,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Amaterasu
DreadLou1
Amaterasu
11
1 / 3 / 0
5,910
422
4,362
12,334
6,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
StaleLoaf2
Bellona
14
4 / 2 / 0
8,843
632
11,577
17,741
20,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bake Kujira
YTB-Mack
Bake Kujira
1
0 / 1 / 0
4,262
304
0
1,677
689
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

9
0 / 1 / 0
6,403
457
3,259
4,352
1,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
5
8
Kills
5
5
Deaths
8
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
0
0
2
1
W
Yemoja
 
Yemoja
1
1
2
2
L
Jing Wei
0
1
0
0
L
Amaterasu
DreadLou1
Amaterasu
1
3
0
0.33
W
Vulcan
Mckento11
Vulcan
3
1
1
3.5
W
2
3
0
0.67
L
Bellona
StaleLoaf2
Bellona
4
2
0
2
L
Bake Kujira
YTB-Mack
Bake Kujira
0
1
0
0
L
0
1
0
0
W
Ishtar
melliemell
Ishtar
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,113
Damage
23,475
48,845
Taken
41,525
30,573
Mitigated
31,106
18,923
Healing
13,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
4,521
1,477
0
7,566
12,484
5,788
839
48
12,384
0
85,661
W
Yemoja
 
Yemoja
1,761
866
2,598
2,052
8,387
5,476
1,242
39
8,348
16,565
3,115
L
Jing Wei
4,277
3,149
0
171
5,421
1,658
0
378
5,043
0
23,247
L
Amaterasu
DreadLou1
Amaterasu
4,362
2,760
115
4,415
12,334
6,489
12
1,203
11,131
0
37,595
W
Vulcan
Mckento11
Vulcan
4,809
775
0
1,789
7,009
3,005
97
2,391
4,056
59,101
0
W
7,985
3,350
0
2,788
13,785
13,633
0
0
13,785
945
34,290
L
Bellona
StaleLoaf2
Bellona
11,577
4,564
0
7,884
17,741
20,644
0
1,346
15,334
0
73,263
L
Bake Kujira
YTB-Mack
Bake Kujira
0
0
0
457
1,677
689
0
1,123
554
1,444
0
L
3,259
127
84
703
4,352
1,626
0
2,496
1,856
37,379
1,740
W
Ishtar
melliemell
Ishtar
5,037
3,647
0
2,130
7,180
2,671
2,997
0
7,180
0
55,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,756
Gold Earned
30,609
399
Minions Killed
292
0
Camps Cleared
0
1,235,444
Distance Traveled
917,416
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,064
576
138
10
0
302,502
0
W
Yemoja
7,404
529
31
2
0
220,732
0
L
Jing Wei
5,191
371
29
2
0
196,332
0
L
Amaterasu
5,910
422
53
4
0
259,277
0
W
Vulcan
8,439
603
96
7
0
249,350
5
W
Surtr
7,278
520
46
3
0
238,442
1
L
Bellona
8,843
632
133
10
0
201,536
0
L
Bake Kujira
4,262
304
2
0
0
39,789
0
L
Ra
6,403
457
75
5
0
220,482
2
W
Ishtar
7,571
541
88
6
0
224,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role